Player Matchup

Sylvanus
Sylvanus
FedeGalmes
Sylvanus
Level 117
God Stats
25W - 26L
1,542 SR
Queue Stats
77W - 76L
1,467 Elo+
Party 4
Baron Samedi
Baron Samedi
KuuuuuuZ
Baron Samedi
Level 120
God Stats
3W - 1L
1,788 SR
Queue Stats
41W - 29L
1,580 Elo+
Party 2
Loki
Loki
Sebitax442
Loki
Level 108
God Stats
9W - 10L
1,388 SR
Queue Stats
104W - 110L
1,499 Elo+
Party 4
Poseidon
Poseidon
SuHeal
Poseidon
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 28L
1,558 Elo+
Party 2
Medusa
Medusa
martinucin
Medusa
Level 123
God Stats
8W - 8L
1,549 SR
Queue Stats
78W - 81L
1,471 Elo+
Party 4
Team Averages
Level 119
1,554 SR
1,515 Elo+

VS

Team Averages
Level 83
1,470 SR
1,510 Elo+
Da Ji
Da Ji
Balton6910
Da Ji
Level 67
God Stats
2W - 4L
1,810 SR
Queue Stats
248W - 263L
1,475 Elo+
Solo
Fenrir
Fenrir
Gpereira1994
Fenrir
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 63L
1,578 Elo+
Party 1
Artio
Artio
coronelvermelho
Artio
Level 68
God Stats
4W - 11L
1,136 SR
Queue Stats
300W - 305L
1,493 Elo+
Party 3
Hachiman
Hachiman
jpmtjpmt
Hachiman
Level 96
God Stats
7W - 8L
1,449 SR
Queue Stats
418W - 400L
1,516 Elo+
Party 3
Zhong Kui
Zhong Kui
ofugi14
Zhong Kui
Level 66
God Stats
10W - 8L
1,455 SR
Queue Stats
121W - 126L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FedeGalmes
Sylvanus
16
5 / 1 / 6
10,075
560
9,135
22,184
18,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
KuuuuuuZ
Baron Samedi
17
8 / 2 / 3
11,782
655
17,304
14,547
9,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
2 / 8 / 6
9,792
544
9,172
17,487
8,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
SuHeal
Poseidon
16
4 / 5 / 5
10,500
583
12,102
11,727
5,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
martinucin
Medusa
18
3 / 2 / 4
10,908
606
10,739
10,164
5,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
15
6 / 7 / 5
9,498
528
13,120
18,792
8,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Fenrir
13
1 / 4 / 6
8,468
470
4,811
18,292
16,478
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

14
2 / 5 / 1
8,255
459
4,412
21,888
19,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
jpmtjpmt
Hachiman
17
2 / 2 / 0
9,142
508
5,828
9,518
3,593
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
ofugi14
Zhong Kui
17
6 / 4 / 4
10,022
557
13,121
16,960
13,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
33
22
Kills
17
18
Deaths
22
24
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Da Ji
6
7
5
1.21
W
Sylvanus
FedeGalmes
Sylvanus
5
1
6
8
L
Fenrir
1
4
6
1
W
Baron Samedi
KuuuuuuZ
Baron Samedi
8
2
3
4.75
W
2
8
6
0.63
W
Poseidon
SuHeal
Poseidon
4
5
5
1.3
L
2
5
1
0.5
L
Hachiman
jpmtjpmt
Hachiman
2
2
0
1
W
Medusa
martinucin
Medusa
3
2
4
2.5
L
Zhong Kui
ofugi14
Zhong Kui
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,452
Damage
41,292
76,109
Taken
85,450
46,896
Mitigated
60,901
21,245
Healing
14,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
13,120
4,873
0
1,235
18,792
8,270
0
6,435
11,979
0
59,420
W
Sylvanus
FedeGalmes
Sylvanus
9,135
2,934
1,923
10,975
22,184
18,716
506
3,391
18,527
47,733
16,160
L
Fenrir
4,811
619
317
1,744
18,292
16,478
0
7,726
9,992
0
14,927
W
Baron Samedi
KuuuuuuZ
Baron Samedi
17,304
1,480
274
4,607
14,547
9,832
403
3,863
9,931
75,540
4,674
W
9,172
3,022
0
2,013
17,487
8,193
752
4,750
12,363
0
81,192
W
Poseidon
SuHeal
Poseidon
12,102
1,793
0
165
11,727
5,014
684
3,672
7,794
64,022
0
L
4,412
719
157
3,371
21,888
19,377
0
9,900
10,709
34,223
799
L
Hachiman
jpmtjpmt
Hachiman
5,828
3,095
0
2,866
9,518
3,593
0
2,149
7,313
0
84,374
W
Medusa
martinucin
Medusa
10,739
3,422
0
1,288
10,164
5,141
1,931
671
9,435
0
102,931
L
Zhong Kui
ofugi14
Zhong Kui
13,121
839
0
5,192
16,960
13,183
0
8,105
8,249
73,234
1,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,057
Gold Earned
45,385
569
Minions Killed
453
0
Camps Cleared
0
1,740,031
Distance Traveled
1,832,104
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,498
528
65
4
0
346,948
0
W
Sylvanus
10,075
560
98
5
0
322,416
9
L
Fenrir
8,468
470
27
2
0
435,124
3
W
Baron Samedi
11,782
655
130
7
0
306,143
2
W
Loki
9,792
544
101
6
0
381,918
0
W
Poseidon
10,500
583
107
6
0
376,225
0
L
Artio
8,255
459
61
3
0
325,569
0
L
Hachiman
9,142
508
146
8
0
382,462
0
W
Medusa
10,908
606
133
7
0
353,329
0
L
Zhong Kui
10,022
557
154
9
0
342,001
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role