Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Exxtend
Ao Kuang
Level 151
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 46L
1,492 Elo+
Party 1
Hachiman
Hachiman
Tovar2012
Hachiman
Level 62
God Stats
1W - 3L
1,250 SR
Queue Stats
2W - 7L
1,214 Elo+
Party 1
Gilgamesh
Gilgamesh
solar-peroxide54
Gilgamesh
Level 41
God Stats
10W - 10L
1,625 SR
Queue Stats
24W - 38L
1,400 Elo+
Solo
Team Averages
Level 90
1,475 SR
1,421 Elo+

VS

Team Averages
Level 57
1,533 SR
1,621 Elo+
Baron Samedi
Baron Samedi
BizB0p
Baron Samedi
Level 39
God Stats
68W - 43L
1,549 SR
Queue Stats
308W - 287L
1,506 Elo+
Solo
Loki
Loki
DrPigBenis
Loki
Level 175
God Stats
8W - 4L
1,500 SR
Queue Stats
319W - 292L
1,618 Elo+
Party 2
Charybdis
Charybdis
NEITHDID911
Charybdis
Level 28
God Stats
1W - 0L
1,618 SR
Queue Stats
2W - 0L
1,700 Elo+
Party 2
Surtr
Surtr
PapaSwōliō
Surtr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,700 Elo+
Party 2
Sylvanus
Sylvanus
shrkfreighter
Sylvanus
Level 41
God Stats
4W - 2L
1,500 SR
Queue Stats
9W - 4L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
1 / 3 / 0
5,418
542
1,061
4,623
1,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
 
Fenrir
8
0 / 3 / 1
5,003
500
2,264
10,461
5,552
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ao Kuang
Exxtend
Ao Kuang
10
1 / 3 / 1
5,417
542
2,364
9,007
2,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hachiman
Tovar2012
Hachiman
9
1 / 2 / 0
4,957
496
2,824
5,471
1,556
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
10
1 / 3 / 1
5,718
572
4,536
12,613
10,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BizB0p
Baron Samedi
12
4 / 0 / 0
6,801
680
2,657
3,794
1,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
4 / 2 / 0
7,581
758
9,295
9,118
3,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
NEITHDID911
Charybdis
10
0 / 1 / 3
5,501
550
5,442
5,979
2,060
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

12
6 / 1 / 1
6,528
653
5,178
7,015
3,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
shrkfreighter
Sylvanus
10
0 / 0 / 4
5,994
599
2,358
4,623
3,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
4
Kills
14
14
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
3
0
0.33
L
Fenrir
 
Fenrir
0
3
1
0.17
W
Baron Samedi
BizB0p
Baron Samedi
4
0
0
4
W
4
2
0
2
L
Ao Kuang
Exxtend
Ao Kuang
1
3
1
0.5
W
Charybdis
NEITHDID911
Charybdis
0
1
3
1.5
W
6
1
1
6.5
L
Hachiman
Tovar2012
Hachiman
1
2
0
0.5
W
Sylvanus
shrkfreighter
Sylvanus
0
0
4
2
L
Gilgamesh
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,049
Damage
24,930
42,175
Taken
30,529
21,874
Mitigated
13,248
9,443
Healing
14,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
1,061
193
0
30
4,623
1,625
0
2,324
2,299
30,733
0
L
Fenrir
 
Fenrir
2,264
492
0
2,740
10,461
5,552
0
2,204
8,257
0
17,724
W
Baron Samedi
BizB0p
Baron Samedi
2,657
160
168
1,540
3,794
1,736
479
683
3,111
46,097
1,169
W
9,295
2,475
0
3,380
9,118
3,301
0
419
8,699
0
57,623
L
Ao Kuang
Exxtend
Ao Kuang
2,364
926
0
2,820
9,007
2,997
0
147
8,860
31,760
9,184
W
Charybdis
NEITHDID911
Charybdis
5,442
3,305
0
2,036
5,979
2,060
256
171
5,808
0
39,995
W
5,178
2,419
0
3,828
7,015
3,144
0
1,385
5,630
1,299
39,641
L
Hachiman
Tovar2012
Hachiman
2,824
879
0
1,479
5,471
1,556
0
804
4,667
0
31,755
W
Sylvanus
shrkfreighter
Sylvanus
2,358
966
657
2,595
4,623
3,007
0
607
4,016
22,710
0
L
Gilgamesh
4,536
1,308
0
2,374
12,613
10,144
0
0
12,613
0
40,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,513
Gold Earned
32,405
279
Minions Killed
374
0
Camps Cleared
0
1,002,940
Distance Traveled
1,074,680
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,418
542
62
6
0
185,167
5
L
Fenrir
5,003
500
22
2
0
194,190
2
W
Baron Samedi
6,801
680
102
10
0
211,148
0
W
Loki
7,581
758
101
10
0
219,971
2
L
Ao Kuang
5,417
542
72
7
0
218,672
0
W
Charybdis
5,501
550
76
8
0
199,731
0
W
Surtr
6,528
653
68
7
0
267,452
0
L
Hachiman
4,957
496
55
6
0
190,558
1
W
Sylvanus
5,994
599
27
3
0
176,378
0
L
Gilgamesh
5,718
572
68
7
0
214,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role