Player Matchup

Skadi
Skadi
Klemen25
Skadi
Level 63
God Stats
10W - 6L
1,798 SR
Queue Stats
84W - 64L
1,510 Elo+
Party 3
Ne Zha
Ne Zha
Mariusalfa
Ne Zha
Level 46
God Stats
5W - 6L
1,500 SR
Queue Stats
57W - 93L
1,267 Elo+
Party 2
Sobek
Sobek
Valanyon
Sobek
Level 47
God Stats
5W - 3L
1,715 SR
Queue Stats
90W - 64L
1,517 Elo+
Party 3
Cthulhu
Cthulhu
hugosbrugby
Cthulhu
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
139W - 175L
1,671 Elo+
Party 2
Agni
Agni
varocodema444
Agni
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 93L
1,671 Elo+
Party 2
Team Averages
Level 43
1,603 SR
1,527 Elo+

VS

Team Averages
Level 54
1,437 SR
1,391 Elo+
Fenrir
Fenrir
 
Fenrir
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Boonitoon
Heimdallr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,348 Elo+
Party 1
Bacchus
Bacchus
Gundahart
Bacchus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,348 Elo+
Party 1
Hades
Hades
Turmbräu22
Hades
Level 49
God Stats
0W - 2L
1,207 SR
Queue Stats
2W - 5L
1,295 Elo+
Party 1
Maman Brigitte
Maman Brigitte
hell_dachka
Maman Brigitte
Level 117
God Stats
31W - 33L
1,478 SR
Queue Stats
182W - 183L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Klemen25
Skadi
7
3 / 0 / 1
4,276
713
4,041
2,537
797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ne Zha
Mariusalfa
Ne Zha
6
1 / 1 / 2
3,790
632
1,693
4,552
1,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
Valanyon
Sobek
7
1 / 1 / 2
4,398
733
2,394
4,562
3,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cthulhu
hugosbrugby
Cthulhu
8
1 / 0 / 1
4,850
808
667
2,457
1,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

6
2 / 3 / 0
4,190
698
2,799
3,475
1,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
7
3 / 1 / 0
4,179
697
1,262
4,314
1,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heimdallr
Boonitoon
Heimdallr
6
0 / 2 / 1
3,242
540
1,230
4,620
1,683
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bacchus
Gundahart
Bacchus
6
1 / 2 / 0
3,802
634
1,873
5,444
4,336
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
1 / 1 / 1
4,022
670
1,546
4,412
1,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Maman Brigitte
hell_dachka
Maman Brigitte
2
0 / 2 / 0
2,934
489
476
2,308
526
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
7
8
Kills
5
5
Deaths
8
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
1
0
3
L
Heimdallr
Boonitoon
Heimdallr
0
2
1
0.25
L
Bacchus
Gundahart
Bacchus
1
2
0
0.5
W
Skadi
Klemen25
Skadi
3
0
1
3.5
W
Ne Zha
Mariusalfa
Ne Zha
1
1
2
2
L
1
1
1
1.5
W
Sobek
Valanyon
Sobek
1
1
2
2
L
Maman Brigitte
hell_dachka
Maman Brigitte
0
2
0
0
W
Cthulhu
hugosbrugby
Cthulhu
1
0
1
1.5
W
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,594
Damage
6,387
17,583
Taken
21,098
8,317
Mitigated
9,784
5,002
Healing
6,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,262
365
0
579
4,314
1,698
0
460
3,694
0
18,945
L
Heimdallr
Boonitoon
Heimdallr
1,230
229
0
1,024
4,620
1,683
0
1,193
3,427
0
13,413
L
Bacchus
Gundahart
Bacchus
1,873
294
0
2,564
5,444
4,336
0
1,023
4,421
8,881
0
W
Skadi
Klemen25
Skadi
4,041
1,940
0
413
2,537
797
0
844
1,693
0
29,762
W
Ne Zha
Mariusalfa
Ne Zha
1,693
880
0
804
4,552
1,691
0
381
4,171
0
20,514
L
1,546
328
210
1,283
4,412
1,541
0
1,804
2,233
18,234
0
W
Sobek
Valanyon
Sobek
2,394
552
83
2,332
4,562
3,286
0
994
3,568
8,786
2,056
L
Maman Brigitte
hell_dachka
Maman Brigitte
476
45
0
697
2,308
526
0
601
1,641
4,422
215
W
Cthulhu
hugosbrugby
Cthulhu
667
152
0
750
2,457
1,511
0
307
2,150
24,275
1,820
W
2,799
366
0
620
3,475
1,032
0
1,352
2,123
13,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,504
Gold Earned
18,179
165
Minions Killed
108
0
Camps Cleared
0
674,797
Distance Traveled
534,185
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,179
697
40
7
0
139,305
0
L
Heimdallr
3,242
540
10
2
0
114,295
0
L
Bacchus
3,802
634
12
2
0
120,138
1
W
Skadi
4,276
713
40
7
0
127,555
0
W
Ne Zha
3,790
632
26
4
0
161,782
0
L
Hades
4,022
670
36
6
0
116,777
0
W
Sobek
4,398
733
18
3
0
135,135
0
L
Maman Brigitte
2,934
489
10
2
0
43,670
0
W
Cthulhu
4,850
808
52
9
0
134,002
2
W
Agni
4,190
698
29
5
0
116,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role