Player Matchup

Sol
Sol
Silver IV
D-ee-zr
Sol
Silver IV
Level 47
God Stats
3W - 2L
1,593 SR
Queue Stats
10W - 14L
1,213 MMR
Party 2
Ne Zha
Ne Zha
Gold V
Mexsi_
Ne Zha
Gold V
Level 156
God Stats
13W - 18L
1,529 SR
Queue Stats
85W - 80L
1,365 MMR
Party 1
Achilles
Achilles
Silver IV
PasNomTbk
Achilles
Silver IV
Level 65
God Stats
1W - 0L
1,731 SR
Queue Stats
10W - 14L
1,213 MMR
Party 2
Nu Wa
Nu Wa
Gold V
YungSug
Nu Wa
Gold V
Level 123
God Stats
52W - 45L
1,547 SR
Queue Stats
126W - 128L
1,278 MMR
Solo
Sun Wukong
Sun Wukong
Silver IV
elemen56
Sun Wukong
Silver IV
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 98L
1,156 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 104
1,580 SR
1,245 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 113
1,480 SR
1,243 MMR
Danzaburou
Danzaburou
Silver IV
ATLAS8216
Danzaburou
Silver IV
Level 86
God Stats
4W - 1L
1,500 SR
Queue Stats
108W - 123L
1,246 MMR
Solo
Scylla
Scylla
Silver II
ChiBaby93
Scylla
Silver II
Level 125
God Stats
4W - 9L
1,444 SR
Queue Stats
27W - 40L
1,256 MMR
Party 3
Odin
Odin
Silver I
ChiTownHero1989
Odin
Silver I
Level 127
God Stats
3W - 4L
1,427 SR
Queue Stats
71W - 87L
1,249 MMR
Party 3
Tyr
Tyr
Silver I
SR Mesac DF
Tyr
Silver I
Level 138
God Stats
17W - 24L
1,491 SR
Queue Stats
175W - 183L
1,203 MMR
Solo
Kuzenbo
Kuzenbo
Silver V
YsoPathetic
Kuzenbo
Silver V
Level 89
God Stats
5W - 5L
1,541 SR
Queue Stats
11W - 18L
1,262 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
7
0 / 2 / 2
4,001
500
2,411
3,478
922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ne Zha
Mexsi_
Ne Zha
10
5 / 1 / 1
5,602
700
4,619
7,096
2,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
PasNomTbk
Achilles
10
3 / 0 / 0
5,776
722
3,321
4,061
2,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Nu Wa
YungSug
Nu Wa
9
1 / 1 / 6
5,589
699
3,278
2,549
757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
elemen56
Sun Wukong
7
1 / 0 / 2
4,480
560
4,202
6,246
2,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
AresThorRamaThanatos

VS

Bans
SusanoKukulkanThothCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ATLAS8216
Danzaburou
7
0 / 2 / 1
4,048
506
3,066
5,621
1,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Scylla
ChiBaby93
Scylla
8
1 / 3 / 0
4,322
540
902
4,566
1,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
0 / 2 / 1
4,412
552
2,388
6,889
2,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 2 / 0
3,980
498
1,115
5,529
2,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
YsoPathetic
Kuzenbo
8
2 / 1 / 1
4,781
598
2,196
6,345
5,767
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
10
Kills
3
4
Deaths
10
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ATLAS8216
Danzaburou
0
2
1
0.25
L
Scylla
ChiBaby93
Scylla
1
3
0
0.33
L
0
2
1
0.25
W
Sol
0
2
2
0.5
W
Ne Zha
Mexsi_
Ne Zha
5
1
1
5.5
W
Achilles
PasNomTbk
Achilles
3
0
0
3
L
0
2
0
0
L
Kuzenbo
YsoPathetic
Kuzenbo
2
1
1
2.5
W
Nu Wa
YungSug
Nu Wa
1
1
6
4
W
Sun Wukong
elemen56
Sun Wukong
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,831
Damage
9,667
23,430
Taken
28,950
9,160
Mitigated
13,647
9,113
Healing
9,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ATLAS8216
Danzaburou
3,066
926
0
1,390
5,621
1,867
0
873
4,748
0
26,408
L
Scylla
ChiBaby93
Scylla
902
175
0
250
4,566
1,293
0
1,706
2,860
18,683
0
L
2,388
853
0
3,482
6,889
2,420
0
901
5,949
0
32,889
W
Sol
2,411
1,103
0
1,084
3,478
922
118
1,390
2,088
14,794
4,320
W
Ne Zha
Mexsi_
Ne Zha
4,619
1,257
0
3,484
7,096
2,675
33
389
6,619
0
27,781
W
Achilles
PasNomTbk
Achilles
3,321
775
0
1,799
4,061
2,062
0
0
4,061
0
35,805
L
1,115
124
0
1,831
5,529
2,300
0
267
4,963
0
16,843
L
Kuzenbo
YsoPathetic
Kuzenbo
2,196
1,029
0
2,065
6,345
5,767
0
1,738
4,607
12,879
0
W
Nu Wa
YungSug
Nu Wa
3,278
655
0
500
2,549
757
339
392
2,077
31,118
0
W
Sun Wukong
elemen56
Sun Wukong
4,202
374
0
2,246
6,246
2,744
22
759
5,487
0
29,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,448
Gold Earned
21,543
262
Minions Killed
184
0
Camps Cleared
0
791,606
Distance Traveled
767,894
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,048
506
49
6
0
144,583
3
L
Scylla
4,322
540
31
4
0
143,609
2
L
Odin
4,412
552
63
8
0
179,234
0
W
Sol
4,001
500
39
5
0
146,051
0
W
Ne Zha
5,602
700
52
7
0
174,913
0
W
Achilles
5,776
722
72
9
0
151,229
1
L
Tyr
3,980
498
29
4
0
126,472
1
L
Kuzenbo
4,781
598
12
2
0
173,996
2
W
Nu Wa
5,589
699
60
8
0
139,260
0
W
Sun Wukong
4,480
560
39
5
0
180,153
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role