Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
ConsularSwine23
Zeus
Level 129
God Stats
20W - 11L
1,762 SR
Queue Stats
126W - 103L
1,548 Elo+
Party 2
Kumbhakarna
Kumbhakarna
KMAN672
Kumbhakarna
Level 129
God Stats
9W - 6L
1,920 SR
Queue Stats
178W - 155L
1,575 Elo+
Party 2
Nut
Nut
SoftWrangle
Nut
Level 135
God Stats
5W - 0L
2,006 SR
Queue Stats
105W - 92L
1,553 Elo+
Party 4
Zhong Kui
Zhong Kui
TenPieceLgMtnDew
Zhong Kui
Level 121
God Stats
11W - 3L
1,749 SR
Queue Stats
31W - 14L
1,684 Elo+
Party 4
Team Averages
Level 141
1,787 SR
1,572 Elo+

VS

Team Averages
Level 106
1,531 SR
1,524 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
HardcourParkore
Bastet
Level 128
God Stats
19W - 18L
1,537 SR
Queue Stats
44W - 41L
1,543 Elo+
Party 3
Chernobog
Chernobog
Ideal Goddess
Chernobog
Level 68
God Stats
33W - 37L
1,494 SR
Queue Stats
197W - 183L
1,484 Elo+
Party 1
Cerberus
Cerberus
Lilnawf901
Cerberus
Level 66
God Stats
33W - 33L
1,539 SR
Queue Stats
468W - 461L
1,491 Elo+
Party 1
Kuzenbo
Kuzenbo
SexySextrain
Kuzenbo
Level 122
God Stats
45W - 36L
1,586 SR
Queue Stats
87W - 66L
1,600 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
16
5 / 3 / 4
9,153
610
11,924
12,888
6,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

14
4 / 2 / 5
9,277
618
10,251
5,056
1,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
KMAN672
Kumbhakarna
11
1 / 1 / 3
7,575
505
2,112
13,388
11,203
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 0 / 1
9,316
621
7,233
9,654
3,942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
15
1 / 2 / 1
9,552
637
7,145
9,692
6,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
1 / 6 / 2
7,066
471
6,634
10,687
3,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

14
4 / 2 / 4
8,043
536
6,979
12,481
4,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
Ideal Goddess
Chernobog
14
0 / 2 / 0
7,679
512
6,436
10,445
3,827
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
Lilnawf901
Cerberus
13
2 / 2 / 2
7,763
518
3,480
13,359
7,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kuzenbo
SexySextrain
Kuzenbo
13
1 / 0 / 6
7,724
515
7,210
9,118
9,545
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
22
12
Kills
8
8
Deaths
12
14
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
5
3
4
2.33
L
Ix Chel
 
Ix Chel
1
6
2
0.33
W
4
2
5
3.25
L
4
2
4
3
L
Chernobog
Ideal Goddess
Chernobog
0
2
0
0
W
Kumbhakarna
KMAN672
Kumbhakarna
1
1
3
2.5
L
Cerberus
Lilnawf901
Cerberus
2
2
2
1.5
L
Kuzenbo
SexySextrain
Kuzenbo
1
0
6
4
W
1
0
1
1.5
W
Zhong Kui
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,665
Damage
30,739
50,678
Taken
56,090
29,910
Mitigated
28,973
15,685
Healing
14,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
11,924
3,898
0
1,461
12,888
6,519
0
3,821
8,759
0
84,897
L
Ix Chel
 
Ix Chel
6,634
713
572
1,632
10,687
3,555
0
5,430
5,257
44,844
0
W
10,251
1,100
0
596
5,056
1,704
599
2,312
2,562
67,022
821
L
6,979
1,375
0
3,352
12,481
4,556
0
2,864
9,617
0
68,229
L
Chernobog
Ideal Goddess
Chernobog
6,436
3,759
0
3,184
10,445
3,827
0
645
9,800
0
77,260
W
Kumbhakarna
KMAN672
Kumbhakarna
2,112
174
1,765
3,230
13,388
11,203
0
5,669
7,405
12,753
0
L
Cerberus
Lilnawf901
Cerberus
3,480
232
0
3,293
13,359
7,490
42
5,096
8,263
44,111
0
L
Kuzenbo
SexySextrain
Kuzenbo
7,210
2,127
0
1,989
9,118
9,545
0
4,627
4,491
33,539
0
W
7,233
4,411
0
4,717
9,654
3,942
277
1,009
8,645
0
86,404
W
Zhong Kui
7,145
2,182
0
3,916
9,692
6,542
315
3,627
5,671
71,006
17,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,873
Gold Earned
38,275
542
Minions Killed
487
0
Camps Cleared
0
1,480,005
Distance Traveled
1,376,748
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,153
610
110
7
0
351,288
0
L
Ix Chel
7,066
471
95
6
0
246,395
5
W
Zeus
9,277
618
127
8
0
284,505
0
L
Bastet
8,043
536
95
6
0
323,999
0
L
Chernobog
7,679
512
132
9
0
273,804
0
W
Kumbhakarna
7,575
505
19
1
0
308,965
3
L
Cerberus
7,763
518
116
8
0
233,921
0
L
Kuzenbo
7,724
515
49
3
0
298,629
4
W
Nut
9,316
621
149
10
0
259,563
0
W
Zhong Kui
9,552
637
137
9
0
275,684
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role