Player Matchup

Merlin
Merlin
Gold V
BOPBUDOWLANIEC
Merlin
Gold V
Level 66
God Stats
0W - 2L
1,465 SR
Queue Stats
50W - 50L
1,598 MMR
Party 1
Cerberus
Cerberus
Gold V
Sarione
Cerberus
Gold V
Level 148
God Stats
0W - 1L
1,405 SR
Queue Stats
62W - 65L
1,505 MMR
Party 1
Neith
Neith
Gold II
bambilionar
Neith
Gold II
Level 126
God Stats
5W - 10L
1,553 SR
Queue Stats
615W - 620L
1,560 MMR
Solo
Maman Brigitte
Maman Brigitte
Gold II
manolo_vaizard
Maman Brigitte
Gold II
Level 175
God Stats
24W - 25L
1,551 SR
Queue Stats
148W - 134L
1,608 MMR
Solo
Jormungandr
Jormungandr
Gold II
mikelucho98
Jormungandr
Gold II
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 76L
1,558 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 134
1,495 SR
1,566 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 129
1,485 SR
1,570 MMR
Bacchus
Bacchus
Silver II
ChanChanBing
Bacchus
Silver II
Level 99
God Stats
1W - 1L
1,607 SR
Queue Stats
13W - 13L
1,541 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
Kelleci666
Sun Wukong
Gold I
Level 153
God Stats
4W - 2L
1,500 SR
Queue Stats
83W - 70L
1,544 MMR
Solo
Chiron
Chiron
Gold III
Nonsense90
Chiron
Gold III
Level 128
God Stats
3W - 3L
1,296 SR
Queue Stats
480W - 487L
1,546 MMR
Solo
Janus
Janus
Gold II
RRaven666
Janus
Gold II
Level 142
God Stats
4W - 7L
1,551 SR
Queue Stats
129W - 137L
1,606 MMR
Party 2
Bastet
Bastet
Gold III
beliare
Bastet
Gold III
Level 124
God Stats
4W - 5L
1,471 SR
Queue Stats
19W - 16L
1,611 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
8,847
369
4,703
6,107
2,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Sarione
Cerberus
10
0 / 3 / 1
7,605
317
5,580
10,143
7,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
3 / 2 / 1
11,857
494
10,679
15,023
6,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Maman Brigitte
manolo_vaizard
Maman Brigitte
20
3 / 4 / 1
11,361
473
12,622
20,622
10,466
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jormungandr
mikelucho98
Jormungandr
18
1 / 4 / 2
11,927
497
13,983
23,383
19,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
SusanoVamanaThanatosThoth

VS

Bans
SobekLokiThorAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ChanChanBing
Bacchus
17
2 / 0 / 9
12,951
540
5,827
16,947
21,814
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
Kelleci666
Sun Wukong
20
4 / 2 / 2
15,459
644
11,842
25,726
27,253
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
Nonsense90
Chiron
20
4 / 3 / 2
14,511
605
11,219
15,459
7,833
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
RRaven666
Janus
20
5 / 1 / 5
15,175
632
9,588
13,402
6,036
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
beliare
Bastet
20
2 / 2 / 9
13,392
558
12,153
23,712
10,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
8
Kills
17
17
Deaths
8
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Bacchus
ChanChanBing
Bacchus
2
0
9
6.5
W
Sun Wukong
Kelleci666
Sun Wukong
4
2
2
2.5
W
Chiron
Nonsense90
Chiron
4
3
2
1.67
W
Janus
RRaven666
Janus
5
1
5
7.5
L
Cerberus
Sarione
Cerberus
0
3
1
0.17
L
3
2
1
1.75
W
Bastet
beliare
Bastet
2
2
9
3.25
L
Maman Brigitte
manolo_vaizard
Maman Brigitte
3
4
1
0.88
L
Jormungandr
mikelucho98
Jormungandr
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,567
Damage
50,629
75,278
Taken
95,246
45,577
Mitigated
73,842
17,569
Healing
38,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,703
93
0
125
6,107
2,175
0
3,936
2,033
45,221
106
W
Bacchus
ChanChanBing
Bacchus
5,827
1,045
185
5,153
16,947
21,814
780
5,204
11,244
26,000
982
W
Sun Wukong
Kelleci666
Sun Wukong
11,842
2,100
0
9,340
25,726
27,253
929
12,210
13,407
0
135,444
W
Chiron
Nonsense90
Chiron
11,219
4,114
815
6,131
15,459
7,833
8,928
3,599
11,701
0
143,125
W
Janus
RRaven666
Janus
9,588
462
0
3,091
13,402
6,036
2,616
6,087
6,831
141,272
1,486
L
Cerberus
Sarione
Cerberus
5,580
581
0
2,067
10,143
7,038
0
3,621
6,424
26,016
0
L
10,679
1,664
0
4,877
15,023
6,109
224
1,815
13,194
0
108,245
W
Bastet
beliare
Bastet
12,153
2,250
0
13,846
23,712
10,906
1,306
10,504
12,974
0
136,916
L
Maman Brigitte
manolo_vaizard
Maman Brigitte
12,622
523
0
5,085
20,622
10,466
0
2,815
17,709
129,881
1,849
L
Jormungandr
mikelucho98
Jormungandr
13,983
4,056
0
5,415
23,383
19,789
1,083
2,727
20,656
108,557
1,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,597
Gold Earned
71,488
701
Minions Killed
891
0
Camps Cleared
0
1,795,692
Distance Traveled
2,496,065
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,847
369
101
4
0
225,368
0
W
Bacchus
12,951
540
47
2
0
481,361
5
W
Sun Wukong
15,459
644
222
9
0
467,594
0
W
Chiron
14,511
605
199
8
0
443,394
2
W
Janus
15,175
632
264
11
0
537,980
7
L
Cerberus
7,605
317
64
3
0
241,338
2
L
Neith
11,857
494
189
8
0
375,986
2
W
Bastet
13,392
558
159
7
0
565,736
1
L
Maman Brigitte
11,361
473
156
7
0
524,567
2
L
Jormungandr
11,927
497
191
8
0
428,433
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role