Player Matchup

Neith
Neith
Gold III
AdriXtrem
Neith
Gold III
Level 128
God Stats
9W - 10L
1,350 SR
Queue Stats
190W - 200L
1,316 MMR
Solo
Surtr
Surtr
Platinum III
GurkenRick
Surtr
Platinum III
Level 139
God Stats
1W - 0L
1,186 SR
Queue Stats
332W - 336L
1,543 MMR
Solo
Zeus
Zeus
Silver III
lollollo
Zeus
Silver III
Level 126
God Stats
4W - 4L
1,488 SR
Queue Stats
33W - 33L
1,415 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 131
1,341 SR
1,425 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 107
1,492 SR
1,201 MMR
Vulcan
Vulcan
Silver II
 
Vulcan
Silver II
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Silver III
Carylart
Bacchus
Silver III
Level 117
God Stats
0W - 1L
1,600 SR
Queue Stats
3W - 6L
1,491 MMR
Party 1
Hun Batz
Hun Batz
Silver V
Ekat3
Hun Batz
Silver V
Level 89
God Stats
0W - 4L
1,376 SR
Queue Stats
35W - 62L
613 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AdriXtrem
Neith
15
1 / 2 / 6
9,635
741
6,832
11,546
4,898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Surtr
16
4 / 3 / 5
9,826
756
8,432
15,894
12,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
16
4 / 3 / 4
10,482
806
6,534
8,947
3,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
CharonAchillesNe ZhaThorAh Muzen Cab

VS

Bans
Ao KuangHou YiArtemisXbalanqueChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
16
6 / 2 / 2
10,167
782
11,603
6,204
3,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Carylart
Bacchus
14
2 / 4 / 6
9,031
695
10,901
13,713
17,164
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hun Batz
Ekat3
Hun Batz
14
0 / 3 / 7
8,818
678
8,222
11,004
6,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
23
9
Kills
8
8
Deaths
9
15
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
6
2
2
3.5
W
Neith
AdriXtrem
Neith
1
2
6
2
L
Bacchus
Carylart
Bacchus
2
4
6
1.25
L
Hun Batz
Ekat3
Hun Batz
0
3
7
1.17
W
Surtr
4
3
5
2.17
W
Zeus
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,798
Damage
30,726
36,387
Taken
30,921
21,053
Mitigated
26,976
10,466
Healing
4,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
11,603
2,362
0
750
6,204
3,307
40
1,644
4,409
39,847
732
W
Neith
AdriXtrem
Neith
6,832
1,227
0
3,766
11,546
4,898
1,038
7,262
3,863
0
52,948
L
Bacchus
Carylart
Bacchus
10,901
700
0
2,323
13,713
17,164
0
2,221
11,171
24,460
2,338
L
Hun Batz
Ekat3
Hun Batz
8,222
1,067
674
913
11,004
6,505
184
3,110
7,721
0
52,253
W
Surtr
8,432
3,477
0
3,997
15,894
12,703
799
8,198
7,139
1,079
22,029
W
Zeus
6,534
104
0
2,703
8,947
3,452
973
5,030
3,689
39,214
489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,943
Gold Earned
28,016
192
Minions Killed
205
0
Camps Cleared
0
693,175
Distance Traveled
723,945
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,167
782
92
7
0
244,720
0
W
Neith
9,635
741
86
7
0
236,246
0
L
Bacchus
9,031
695
33
3
0
237,435
0
L
Hun Batz
8,818
678
80
6
0
241,790
0
W
Surtr
9,826
756
30
2
0
232,126
0
W
Zeus
10,482
806
76
6
0
224,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role