Player Matchup

Mulan
Mulan
Bronze III
 
Mulan
Bronze III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold IV
Fear Jobari
Neith
Gold IV
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 93L
1,466 MMR
Party 1
Scylla
Scylla
Gold IV
R2kronos
Scylla
Gold IV
Level 157
God Stats
4W - 6L
1,477 SR
Queue Stats
26W - 26L
1,474 MMR
Party 1
Sobek
Sobek
Gold III
TOUGHERTESTER27
Sobek
Gold III
Level 128
God Stats
3W - 2L
1,541 SR
Queue Stats
115W - 118L
1,498 MMR
Solo
Ratatoskr
Ratatoskr
Gold III
kopalex
Ratatoskr
Gold III
Level 172
God Stats
29W - 31L
1,607 SR
Queue Stats
432W - 443L
1,467 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 146
1,525 SR
1,481 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 103
1,596 SR
1,475 MMR
Hachiman
Hachiman
Bronze III
Blunton
Hachiman
Bronze III
Level 92
God Stats
1W - 0L
1,695 SR
Queue Stats
4W - 4L
1,500 MMR
Solo
Loki
Loki
Bronze III
McBulkyThighs
Loki
Bronze III
Level 67
God Stats
3W - 3L
1,500 SR
Queue Stats
12W - 9L
1,500 MMR
Party 2
Janus
Janus
Bronze III
THAT GIRLL
Janus
Bronze III
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,454 MMR
Party 2
Horus
Horus
Gold III
thebossangelo
Horus
Gold III
Level 157
God Stats
9W - 3L
1,565 SR
Queue Stats
158W - 157L
1,466 MMR
Solo
Bellona
Bellona
Bronze III
w0wzer
Bellona
Bronze III
Level 116
God Stats
2W - 0L
1,722 SR
Queue Stats
77W - 88L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
8
0 / 3 / 0
4,531
453
2,942
10,400
4,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

9
2 / 3 / 1
5,199
520
3,654
7,341
2,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Scylla
R2kronos
Scylla
12
1 / 1 / 2
5,769
577
2,171
3,232
941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

5
0 / 1 / 0
4,045
405
1,323
3,319
1,969
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ratatoskr
kopalex
Ratatoskr
4
0 / 0 / 0
3,734
373
913
2,373
719
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bans
ThanatosRavanaBake Kujira

VS

Bans
SurtrNutAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Blunton
Hachiman
10
2 / 0 / 2
6,043
604
5,381
5,933
2,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
3 / 2 / 0
6,243
624
3,017
7,827
2,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
12
0 / 0 / 1
6,704
670
1,011
2,997
962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 2 / 1
5,587
559
3,211
7,594
4,586
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
w0wzer
Bellona
11
2 / 0 / 1
6,615
662
6,737
6,985
7,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
13
3
Kills
8
8
Deaths
4
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
3
0
0
W
Hachiman
Blunton
Hachiman
2
0
2
3
L
2
3
1
0.83
W
3
2
0
1.5
L
Scylla
R2kronos
Scylla
1
1
2
2
W
Janus
0
0
1
0.5
L
0
1
0
0
L
Ratatoskr
kopalex
Ratatoskr
0
0
0
0
W
1
2
1
0.75
W
Bellona
w0wzer
Bellona
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,003
Damage
19,357
26,665
Taken
31,336
9,812
Mitigated
17,621
7,819
Healing
14,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
2,942
485
0
3,187
10,400
4,161
0
0
9,686
0
24,342
W
Hachiman
Blunton
Hachiman
5,381
2,786
0
2,137
5,933
2,144
414
691
5,236
0
48,344
L
3,654
1,054
0
1,702
7,341
2,022
0
0
7,341
0
29,389
W
3,017
763
0
4,034
7,827
2,658
0
1,046
6,731
0
54,378
L
Scylla
R2kronos
Scylla
2,171
266
0
810
3,232
941
0
642
2,440
41,629
0
W
Janus
1,011
36
0
1,295
2,997
962
47
152
2,805
58,837
589
L
1,323
0
0
1,760
3,319
1,969
0
0
3,319
5,265
0
L
Ratatoskr
kopalex
Ratatoskr
913
411
0
360
2,373
719
0
119
2,144
0
8,277
W
3,211
1,185
1,403
2,782
7,594
4,586
38
1,457
6,085
0
10,609
W
Bellona
w0wzer
Bellona
6,737
1,420
0
2,449
6,985
7,271
0
0
6,985
0
40,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,278
Gold Earned
31,192
197
Minions Killed
380
0
Camps Cleared
0
742,066
Distance Traveled
998,767
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
4,531
453
41
4
0
187,760
3
W
Hachiman
6,043
604
77
8
0
162,401
1
L
Neith
5,199
520
55
6
0
186,685
0
W
Loki
6,243
624
105
11
0
230,308
0
L
Scylla
5,769
577
80
8
0
194,364
0
W
Janus
6,704
670
113
11
0
220,447
0
L
Sobek
4,045
405
3
0
0
93,302
0
L
Ratatoskr
3,734
373
18
2
0
79,955
0
W
Horus
5,587
559
11
1
0
199,804
2
W
Bellona
6,615
662
74
7
0
185,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role