Player Matchup

Izanami
Izanami
 
Izanami
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
 
Cliodhna
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Jhallreadyy
Hera
Level 131
God Stats
24W - 13L
1,530 SR
Queue Stats
613W - 593L
1,519 Elo+
Solo
Charon
Charon
dRaMa 215 sWp
Charon
Level 95
God Stats
2W - 0L
1,500 SR
Queue Stats
79W - 86L
1,447 Elo+
Solo
Nemesis
Nemesis
weariestleech45
Nemesis
Level 158
God Stats
3W - 4L
1,500 SR
Queue Stats
286W - 304L
1,422 Elo+
Solo
Team Averages
Level 123
1,506 SR
1,478 Elo+

VS

Team Averages
Level 95
1,447 SR
1,480 Elo+
Cliodhna
Cliodhna
BucklesBackhand
Cliodhna
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 29L
1,516 Elo+
Solo
Ah Puch
Ah Puch
Fata diem
Ah Puch
Level 127
God Stats
3W - 4L
1,665 SR
Queue Stats
371W - 394L
1,500 Elo+
Solo
Odin
Odin
TonedThunder835
Odin
Level 87
God Stats
0W - 1L
1,213 SR
Queue Stats
2W - 5L
1,547 Elo+
Solo
Mercury
Mercury
sam_pyros
Mercury
Level 66
God Stats
0W - 2L
1,201 SR
Queue Stats
121W - 150L
1,414 Elo+
Solo
Chernobog
Chernobog
yama4161
Chernobog
Level 89
God Stats
4W - 4L
1,656 SR
Queue Stats
758W - 783L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
9 / 3 / 5
9,808
981
7,987
8,445
4,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cliodhna
 
Cliodhna
15
5 / 3 / 5
8,969
897
10,146
10,909
5,859
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 1 / 11
8,081
808
11,365
5,570
2,176
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

15
0 / 0 / 14
8,939
894
5,444
7,046
6,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
4 / 2 / 10
8,971
897
5,729
10,936
12,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
13
3 / 6 / 3
8,080
808
7,032
12,294
5,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Puch
Fata diem
Ah Puch
15
3 / 2 / 3
7,688
769
11,504
5,990
3,001
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 2 / 7
7,151
715
5,307
8,161
9,115
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mercury
sam_pyros
Mercury
12
1 / 5 / 3
6,964
696
3,908
9,558
3,563
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chernobog
yama4161
Chernobog
13
2 / 4 / 4
7,566
757
5,611
9,349
4,184
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
29
19
Kills
9
9
Deaths
19
45
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
9
3
5
3.83
W
Cliodhna
 
Cliodhna
5
3
5
2.5
L
Cliodhna
3
6
3
0.75
L
Ah Puch
Fata diem
Ah Puch
3
2
3
2.25
W
1
1
11
6.5
L
0
2
7
1.75
W
0
0
14
7
L
Mercury
sam_pyros
Mercury
1
5
3
0.5
W
4
2
10
4.5
L
Chernobog
yama4161
Chernobog
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,671
Damage
33,362
42,906
Taken
45,352
31,044
Mitigated
25,340
16,954
Healing
11,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,987
4,733
528
1,180
8,445
4,300
2,063
2,586
5,859
0
21,956
W
Cliodhna
 
Cliodhna
10,146
1,688
604
1,386
10,909
5,859
1,286
2,826
8,083
0
21,665
L
Cliodhna
7,032
719
730
1,689
12,294
5,477
0
5,420
6,791
0
12,721
L
Ah Puch
Fata diem
Ah Puch
11,504
138
377
798
5,990
3,001
0
3,340
2,601
27,274
0
W
11,365
1,615
2,401
2,449
5,570
2,176
827
1,789
3,781
19,746
0
L
5,307
1,429
254
1,539
8,161
9,115
0
3,225
4,762
0
9,150
W
5,444
843
1,883
2,923
7,046
6,667
737
1,342
5,704
12,459
273
L
Mercury
sam_pyros
Mercury
3,908
1,437
713
2,090
9,558
3,563
0
2,681
6,695
0
5,302
W
5,729
936
984
2,616
10,936
12,042
1,017
2,961
7,975
0
12,089
L
Chernobog
yama4161
Chernobog
5,611
3,245
1,287
2,440
9,349
4,184
29
2,034
7,066
0
18,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,768
Gold Earned
37,449
145
Minions Killed
95
0
Camps Cleared
0
952,402
Distance Traveled
909,996
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,808
981
52
5
0
173,319
0
W
Cliodhna
8,969
897
39
4
0
190,593
0
L
Cliodhna
8,080
808
10
1
0
164,953
0
L
Ah Puch
7,688
769
41
4
0
182,306
0
W
Hera
8,081
808
17
2
0
193,893
0
L
Odin
7,151
715
10
1
0
192,205
0
W
Charon
8,939
894
18
2
0
211,573
0
L
Mercury
6,964
696
5
1
0
220,867
0
W
Nemesis
8,971
897
19
2
0
183,024
0
L
Chernobog
7,566
757
29
3
0
149,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role