Player Matchup

Cthulhu
Cthulhu
AdmittedCupid88
Cthulhu
Level 66
God Stats
21W - 8L
1,737 SR
Queue Stats
362W - 349L
1,549 Elo+
Solo
Surtr
Surtr
AsherLev
Surtr
Level 103
God Stats
3W - 0L
1,589 SR
Queue Stats
34W - 42L
1,469 Elo+
Party 1
Mercury
Mercury
HotKillaZ
Mercury
Level 62
God Stats
4W - 0L
1,891 SR
Queue Stats
25W - 21L
1,486 Elo+
Solo
Anubis
Anubis
Makani01
Anubis
Level 102
God Stats
27W - 22L
1,630 SR
Queue Stats
517W - 472L
1,565 Elo+
Party 1
Ishtar
Ishtar
PhilipFast
Ishtar
Level 89
God Stats
18W - 15L
1,580 SR
Queue Stats
187W - 166L
1,503 Elo+
Party 1
Team Averages
Level 84
1,685 SR
1,514 Elo+

VS

Team Averages
Level 134
1,453 SR
1,499 Elo+
Hachiman
Hachiman
AsamaelForlorn
Hachiman
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,462 Elo+
Party 2
Geb
Geb
Bèèlll
Geb
Level 107
God Stats
6W - 6L
1,500 SR
Queue Stats
218W - 202L
1,590 Elo+
Solo
Nemesis
Nemesis
Cashirama
Nemesis
Level 155
God Stats
10W - 10L
1,150 SR
Queue Stats
75W - 88L
1,465 Elo+
Solo
Nu Wa
Nu Wa
MARIORDZ25
Nu Wa
Level 144
God Stats
3W - 4L
1,615 SR
Queue Stats
59W - 50L
1,509 Elo+
Party 2
Erlang Shen
Erlang Shen
Runekingthor1
Erlang Shen
Level 120
God Stats
10W - 4L
1,500 SR
Queue Stats
395W - 370L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 1
3,763
753
978
1,682
599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
AsherLev
Surtr
6
1 / 1 / 0
3,888
778
2,749
3,918
1,496
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mercury
HotKillaZ
Mercury
7
0 / 0 / 1
3,501
700
415
2,761
966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
Makani01
Anubis
7
3 / 0 / 0
3,876
775
2,193
2,555
1,012
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ishtar
PhilipFast
Ishtar
7
0 / 0 / 2
3,929
786
790
2,218
624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
5
0 / 2 / 0
2,877
575
233
3,514
737
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

1
0 / 0 / 0
964
193
0
0
0
Nemesis
Cashirama
Nemesis
6
0 / 0 / 0
3,291
658
938
3,333
1,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Nu Wa
6
0 / 2 / 0
3,417
683
1,795
2,325
474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
Runekingthor1
Erlang Shen
7
1 / 1 / 0
3,552
710
944
4,978
2,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
1
5
Kills
1
1
Deaths
5
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
L
Hachiman
0
2
0
0
W
Surtr
AsherLev
Surtr
1
1
0
1
L
0
0
0
0
L
Nemesis
Cashirama
Nemesis
0
0
0
0
W
Mercury
HotKillaZ
Mercury
0
0
1
0.5
L
Nu Wa
0
2
0
0
W
Anubis
Makani01
Anubis
3
0
0
3
W
Ishtar
PhilipFast
Ishtar
0
0
2
1
L
Erlang Shen
Runekingthor1
Erlang Shen
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,125
Damage
3,910
13,134
Taken
14,150
4,697
Mitigated
4,505
5,323
Healing
3,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
978
66
0
250
1,682
599
422
85
1,557
12,340
0
L
Hachiman
233
33
0
198
3,514
737
0
875
2,483
0
10,501
W
Surtr
AsherLev
Surtr
2,749
1,613
0
1,119
3,918
1,496
5
84
3,794
275
19,822
L
0
0
0
0
0
0
0
0
0
0
0
L
Nemesis
Cashirama
Nemesis
938
234
0
665
3,333
1,009
0
630
2,647
0
17,501
W
Mercury
HotKillaZ
Mercury
415
200
0
375
2,761
966
0
535
2,140
0
14,849
L
Nu Wa
1,795
564
0
120
2,325
474
0
1,454
871
16,409
468
W
Anubis
Makani01
Anubis
2,193
140
0
2,068
2,555
1,012
0
663
1,762
19,998
0
W
Ishtar
PhilipFast
Ishtar
790
218
0
1,511
2,218
624
300
86
2,092
0
20,624
L
Erlang Shen
Runekingthor1
Erlang Shen
944
462
0
2,695
4,978
2,285
0
121
4,857
0
15,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,957
Gold Earned
14,101
175
Minions Killed
117
0
Camps Cleared
0
532,115
Distance Traveled
373,875
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
3,763
753
31
6
0
112,074
2
L
Hachiman
2,877
575
10
2
0
85,379
0
W
Surtr
3,888
778
36
7
0
97,381
1
L
Geb
964
193
0
0
0
0
0
L
Nemesis
3,291
658
40
8
0
112,429
0
W
Mercury
3,501
700
33
7
0
133,668
0
L
Nu Wa
3,417
683
34
7
0
89,440
0
W
Anubis
3,876
775
36
7
0
102,468
0
W
Ishtar
3,929
786
39
8
0
86,524
0
L
Erlang Shen
3,552
710
33
7
0
86,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role