Player Matchup

Eset
Eset
DrierMonkey109
Eset
Level 56
God Stats
1W - 4L
1,348 SR
Queue Stats
30W - 24L
1,413 Elo+
Party 2
Arachne
Arachne
L-Choppaa
Arachne
Level 66
God Stats
28W - 16L
1,860 SR
Queue Stats
245W - 225L
1,435 Elo+
Solo
Amaterasu
Amaterasu
M3rc_ObruXo
Amaterasu
Level 59
God Stats
12W - 12L
1,708 SR
Queue Stats
380W - 369L
1,442 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TTVSenpai00f
Morgan Le Fay
Level 68
God Stats
0W - 2L
1,421 SR
Queue Stats
8W - 11L
1,415 Elo+
Party 2
Medusa
Medusa
imTooKeen
Medusa
Level 106
God Stats
3W - 2L
1,500 SR
Queue Stats
131W - 129L
1,391 Elo+
Solo
Team Averages
Level 71
1,567 SR
1,419 Elo+

VS

Team Averages
Level 73
1,468 SR
1,378 Elo+
Nut
Nut
BrudasDad
Nut
Level 66
God Stats
129W - 118L
1,497 SR
Queue Stats
440W - 432L
1,450 Elo+
Solo
Sylvanus
Sylvanus
DuckierSpore
Sylvanus
Level 113
God Stats
2W - 1L
1,428 SR
Queue Stats
2W - 2L
1,489 Elo+
Solo
Skadi
Skadi
FarmHeroGirl
Skadi
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
143W - 125L
1,317 Elo+
Solo
Surtr
Surtr
lukas_aksel
Surtr
Level 43
God Stats
9W - 7L
1,368 SR
Queue Stats
461W - 508L
1,341 Elo+
Party 1
Mercury
Mercury
sansnom514
Mercury
Level 40
God Stats
7W - 5L
1,545 SR
Queue Stats
69W - 102L
1,295 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 0
6,393
581
4,931
5,974
2,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Arachne
L-Choppaa
Arachne
10
1 / 2 / 0
5,280
480
4,720
8,224
3,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Amaterasu
M3rc_ObruXo
Amaterasu
10
0 / 1 / 0
5,179
471
3,068
7,580
6,866
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morgan Le Fay
TTVSenpai00f
Morgan Le Fay
7
0 / 1 / 1
4,505
410
1,091
3,351
1,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
imTooKeen
Medusa
8
0 / 6 / 1
4,696
427
4,135
9,127
2,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
5,940
540
3,057
6,008
2,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sylvanus
DuckierSpore
Sylvanus
9
3 / 1 / 5
6,615
601
3,555
8,055
4,742
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
6 / 0 / 3
6,681
607
10,363
8,433
3,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

9
1 / 0 / 0
5,719
520
3,290
6,968
5,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Mercury
sansnom514
Mercury
9
0 / 1 / 1
5,464
497
1,320
6,560
2,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
3
Kills
10
10
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
1
0
0
L
2
0
0
2
W
Sylvanus
DuckierSpore
Sylvanus
3
1
5
5.5
W
6
0
3
7.5
L
Arachne
L-Choppaa
Arachne
1
2
0
0.5
L
Amaterasu
M3rc_ObruXo
Amaterasu
0
1
0
0
L
Morgan Le Fay
TTVSenpai00f
Morgan Le Fay
0
1
1
0.5
L
Medusa
imTooKeen
Medusa
0
6
1
0.08
W
1
0
0
1
W
Mercury
sansnom514
Mercury
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,945
Damage
21,585
34,256
Taken
36,024
16,258
Mitigated
18,400
5,675
Healing
11,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,057
1,413
0
1,185
6,008
2,177
0
3,893
2,115
0
43,693
L
4,931
564
0
1,795
5,974
2,366
112
0
5,974
42,931
1,123
W
Sylvanus
DuckierSpore
Sylvanus
3,555
755
2,813
3,187
8,055
4,742
217
514
7,541
21,072
0
W
10,363
5,185
0
1,293
8,433
3,295
477
504
7,929
0
49,786
L
Arachne
L-Choppaa
Arachne
4,720
3,953
0
2,050
8,224
3,219
0
1,589
6,635
0
44,602
L
Amaterasu
M3rc_ObruXo
Amaterasu
3,068
931
0
1,205
7,580
6,866
0
301
6,806
0
36,095
L
Morgan Le Fay
TTVSenpai00f
Morgan Le Fay
1,091
219
0
99
3,351
1,064
0
535
2,816
13,407
0
L
Medusa
imTooKeen
Medusa
4,135
1,630
0
526
9,127
2,743
0
1,431
7,696
0
31,386
W
3,290
1,227
181
1,280
6,968
5,654
13
0
6,968
1,068
31,461
W
Mercury
sansnom514
Mercury
1,320
801
0
1,235
6,560
2,532
0
845
5,715
0
25,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,053
Gold Earned
30,419
283
Minions Killed
288
0
Camps Cleared
0
982,376
Distance Traveled
1,005,082
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
5,940
540
70
6
0
189,535
0
L
Eset
6,393
581
78
7
0
196,612
0
W
Sylvanus
6,615
601
29
3
0
208,174
6
W
Skadi
6,681
607
92
8
0
199,176
0
L
Arachne
5,280
480
75
7
0
244,289
0
L
Amaterasu
5,179
471
62
6
0
184,578
0
L
Morgan Le Fay
4,505
410
23
2
0
169,618
0
L
Medusa
4,696
427
45
4
0
187,279
2
W
Surtr
5,719
520
42
4
0
198,695
0
W
Mercury
5,464
497
55
5
0
209,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role