Player Matchup

Zhong Kui
Zhong Kui
AkamuSaber
Zhong Kui
Level 255
God Stats
0W - 1L
1,234 SR
Queue Stats
623W - 585L
1,564 Elo+
Party 1
Nu Wa
Nu Wa
FinnLinn
Nu Wa
Level 148
God Stats
223W - 156L
1,633 SR
Queue Stats
484W - 472L
1,587 Elo+
Party 1
Fenrir
Fenrir
Sequmaqanaana
Fenrir
Level 129
God Stats
21W - 23L
1,442 SR
Queue Stats
394W - 380L
1,485 Elo+
Solo
Charybdis
Charybdis
Sorras
Charybdis
Level 158
God Stats
0W - 2L
1,301 SR
Queue Stats
11W - 14L
1,593 Elo+
Party 1
Aphrodite
Aphrodite
smitelessons
Aphrodite
Level 67
God Stats
60W - 57L
1,548 SR
Queue Stats
186W - 197L
1,515 Elo+
Solo
Team Averages
Level 151
1,431 SR
1,549 Elo+

VS

Team Averages
Level 131
1,460 SR
1,507 Elo+
Neith
Neith
 
Neith
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
 
Skadi
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Theguardian0128
Scylla
Level 133
God Stats
6W - 8L
1,263 SR
Queue Stats
272W - 245L
1,521 Elo+
Party 2
Fafnir
Fafnir
Wet Hairline
Fafnir
Level 162
God Stats
6W - 9L
1,539 SR
Queue Stats
840W - 795L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AkamuSaber
Zhong Kui
12
0 / 2 / 2
7,449
573
4,944
8,607
6,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Nu Wa
FinnLinn
Nu Wa
12
0 / 1 / 2
6,794
523
5,403
4,639
1,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 2 / 1
6,630
510
4,517
11,160
4,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charybdis
Sorras
Charybdis
10
0 / 5 / 2
5,865
451
6,204
12,466
4,044
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
smitelessons
Aphrodite
10
1 / 2 / 1
6,219
478
2,903
8,702
5,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
8 / 0 / 2
8,292
638
13,536
6,585
2,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
 
Sylvanus
11
0 / 0 / 7
6,637
511
3,895
12,456
8,342
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
 
Skadi
11
1 / 1 / 2
6,044
465
3,729
6,151
1,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
0 / 1 / 0
6,437
495
2,653
4,850
1,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
13
3 / 1 / 3
7,553
581
6,377
9,609
10,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
3
Kills
12
12
Deaths
3
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
8
0
2
9
W
Sylvanus
 
Sylvanus
0
0
7
3.5
W
Skadi
 
Skadi
1
1
2
2
L
Zhong Kui
AkamuSaber
Zhong Kui
0
2
2
0.5
L
Nu Wa
FinnLinn
Nu Wa
0
1
2
1
L
2
2
1
1.25
L
Charybdis
Sorras
Charybdis
0
5
2
0.2
W
0
1
0
0
W
Fafnir
3
1
3
4.5
L
Aphrodite
smitelessons
Aphrodite
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,971
Damage
30,190
45,574
Taken
39,651
22,266
Mitigated
24,442
14,979
Healing
18,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
13,536
6,438
0
2,510
6,585
2,547
296
1,112
5,390
0
73,360
W
Sylvanus
 
Sylvanus
3,895
1,114
3,578
6,423
12,456
8,342
0
4,678
7,693
21,510
0
W
Skadi
 
Skadi
3,729
1,741
0
3,144
6,151
1,881
0
634
5,496
0
43,998
L
Zhong Kui
AkamuSaber
Zhong Kui
4,944
868
0
3,065
8,607
6,073
437
3,547
4,594
50,031
9,866
L
Nu Wa
FinnLinn
Nu Wa
5,403
2,328
0
779
4,639
1,743
141
2,588
2,005
47,630
2,061
L
4,517
905
0
2,770
11,160
4,887
0
992
10,122
0
53,853
L
Charybdis
Sorras
Charybdis
6,204
3,359
0
2,472
12,466
4,044
155
1,708
10,752
0
45,558
W
2,653
219
0
500
4,850
1,667
0
2,005
2,680
65,926
0
W
Fafnir
6,377
2,244
0
2,050
9,609
10,005
252
3,708
5,802
41,676
666
L
Aphrodite
smitelessons
Aphrodite
2,903
519
2,299
3,594
8,702
5,519
0
3,378
5,306
20,311
1,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,957
Gold Earned
34,963
404
Minions Killed
427
0
Camps Cleared
0
1,207,737
Distance Traveled
1,190,114
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,292
638
116
9
0
222,679
2
W
Sylvanus
6,637
511
25
2
0
254,886
0
W
Skadi
6,044
465
73
6
0
248,563
1
L
Zhong Kui
7,449
573
101
8
0
223,251
2
L
Nu Wa
6,794
523
109
8
0
250,270
4
L
Fenrir
6,630
510
82
6
0
290,259
0
L
Charybdis
5,865
451
79
6
0
225,618
0
W
Scylla
6,437
495
130
10
0
237,384
0
W
Fafnir
7,553
581
83
6
0
226,602
4
L
Aphrodite
6,219
478
33
3
0
218,339
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role