Player Matchup

Xing Tian
Xing Tian
Gold V
RomeUltimo10
Xing Tian
Gold V
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
233W - 223L
1,340 MMR
Party 1
Anhur
Anhur
Bronze V
RussbelI
Anhur
Bronze V
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold I
pirrone_22
Baron Samedi
Gold I
Level 127
God Stats
13W - 10L
1,470 SR
Queue Stats
213W - 217L
1,588 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 138
1,490 SR
1,476 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 135
1,617 SR
1,485 MMR
Atlas
Atlas
Gold V
JahCash_
Atlas
Gold V
Level 145
God Stats
57W - 49L
1,557 SR
Queue Stats
94W - 99L
1,497 MMR
Solo
Hel
Hel
Gold II
LittlePiglet959
Hel
Gold II
Level 117
God Stats
9W - 5L
1,738 SR
Queue Stats
79W - 96L
1,458 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
Spetro22
Cu Chulainn
Bronze III
Level 142
God Stats
0W - 1L
1,557 SR
Queue Stats
3W - 4L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
RomeUltimo10
Xing Tian
18
7 / 1 / 5
12,985
764
13,367
17,391
21,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
RussbelI
Anhur
17
4 / 3 / 9
12,807
753
19,457
17,965
9,325
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
pirrone_22
Baron Samedi
19
3 / 0 / 9
13,220
778
14,398
9,903
6,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
Ne ZhaCthulhuAchillesAresKuzenbo

VS

Bans
AthenaThothKing ArthurKukulkanBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
JahCash_
Atlas
16
2 / 3 / 0
10,726
631
6,994
15,423
20,313
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

16
2 / 6 / 1
11,014
648
12,061
16,757
7,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Spetro22
Cu Chulainn
16
0 / 5 / 1
10,313
607
13,498
22,591
23,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
14
Kills
4
4
Deaths
14
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Atlas
JahCash_
Atlas
2
3
0
0.67
L
2
6
1
0.42
W
Xing Tian
RomeUltimo10
Xing Tian
7
1
5
9.5
W
Anhur
RussbelI
Anhur
4
3
9
2.83
L
Cu Chulainn
Spetro22
Cu Chulainn
0
5
1
0.1
W
Baron Samedi
pirrone_22
Baron Samedi
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,222
Damage
32,553
45,259
Taken
54,771
37,457
Mitigated
51,463
10,254
Healing
12,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
JahCash_
Atlas
6,994
2,600
0
1,628
15,423
20,313
0
7,785
6,972
40,013
0
L
12,061
72
4,429
6,124
16,757
7,393
0
7,755
8,202
52,190
0
W
Xing Tian
RomeUltimo10
Xing Tian
13,367
618
0
2,108
17,391
21,538
396
7,091
10,285
32,382
4,994
W
Anhur
RussbelI
Anhur
19,457
9,443
0
2,803
17,965
9,325
2,171
7,023
10,916
0
80,889
L
Cu Chulainn
Spetro22
Cu Chulainn
13,498
1,686
0
272
22,591
23,757
0
8,796
12,677
0
37,295
W
Baron Samedi
pirrone_22
Baron Samedi
14,398
385
1,841
3,502
9,903
6,594
854
4,975
4,919
67,415
643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,012
Gold Earned
32,053
248
Minions Killed
184
0
Camps Cleared
0
1,013,214
Distance Traveled
865,119
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
10,726
631
38
2
0
262,294
2
L
Hel
11,014
648
100
6
0
290,496
0
W
Xing Tian
12,985
764
58
3
0
359,021
0
W
Anhur
12,807
753
87
5
0
303,849
1
L
Cu Chulainn
10,313
607
46
3
0
312,329
0
W
Baron Samedi
13,220
778
103
6
0
350,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role