Player Matchup

Mercury
Mercury
Platinum V
Muddifer
Mercury
Platinum V
Level 143
God Stats
15W - 22L
1,481 SR
Queue Stats
124W - 115L
1,692 MMR
Solo
Skadi
Skadi
Gold II
Preduhture
Skadi
Gold II
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 96L
1,692 MMR
Solo
Thoth
Thoth
Platinum V
Texcho
Thoth
Platinum V
Level 143
God Stats
8W - 11L
1,596 SR
Queue Stats
88W - 76L
1,707 MMR
Solo
Cthulhu
Cthulhu
Platinum V
mikeymike03
Cthulhu
Platinum V
Level 157
God Stats
5W - 6L
1,676 SR
Queue Stats
86W - 84L
1,706 MMR
Party 2
Ymir
Ymir
Platinum V
samlilylion
Ymir
Platinum V
Level 222
God Stats
1W - 3L
1,506 SR
Queue Stats
149W - 149L
1,702 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 163
1,552 SR
1,700 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 154
1,545 SR
1,659 MMR
Sun Wukong
Sun Wukong
Gold I
 
Sun Wukong
Gold I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Silver II
KennyAlpha
Charon
Silver II
Level 217
God Stats
1W - 1L
1,581 SR
Queue Stats
11W - 9L
1,600 MMR
Party 1
Ra
Ra
Platinum III
Sreyes77
Ra
Platinum III
Level 156
God Stats
1W - 1L
1,348 SR
Queue Stats
125W - 122L
1,731 MMR
Solo
Bastet
Bastet
Gold I
Stein70
Bastet
Gold I
Level 149
God Stats
5W - 1L
1,683 SR
Queue Stats
56W - 46L
1,777 MMR
Party 1
Zhong Kui
Zhong Kui
Platinum V
urmomsballz
Zhong Kui
Platinum V
Level 100
God Stats
10W - 7L
1,613 SR
Queue Stats
85W - 77L
1,689 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Muddifer
Mercury
7
0 / 1 / 2
3,634
606
913
4,947
1,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

Skadi
5
0 / 1 / 2
3,402
567
4,377
5,286
1,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
Texcho
Thoth
8
1 / 1 / 0
4,094
682
2,061
2,603
753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
mikeymike03
Cthulhu
6
0 / 0 / 0
3,752
625
1,079
2,503
1,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

6
1 / 0 / 0
3,737
623
1,258
5,546
3,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
ThorOdinAwilixAthena

VS

Bans
ThanatosAgniBacchusKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
9
0 / 0 / 0
4,516
753
1,023
4,109
1,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charon
KennyAlpha
Charon
7
1 / 1 / 1
4,406
734
3,035
4,154
2,806
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
1 / 0 / 0
4,332
722
1,403
2,818
832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Bastet
Stein70
Bastet
7
0 / 0 / 2
3,781
630
3,089
4,932
1,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
urmomsballz
Zhong Kui
7
1 / 1 / 0
4,063
677
3,883
3,657
2,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
6
2
Kills
3
3
Deaths
2
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
0
0
0
0
W
Charon
KennyAlpha
Charon
1
1
1
1.5
L
Mercury
Muddifer
Mercury
0
1
2
1
L
Skadi
0
1
2
1
W
1
0
0
1
W
Bastet
Stein70
Bastet
0
0
2
1
L
Thoth
Texcho
Thoth
1
1
0
1
L
Cthulhu
mikeymike03
Cthulhu
0
0
0
0
L
1
0
0
1
W
Zhong Kui
urmomsballz
Zhong Kui
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,688
Damage
12,433
20,885
Taken
19,670
9,622
Mitigated
9,641
5,643
Healing
8,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
1,023
146
0
1,380
4,109
1,910
0
847
3,030
0
31,144
W
Charon
KennyAlpha
Charon
3,035
588
0
1,221
4,154
2,806
0
634
3,520
12,624
413
L
Mercury
Muddifer
Mercury
913
277
0
500
4,947
1,756
0
767
4,180
0
17,995
L
Skadi
4,377
1,983
0
1,730
5,286
1,691
0
3,004
2,282
0
21,020
W
1,403
0
87
944
2,818
832
0
967
1,695
29,185
2,031
W
Bastet
Stein70
Bastet
3,089
919
0
2,944
4,932
1,519
0
650
4,208
0
18,700
L
Thoth
Texcho
Thoth
2,061
93
0
500
2,603
753
0
995
1,559
19,317
0
L
Cthulhu
mikeymike03
Cthulhu
1,079
78
0
1,000
2,503
1,682
0
0
2,503
14,451
0
L
1,258
261
0
1,913
5,546
3,740
0
3,121
2,425
10,101
0
W
Zhong Kui
urmomsballz
Zhong Kui
3,883
1,212
0
1,734
3,657
2,574
0
791
2,819
19,714
7,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,619
Gold Earned
21,098
168
Minions Killed
230
0
Camps Cleared
0
620,592
Distance Traveled
681,304
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
4,516
753
63
11
0
123,043
0
W
Charon
4,406
734
12
2
0
145,473
0
L
Mercury
3,634
606
35
6
0
156,100
0
L
Skadi
3,402
567
29
5
0
114,012
0
W
Ra
4,332
722
67
11
0
132,873
1
W
Bastet
3,781
630
34
6
0
167,120
0
L
Thoth
4,094
682
48
8
0
132,674
1
L
Cthulhu
3,752
625
39
7
0
85,246
1
L
Ymir
3,737
623
17
3
0
132,560
4
W
Zhong Kui
4,063
677
54
9
0
112,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role