Player Matchup

Baron Samedi
Baron Samedi
BOMS666
Baron Samedi
Level 76
God Stats
4W - 3L
1,460 SR
Queue Stats
39W - 40L
1,487 Elo+
Party 3
Serqet
Serqet
GwwynDK
Serqet
Level 107
God Stats
2W - 1L
1,491 SR
Queue Stats
26W - 29L
1,473 Elo+
Party 3
Scylla
Scylla
SrAcaso
Scylla
Level 158
God Stats
9W - 9L
1,480 SR
Queue Stats
102W - 98L
1,480 Elo+
Party 1
Bellona
Bellona
lucasr27
Bellona
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 35L
1,445 Elo+
Party 3
Izanami
Izanami
ÉOFRAMENGO
Izanami
Level 145
God Stats
3W - 1L
1,379 SR
Queue Stats
21W - 16L
1,541 Elo+
Party 1
Team Averages
Level 107
1,462 SR
1,485 Elo+

VS

Team Averages
Level 114
1,500 SR
1,454 Elo+
King Arthur
King Arthur
 
King Arthur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Nickanzo
Bacchus
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 45L
1,403 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
gothedup
Morgan Le Fay
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 34L
1,366 Elo+
Party 2
Nut
Nut
juanes0699
Nut
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 19L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BOMS666
Baron Samedi
13
1 / 0 / 11
9,084
568
6,846
9,122
8,801
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Serqet
GwwynDK
Serqet
15
6 / 2 / 4
8,863
554
5,663
12,845
6,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

Scylla
SrAcaso
Scylla
16
8 / 0 / 7
9,710
607
13,279
6,112
2,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
lucasr27
Bellona
16
7 / 2 / 5
9,895
618
7,696
15,970
19,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Izanami
ÉOFRAMENGO
Izanami
18
4 / 0 / 6
10,391
649
9,308
10,253
4,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
3 / 6 / 0
7,978
499
8,380
16,792
15,930
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thanatos
 
Thanatos
7
0 / 3 / 1
5,679
355
1,722
6,828
2,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Bacchus
Nickanzo
Bacchus
10
1 / 6 / 1
6,672
417
2,291
13,763
12,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
gothedup
Morgan Le Fay
12
0 / 6 / 2
6,797
425
7,268
10,852
4,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 5 / 1
7,633
477
5,101
11,143
4,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
9
26
Kills
4
4
Deaths
26
33
Assists
5
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
3
6
0
0.5
L
Thanatos
 
Thanatos
0
3
1
0.17
W
Baron Samedi
BOMS666
Baron Samedi
1
0
11
6.5
W
Serqet
GwwynDK
Serqet
6
2
4
4
L
Bacchus
Nickanzo
Bacchus
1
6
1
0.25
W
Scylla
SrAcaso
Scylla
8
0
7
11.5
L
Morgan Le Fay
gothedup
Morgan Le Fay
0
6
2
0.17
L
0
5
1
0.1
W
Bellona
lucasr27
Bellona
7
2
5
4.75
W
Izanami
ÉOFRAMENGO
Izanami
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,792
Damage
24,762
54,302
Taken
59,378
42,246
Mitigated
40,510
13,856
Healing
11,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
8,380
538
0
1,470
16,792
15,930
42
2,012
14,360
386
42,262
L
Thanatos
 
Thanatos
1,722
743
0
4,703
6,828
2,202
0
1,469
5,077
0
19,088
W
Baron Samedi
BOMS666
Baron Samedi
6,846
580
503
2,657
9,122
8,801
199
3,211
5,911
26,485
2,754
W
Serqet
GwwynDK
Serqet
5,663
1,635
0
742
12,845
6,847
491
2,879
9,966
0
61,767
L
Bacchus
Nickanzo
Bacchus
2,291
308
236
2,653
13,763
12,944
0
6,747
6,347
12,060
0
W
Scylla
SrAcaso
Scylla
13,279
1,258
0
1,358
6,112
2,467
1,661
1,570
4,542
76,503
0
L
Morgan Le Fay
gothedup
Morgan Le Fay
7,268
383
0
559
10,852
4,826
0
4,757
5,556
50,668
0
L
5,101
2,334
0
1,670
11,143
4,608
203
3,971
7,054
0
70,771
W
Bellona
lucasr27
Bellona
7,696
2,453
0
3,597
15,970
19,290
1,179
1,036
14,934
0
64,085
W
Izanami
ÉOFRAMENGO
Izanami
9,308
5,287
148
4,851
10,253
4,841
972
1,249
9,004
0
117,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,943
Gold Earned
34,759
546
Minions Killed
291
0
Camps Cleared
0
1,727,789
Distance Traveled
1,314,052
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,978
499
50
3
0
269,964
3
L
Thanatos
5,679
355
34
2
0
153,419
0
W
Baron Samedi
9,084
568
35
2
0
319,282
0
W
Serqet
8,863
554
93
6
0
402,978
0
L
Bacchus
6,672
417
13
1
0
334,254
7
W
Scylla
9,710
607
129
8
0
351,654
3
L
Morgan Le Fay
6,797
425
83
5
0
270,139
0
L
Nut
7,633
477
111
7
0
286,276
0
W
Bellona
9,895
618
112
7
0
334,503
0
W
Izanami
10,391
649
177
11
0
319,372
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role