Player Matchup

Cthulhu
Cthulhu
Abyssyml
Cthulhu
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 39L
1,546 Elo+
Solo
Merlin
Merlin
DrunkCrasher
Merlin
Level 88
God Stats
9W - 11L
1,447 SR
Queue Stats
275W - 291L
1,464 Elo+
Solo
Loki
Loki
Rapinha_
Loki
Level 104
God Stats
1W - 3L
1,301 SR
Queue Stats
131W - 126L
1,477 Elo+
Party 1
Nut
Nut
RedstoneLegends
Nut
Level 106
God Stats
1W - 3L
1,812 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Anubis
Anubis
SirAbel_
Anubis
Level 136
God Stats
1W - 7L
1,163 SR
Queue Stats
146W - 145L
1,465 Elo+
Party 1
Team Averages
Level 116
1,445 SR
1,490 Elo+

VS

Team Averages
Level 114
1,573 SR
1,495 Elo+
Kuzenbo
Kuzenbo
IgnisAurum
Kuzenbo
Level 80
God Stats
24W - 19L
1,398 SR
Queue Stats
211W - 221L
1,447 Elo+
Party 2
Danzaburou
Danzaburou
NAHEM4H
Danzaburou
Level 76
God Stats
23W - 26L
1,538 SR
Queue Stats
145W - 151L
1,443 Elo+
Party 2
Baron Samedi
Baron Samedi
Popeondope69518
Baron Samedi
Level 142
God Stats
17W - 7L
1,751 SR
Queue Stats
270W - 255L
1,541 Elo+
Solo
Loki
Loki
S3cShunN 8
Loki
Level 128
God Stats
11W - 11L
1,544 SR
Queue Stats
22W - 22L
1,508 Elo+
Solo
Maman Brigitte
Maman Brigitte
Swexty1059
Maman Brigitte
Level 146
God Stats
11W - 7L
1,634 SR
Queue Stats
91W - 79L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Abyssyml
Cthulhu
14
1 / 4 / 0
7,834
783
8,633
13,896
10,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Merlin
13
0 / 2 / 2
7,394
739
6,055
7,382
2,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Loki
14
0 / 3 / 2
7,866
787
5,740
10,594
3,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 2 / 1
7,581
758
6,148
10,460
4,137
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
SirAbel_
Anubis
15
0 / 2 / 0
8,276
828
5,056
8,299
4,658
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
IgnisAurum
Kuzenbo
14
1 / 0 / 8
8,341
834
5,001
13,382
17,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
NAHEM4H
Danzaburou
15
2 / 0 / 7
8,643
864
5,711
10,056
4,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Baron Samedi
Popeondope69518
Baron Samedi
16
4 / 0 / 6
8,930
893
11,909
7,714
4,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

16
4 / 0 / 2
9,165
917
9,678
8,056
3,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Maman Brigitte
Swexty1059
Maman Brigitte
16
2 / 2 / 5
8,747
875
11,167
9,517
3,968
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
2
Kills
13
13
Deaths
2
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Abyssyml
Cthulhu
1
4
0
0.25
L
Merlin
0
2
2
0.5
W
Kuzenbo
IgnisAurum
Kuzenbo
1
0
8
5
W
Danzaburou
NAHEM4H
Danzaburou
2
0
7
5.5
W
Baron Samedi
Popeondope69518
Baron Samedi
4
0
6
7
L
Loki
0
3
2
0.33
L
1
2
1
0.75
W
4
0
2
5
L
Anubis
SirAbel_
Anubis
0
2
0
0
W
Maman Brigitte
Swexty1059
Maman Brigitte
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,632
Damage
43,466
50,631
Taken
48,725
26,329
Mitigated
33,623
4,580
Healing
11,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Abyssyml
Cthulhu
8,633
321
32
830
13,896
10,863
0
8,524
5,037
19,273
329
L
Merlin
6,055
345
0
799
7,382
2,678
0
5,067
1,993
20,197
0
W
Kuzenbo
IgnisAurum
Kuzenbo
5,001
1,464
0
565
13,382
17,582
33
5,260
7,681
12,957
760
W
Danzaburou
NAHEM4H
Danzaburou
5,711
1,303
0
2,603
10,056
4,166
0
3,461
6,445
0
29,433
W
Baron Samedi
Popeondope69518
Baron Samedi
11,909
690
960
2,769
7,714
4,487
68
3,334
4,114
22,032
728
L
Loki
5,740
118
0
500
10,594
3,993
0
4,351
5,874
0
24,996
L
6,148
3,402
0
0
10,460
4,137
0
3,250
7,050
0
16,127
W
9,678
1,746
0
1,943
8,056
3,420
0
2,441
5,456
0
42,334
L
Anubis
SirAbel_
Anubis
5,056
221
0
2,419
8,299
4,658
0
5,109
3,124
38,455
237
W
Maman Brigitte
Swexty1059
Maman Brigitte
11,167
421
0
2,782
9,517
3,968
0
3,666
5,537
36,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,951
Gold Earned
43,826
207
Minions Killed
238
0
Camps Cleared
0
1,056,913
Distance Traveled
1,185,476
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,834
783
40
4
0
220,281
0
L
Merlin
7,394
739
34
3
0
198,775
0
W
Kuzenbo
8,341
834
17
2
0
239,251
0
W
Danzaburou
8,643
864
39
4
0
248,864
0
W
Baron Samedi
8,930
893
41
4
0
216,596
0
L
Loki
7,866
787
39
4
0
232,416
3
L
Nut
7,581
758
30
3
0
203,775
0
W
Loki
9,165
917
74
7
0
252,973
0
L
Anubis
8,276
828
64
6
0
201,666
5
W
Maman Brigitte
8,747
875
67
7
0
227,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role