Player Matchup

Ares
Ares
Enzo3245
Ares
Level 86
God Stats
12W - 6L
1,623 SR
Queue Stats
40W - 24L
1,730 Elo+
Party 1
Yu Huang
Yu Huang
Ninock00
Yu Huang
Level 105
God Stats
1W - 0L
1,489 SR
Queue Stats
38W - 20L
1,730 Elo+
Party 1
Zeus
Zeus
Serkish
Zeus
Level 57
God Stats
8W - 7L
1,541 SR
Queue Stats
160W - 167L
1,426 Elo+
Solo
Team Averages
Level 83
1,551 SR
1,629 Elo+

VS

Team Averages
Level 75
1,534 SR
1,515 Elo+
Ra
Ra
Certified_BusT
Ra
Level 97
God Stats
7W - 10L
1,492 SR
Queue Stats
195W - 108L
1,689 Elo+
Solo
Danzaburou
Danzaburou
Destrinova
Danzaburou
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 46L
1,372 Elo+
Solo
Charybdis
Charybdis
IIHANDSIIHEAVEN-
Charybdis
Level 81
God Stats
2W - 1L
1,609 SR
Queue Stats
20W - 20L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
1 / 1 / 6
10,118
675
4,935
16,630
18,143
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
Ninock00
Yu Huang
18
5 / 0 / 2
11,972
798
11,674
8,935
5,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Zeus
Serkish
Zeus
16
1 / 2 / 3
10,741
716
9,299
7,030
3,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 3
9,456
630
5,899
12,867
4,707
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Destrinova
Danzaburou
18
3 / 2 / 0
10,815
721
13,345
12,615
5,040
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charybdis
6
0 / 1 / 0
7,155
477
1,386
3,594
859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
7
Kills
3
3
Deaths
7
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
L
Danzaburou
Destrinova
Danzaburou
3
2
0
1.5
W
Ares
1
1
6
4
L
Charybdis
0
1
0
0
W
Yu Huang
Ninock00
Yu Huang
5
0
2
6
W
Zeus
Serkish
Zeus
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,908
Damage
20,630
32,595
Taken
29,076
26,906
Mitigated
10,606
6,089
Healing
7,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,899
497
1,750
3,969
12,867
4,707
0
10,376
1,490
39,921
0
L
Danzaburou
Destrinova
Danzaburou
13,345
5,722
0
1,862
12,615
5,040
0
10,117
1,602
0
58,437
W
Ares
4,935
124
0
2,324
16,630
18,143
324
3,089
13,429
17,442
1,745
L
Charybdis
1,386
617
0
209
3,594
859
0
2,966
303
0
3,463
W
Yu Huang
Ninock00
Yu Huang
11,674
1,304
0
3,051
8,935
5,096
1,493
2,140
6,675
68,670
1,108
W
Zeus
Serkish
Zeus
9,299
328
0
714
7,030
3,667
1,374
1,311
5,659
42,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,831
Gold Earned
27,426
209
Minions Killed
165
0
Camps Cleared
0
798,376
Distance Traveled
578,837
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,456
630
56
4
0
272,216
3
L
Danzaburou
10,815
721
102
7
0
254,103
0
W
Ares
10,118
675
22
1
0
286,943
2
L
Charybdis
7,155
477
7
0
0
52,518
0
W
Yu Huang
11,972
798
101
7
0
278,890
0
W
Zeus
10,741
716
86
6
0
232,543
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role