Player Matchup

Ra
Ra
HoodieKaz16
Ra
Level 117
God Stats
2W - 0L
1,775 SR
Queue Stats
57W - 61L
1,417 Elo+
Party 1
Cernunnos
Cernunnos
Icannotwakeup
Cernunnos
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 10L
1,475 Elo+
Party 1
Mulan
Mulan
OofBandito
Mulan
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 32L
1,477 Elo+
Party 1
Team Averages
Level 89
1,592 SR
1,456 Elo+

VS

Team Averages
Level 69
1,452 SR
1,480 Elo+
Medusa
Medusa
 
Medusa
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
WelshMeister
King Arthur
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
228W - 225L
1,500 Elo+
Solo
Hera
Hera
jalapeñabooty
Hera
Level 73
God Stats
1W - 3L
1,355 SR
Queue Stats
233W - 249L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 7
8,152
815
6,020
4,285
1,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cernunnos
Icannotwakeup
Cernunnos
13
1 / 0 / 11
7,750
775
6,726
7,203
3,206
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
13
7 / 0 / 7
8,628
863
6,619
8,435
8,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
0 / 5 / 0
5,615
562
3,289
8,258
3,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
WelshMeister
King Arthur
10
0 / 4 / 0
5,815
582
3,828
9,760
6,979
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
0 / 5 / 0
5,943
594
5,805
5,575
1,892
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
0
14
Kills
0
0
Deaths
14
25
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
5
0
0
W
6
0
7
9.5
W
Cernunnos
Icannotwakeup
Cernunnos
1
0
11
6.5
W
Mulan
7
0
7
10.5
L
King Arthur
WelshMeister
King Arthur
0
4
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,365
Damage
12,922
19,923
Taken
23,593
13,683
Mitigated
11,909
6,922
Healing
1,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
3,289
963
0
433
8,258
3,038
0
1,808
6,199
0
11,093
W
6,020
627
2,001
1,233
4,285
1,940
726
1,275
3,010
28,235
751
W
Cernunnos
Icannotwakeup
Cernunnos
6,726
3,948
0
2,490
7,203
3,206
1,727
2,770
4,433
0
36,769
W
Mulan
6,619
920
212
986
8,435
8,537
147
1,828
6,607
0
16,619
L
King Arthur
WelshMeister
King Arthur
3,828
676
0
1,384
9,760
6,979
0
1,695
7,702
0
16,214
L
5,805
1,680
0
0
5,575
1,892
0
2,065
3,302
15,443
345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,530
Gold Earned
17,373
124
Minions Killed
62
0
Camps Cleared
0
506,260
Distance Traveled
419,421
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,615
562
12
1
0
134,599
0
W
Ra
8,152
815
46
5
0
165,701
0
W
Cernunnos
7,750
775
55
6
0
180,513
0
W
Mulan
8,628
863
23
2
0
160,046
0
L
King Arthur
5,815
582
27
3
0
159,906
0
L
Hera
5,943
594
23
2
0
124,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role