Player Matchup

Neith
Neith
 
Neith
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Charchole
Thanatos
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,389 Elo+
Party 1
Agni
Agni
GnastyRon
Agni
Level 173
God Stats
7W - 6L
1,323 SR
Queue Stats
222W - 225L
1,430 Elo+
Solo
Vulcan
Vulcan
Loosechicken
Vulcan
Level 45
God Stats
5W - 4L
1,518 SR
Queue Stats
36W - 38L
1,447 Elo+
Party 1
Horus
Horus
Yemmm
Horus
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 18L
1,418 Elo+
Party 1
Team Averages
Level 96
1,468 SR
1,437 Elo+

VS

Team Averages
Level 123
1,531 SR
1,509 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
 
Ishtar
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Azuwath
Poseidon
Level 89
God Stats
0W - 1L
1,457 SR
Queue Stats
66W - 53L
1,557 Elo+
Solo
Nemesis
Nemesis
V7J7
Nemesis
Level 120
God Stats
1W - 4L
1,500 SR
Queue Stats
163W - 165L
1,504 Elo+
Solo
Vulcan
Vulcan
XTopher612
Vulcan
Level 147
God Stats
1W - 1L
1,697 SR
Queue Stats
107W - 115L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
2 / 0 / 2
6,471
924
5,157
4,490
1,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
Charchole
Thanatos
13
5 / 2 / 6
6,932
990
4,320
6,101
2,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
12
0 / 1 / 1
6,056
865
3,684
5,070
1,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
13
3 / 1 / 5
6,989
998
7,459
4,798
2,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Yemmm
Horus
11
1 / 2 / 4
6,009
858
1,634
6,412
4,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
0 / 1 / 1
5,998
857
2,616
6,805
3,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ishtar
 
Ishtar
8
0 / 1 / 0
5,036
719
46
957
227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Poseidon
Azuwath
Poseidon
11
0 / 6 / 3
5,801
829
3,689
8,102
2,732
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Nemesis
V7J7
Nemesis
12
4 / 1 / 0
6,622
946
6,365
6,839
5,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vulcan
XTopher612
Vulcan
12
2 / 3 / 1
6,059
866
3,754
4,786
1,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
11
Kills
6
6
Deaths
12
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
0
2
3
L
Cthulhu
 
Cthulhu
0
1
1
0.5
L
Ishtar
 
Ishtar
0
1
0
0
L
Poseidon
Azuwath
Poseidon
0
6
3
0.25
W
Thanatos
Charchole
Thanatos
5
2
6
4
W
Agni
0
1
1
0.5
W
Vulcan
3
1
5
5.5
L
Nemesis
V7J7
Nemesis
4
1
0
4
L
Vulcan
XTopher612
Vulcan
2
3
1
0.83
W
Horus
Yemmm
Horus
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,254
Damage
16,470
26,871
Taken
27,489
13,266
Mitigated
14,492
7,500
Healing
2,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,157
2,163
0
1,179
4,490
1,879
410
1,401
2,909
0
22,171
L
Cthulhu
 
Cthulhu
2,616
34
82
495
6,805
3,732
0
4,045
2,514
16,302
0
L
Ishtar
 
Ishtar
46
46
0
0
957
227
0
0
957
0
98
L
Poseidon
Azuwath
Poseidon
3,689
553
0
230
8,102
2,732
0
2,621
5,245
13,153
343
W
Thanatos
Charchole
Thanatos
4,320
191
0
2,745
6,101
2,768
0
1,606
4,357
0
13,781
W
Agni
3,684
284
0
1,035
5,070
1,840
0
2,185
2,762
20,068
421
W
Vulcan
7,459
2,440
0
1,313
4,798
2,068
0
3,071
1,635
21,885
569
L
Nemesis
V7J7
Nemesis
6,365
1,550
0
1,833
6,839
5,929
0
1,301
5,442
0
12,373
L
Vulcan
XTopher612
Vulcan
3,754
1,128
0
290
4,786
1,872
0
2,220
2,504
17,567
0
W
Horus
Yemmm
Horus
1,634
516
410
818
6,412
4,711
27
1,691
4,556
0
4,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,457
Gold Earned
29,516
157
Minions Killed
99
0
Camps Cleared
0
787,026
Distance Traveled
617,964
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,471
924
44
6
0
159,236
0
L
Cthulhu
5,998
857
29
4
0
155,636
0
L
Ishtar
5,036
719
0
0
0
26,441
0
L
Poseidon
5,801
829
18
3
0
137,896
0
W
Thanatos
6,932
990
21
3
0
164,450
0
W
Agni
6,056
865
38
5
0
154,442
0
W
Vulcan
6,989
998
51
7
0
179,713
0
L
Nemesis
6,622
946
20
3
0
156,562
0
L
Vulcan
6,059
866
32
5
0
141,429
0
W
Horus
6,009
858
3
0
0
129,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role