Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
CrunchyEye
Charybdis
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 25L
1,454 Elo+
Party 2
Chaac
Chaac
IGAN 82
Chaac
Level 83
God Stats
61W - 53L
1,472 SR
Queue Stats
145W - 137L
1,450 Elo+
Solo
Hera
Hera
IncompetentYeti
Hera
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 34L
1,473 Elo+
Party 2
King Arthur
King Arthur
Nauska95
King Arthur
Level 72
God Stats
7W - 8L
1,482 SR
Queue Stats
114W - 114L
1,386 Elo+
Solo
Team Averages
Level 73
1,491 SR
1,453 Elo+

VS

Team Averages
Level 64
1,460 SR
1,316 Elo+
Sol
Sol
Palobi
Sol
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 14L
1,203 Elo+
Party 1
Osiris
Osiris
Problem892012
Osiris
Level 80
God Stats
20W - 25L
1,295 SR
Queue Stats
199W - 194L
1,368 Elo+
Solo
Pele
Pele
RogueShogun
Pele
Level 48
God Stats
7W - 6L
1,504 SR
Queue Stats
127W - 137L
1,353 Elo+
Solo
Persephone
Persephone
alxd_20
Persephone
Level 43
God Stats
4W - 1L
1,500 SR
Queue Stats
12W - 22L
1,235 Elo+
Party 1
Martichoras
Martichoras
soepele_Verhoor
Martichoras
Level 132
God Stats
3W - 1L
1,500 SR
Queue Stats
548W - 534L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
1 / 0 / 2
6,380
532
4,096
8,521
8,182
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
CrunchyEye
Charybdis
10
2 / 4 / 1
5,778
482
6,014
8,746
3,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
IGAN 82
Chaac
11
0 / 2 / 1
6,174
515
2,981
9,801
6,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 3 / 0
6,829
569
3,765
7,595
2,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
Nauska95
King Arthur
10
1 / 1 / 0
6,227
519
4,087
9,172
5,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Palobi
Sol
11
3 / 2 / 1
6,418
535
8,467
7,403
2,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 0 / 1
5,827
486
3,854
7,569
5,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
4 / 1 / 0
6,823
569
5,405
9,467
3,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
alxd_20
Persephone
12
1 / 2 / 2
7,079
590
6,272
6,285
2,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Martichoras
soepele_Verhoor
Martichoras
11
1 / 1 / 1
6,177
515
2,709
6,399
2,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
15
6
Kills
10
10
Deaths
6
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
0
2
2
L
Charybdis
CrunchyEye
Charybdis
2
4
1
0.63
L
Chaac
IGAN 82
Chaac
0
2
1
0.25
L
2
3
0
0.67
L
King Arthur
Nauska95
King Arthur
1
1
0
1
W
Sol
Palobi
Sol
3
2
1
1.75
W
1
0
1
1.5
W
4
1
0
4
W
Persephone
alxd_20
Persephone
1
2
2
1
W
Martichoras
soepele_Verhoor
Martichoras
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,943
Damage
26,707
43,835
Taken
37,123
25,914
Mitigated
16,071
9,698
Healing
14,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
4,096
506
80
2,671
8,521
8,182
0
3,528
4,911
16,727
3,377
L
Charybdis
CrunchyEye
Charybdis
6,014
3,091
0
1,986
8,746
3,163
0
4,320
4,426
0
35,091
L
Chaac
IGAN 82
Chaac
2,981
819
0
1,364
9,801
6,068
466
619
9,059
0
41,897
L
3,765
541
0
2,565
7,595
2,823
0
4,855
2,740
39,850
654
L
King Arthur
Nauska95
King Arthur
4,087
567
100
932
9,172
5,678
0
1,417
7,435
0
31,290
W
Sol
Palobi
Sol
8,467
3,210
0
2,809
7,403
2,232
2,639
1,714
5,689
33,357
0
W
3,854
1,503
103
2,820
7,569
5,059
1,061
156
7,413
0
31,298
W
5,405
783
0
5,932
9,467
3,741
0
0
9,467
0
52,414
W
Persephone
alxd_20
Persephone
6,272
0
0
1,301
6,285
2,326
0
3,695
2,569
43,874
0
W
Martichoras
soepele_Verhoor
Martichoras
2,709
400
0
1,511
6,399
2,713
408
1,718
4,681
0
45,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,388
Gold Earned
32,324
263
Minions Killed
323
0
Camps Cleared
0
1,106,216
Distance Traveled
1,159,098
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,380
532
26
2
0
256,404
0
L
Charybdis
5,778
482
49
4
0
229,392
0
L
Chaac
6,174
515
69
6
0
190,648
0
L
Hera
6,829
569
79
7
0
217,728
0
L
King Arthur
6,227
519
40
3
0
212,044
0
W
Sol
6,418
535
54
5
0
225,397
0
W
Osiris
5,827
486
40
3
0
218,662
0
W
Pele
6,823
569
80
7
0
248,810
0
W
Persephone
7,079
590
71
6
0
228,636
0
W
Martichoras
6,177
515
78
7
0
237,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role