Player Matchup

Mercury
Mercury
Lutzyyy
Mercury
Level 44
God Stats
3W - 2L
1,500 SR
Queue Stats
93W - 82L
1,342 Elo+
Solo
Zeus
Zeus
Terpenekings
Zeus
Level 47
God Stats
0W - 1L
1,374 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Surtr
Surtr
VoidXXii
Surtr
Level 17
God Stats
14W - 10L
1,319 SR
Queue Stats
33W - 43L
1,233 Elo+
Party 1
Ymir
Ymir
andres_teofilo
Ymir
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 74L
1,318 Elo+
Solo
Skadi
Skadi
redsoxaua
Skadi
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 37L
1,231 Elo+
Party 1
Team Averages
Level 36
1,439 SR
1,325 Elo+

VS

Team Averages
Level 51
1,324 SR
1,370 Elo+
Agni
Agni
CAL-I1901I
Agni
Level 44
God Stats
1W - 1L
1,174 SR
Queue Stats
37W - 48L
1,385 Elo+
Solo
Cthulhu
Cthulhu
CP_KAH
Cthulhu
Level 104
God Stats
30W - 22L
1,493 SR
Queue Stats
135W - 147L
1,456 Elo+
Party 2
Mulan
Mulan
CunningLinguisti
Mulan
Level 40
God Stats
1W - 1L
1,228 SR
Queue Stats
1W - 1L
1,211 Elo+
Solo
Apollo
Apollo
SUKI_DON
Apollo
Level 33
God Stats
24W - 32L
1,426 SR
Queue Stats
42W - 65L
1,391 Elo+
Party 2
Bellona
Bellona
Vladi-Mario
Bellona
Level 33
God Stats
2W - 3L
1,303 SR
Queue Stats
55W - 72L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Lutzyyy
Mercury
12
4 / 4 / 0
7,432
531
4,594
12,844
5,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 4 / 0
6,416
458
1,656
6,821
2,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Surtr
VoidXXii
Surtr
11
0 / 3 / 0
6,714
480
3,042
10,858
8,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 5 / 1
6,151
439
3,958
12,807
10,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
redsoxaua
Skadi
10
0 / 5 / 2
6,110
436
5,813
9,110
3,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 3
8,426
602
3,533
6,094
2,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
CP_KAH
Cthulhu
13
4 / 2 / 5
7,926
566
7,733
10,993
5,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

16
11 / 1 / 1
8,959
640
9,773
11,934
9,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Apollo
SUKI_DON
Apollo
14
4 / 2 / 5
8,092
578
9,658
11,578
4,969
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
Vladi-Mario
Bellona
13
0 / 0 / 4
7,231
517
3,283
5,323
5,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
4
Kills
21
21
Deaths
5
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
0
3
3.5
W
Cthulhu
CP_KAH
Cthulhu
4
2
5
3.25
W
11
1
1
11.5
L
Mercury
Lutzyyy
Mercury
4
4
0
1
W
Apollo
SUKI_DON
Apollo
4
2
5
3.25
L
0
4
0
0
W
Bellona
Vladi-Mario
Bellona
0
0
4
2
L
Surtr
VoidXXii
Surtr
0
3
0
0
L
0
5
1
0.1
L
Skadi
redsoxaua
Skadi
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,063
Damage
33,980
52,440
Taken
45,922
29,409
Mitigated
27,602
6,254
Healing
14,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,533
264
0
1,634
6,094
2,477
616
991
4,851
58,356
2,248
W
Cthulhu
CP_KAH
Cthulhu
7,733
698
96
750
10,993
5,425
707
692
10,256
43,120
1,495
W
9,773
2,164
0
4,390
11,934
9,531
0
405
11,521
0
74,765
L
Mercury
Lutzyyy
Mercury
4,594
2,007
0
1,705
12,844
5,502
0
1,557
11,247
0
42,495
W
Apollo
SUKI_DON
Apollo
9,658
7,448
0
5,514
11,578
4,969
1,877
3,266
8,312
0
59,209
L
1,656
48
0
1,011
6,821
2,081
0
2,005
4,814
30,745
0
W
Bellona
Vladi-Mario
Bellona
3,283
354
0
2,121
5,323
5,200
451
75
4,847
0
40,240
L
Surtr
VoidXXii
Surtr
3,042
1,124
0
1,196
10,858
8,798
0
435
10,371
590
43,424
L
3,958
1,306
94
1,765
12,807
10,027
0
3,222
9,013
23,975
0
L
Skadi
redsoxaua
Skadi
5,813
1,717
106
377
9,110
3,001
0
2,700
5,939
0
37,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,823
Gold Earned
40,634
265
Minions Killed
458
0
Camps Cleared
0
1,266,331
Distance Traveled
1,363,894
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,426
602
111
8
0
246,266
0
W
Cthulhu
7,926
566
78
6
0
286,831
4
W
Mulan
8,959
640
109
8
0
314,701
0
L
Mercury
7,432
531
63
5
0
311,545
0
W
Apollo
8,092
578
96
7
0
268,452
0
L
Zeus
6,416
458
61
4
0
239,307
0
W
Bellona
7,231
517
64
5
0
247,644
0
L
Surtr
6,714
480
65
5
0
267,716
0
L
Ymir
6,151
439
32
2
0
214,452
0
L
Skadi
6,110
436
44
3
0
233,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role