Player Matchup

Skadi
Skadi
Dasecretweapon90
Skadi
Level 43
God Stats
1W - 4L
1,116 SR
Queue Stats
47W - 60L
1,407 Elo+
Party 1
Pele
Pele
HelloThere109
Pele
Level 64
God Stats
3W - 1L
1,497 SR
Queue Stats
30W - 27L
1,459 Elo+
Party 1
Merlin
Merlin
dabbersmith
Merlin
Level 96
God Stats
8W - 4L
1,553 SR
Queue Stats
69W - 63L
1,486 Elo+
Party 1
Team Averages
Level 68
1,389 SR
1,451 Elo+

VS

Team Averages
Level 65
1,615 SR
1,497 Elo+
Bellona
Bellona
BeefStewMcGee
Bellona
Level 61
God Stats
3W - 4L
1,535 SR
Queue Stats
19W - 22L
1,429 Elo+
Solo
Merlin
Merlin
Recoilless_Nxshy
Merlin
Level 66
God Stats
22W - 18L
1,519 SR
Queue Stats
69W - 71L
1,360 Elo+
Solo
Neith
Neith
youngdream928
Neith
Level 67
God Stats
11W - 6L
1,791 SR
Queue Stats
17W - 13L
1,701 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,924
592
3,451
8,321
2,905
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
0 / 4 / 0
5,801
580
3,062
7,397
3,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
12
0 / 2 / 0
6,353
635
4,856
4,822
1,622
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
12
3 / 0 / 6
7,864
786
4,419
7,786
7,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
4 / 0 / 5
8,028
803
6,760
4,939
1,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 0 / 6
7,461
746
5,502
4,887
2,035
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
26
0
Kills
9
9
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bellona
3
0
6
6
L
0
3
0
0
L
0
4
0
0
W
4
0
5
6.5
L
Merlin
0
2
0
0
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,369
Damage
16,681
20,540
Taken
17,612
7,789
Mitigated
11,452
2,161
Healing
4,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
4,419
567
0
1,481
7,786
7,641
297
1,866
5,606
0
18,775
L
3,451
1,183
147
803
8,321
2,905
0
2,349
5,744
0
14,003
L
3,062
493
103
1,108
7,397
3,262
0
1,936
5,287
0
12,175
W
6,760
35
158
776
4,939
1,776
1,153
1,019
3,839
23,879
1,006
L
Merlin
4,856
221
0
0
4,822
1,622
0
2,083
2,680
35,810
0
W
5,502
1,185
0
1,633
4,887
2,035
1,220
2,301
2,547
0
23,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,078
Gold Earned
23,353
100
Minions Killed
114
0
Camps Cleared
0
485,432
Distance Traveled
565,658
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,864
786
38
4
0
207,235
1
L
Skadi
5,924
592
28
3
0
161,486
0
L
Pele
5,801
580
23
2
0
162,755
0
W
Merlin
8,028
803
37
4
0
184,912
0
L
Merlin
6,353
635
49
5
0
161,191
2
W
Neith
7,461
746
39
4
0
173,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role