Player Matchup

Arachne
Arachne
CulturedSteam1
Arachne
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 32L
1,398 Elo+
Party 1
Vulcan
Vulcan
LKHermos
Vulcan
Level 157
God Stats
16W - 10L
1,672 SR
Queue Stats
259W - 250L
1,530 Elo+
Party 1
Khepri
Khepri
Meyrre
Khepri
Level 154
God Stats
8W - 8L
1,673 SR
Queue Stats
115W - 116L
1,550 Elo+
Solo
Neith
Neith
Taylor9844
Neith
Level 89
God Stats
3W - 14L
1,122 SR
Queue Stats
204W - 191L
1,475 Elo+
Party 1
Sun Wukong
Sun Wukong
piso31
Sun Wukong
Level 47
God Stats
9W - 11L
1,451 SR
Queue Stats
141W - 135L
1,576 Elo+
Solo
Team Averages
Level 96
1,484 SR
1,506 Elo+

VS

Team Averages
Level 91
1,588 SR
1,484 Elo+
Mulan
Mulan
BigBoiPleb
Mulan
Level 116
God Stats
5W - 2L
1,500 SR
Queue Stats
50W - 40L
1,558 Elo+
Party 2
Olorun
Olorun
JoyofGaming
Olorun
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 23L
1,617 Elo+
Party 2
Charon
Charon
KingKRoolMain1
Charon
Level 109
God Stats
5W - 0L
1,500 SR
Queue Stats
5W - 1L
1,295 Elo+
Party 2
Medusa
Medusa
chaleje2
Medusa
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 12L
1,433 Elo+
Solo
Aphrodite
Aphrodite
saskerinegan45
Aphrodite
Level 69
God Stats
14W - 2L
1,938 SR
Queue Stats
264W - 236L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
5,770
481
1,934
11,986
5,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Vulcan
LKHermos
Vulcan
14
1 / 0 / 0
7,514
626
5,613
3,861
1,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Khepri
Meyrre
Khepri
9
0 / 3 / 0
5,350
446
2,411
9,713
7,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
9
0 / 5 / 1
5,123
427
4,252
7,070
2,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
piso31
Sun Wukong
12
0 / 3 / 0
6,635
553
3,627
12,083
7,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
14
3 / 0 / 0
8,416
701
9,330
8,426
6,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Olorun
12
0 / 0 / 2
7,495
625
2,112
5,123
1,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
0 / 1 / 3
6,049
504
2,064
8,748
4,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Medusa
chaleje2
Medusa
12
5 / 1 / 1
7,279
607
10,561
9,198
3,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
saskerinegan45
Aphrodite
11
4 / 0 / 5
7,147
596
3,472
7,595
5,440
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
2
Kills
12
12
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Mulan
3
0
0
3
L
1
1
1
1.5
W
Olorun
0
0
2
1
W
0
1
3
1.5
L
Vulcan
LKHermos
Vulcan
1
0
0
1
L
Khepri
Meyrre
Khepri
0
3
0
0
L
Neith
0
5
1
0.1
W
Medusa
chaleje2
Medusa
5
1
1
5.5
L
Sun Wukong
piso31
Sun Wukong
0
3
0
0
W
Aphrodite
saskerinegan45
Aphrodite
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,837
Damage
27,539
44,713
Taken
39,090
24,567
Mitigated
21,405
11,689
Healing
19,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
9,330
1,681
0
4,842
8,426
6,084
0
142
8,284
825
69,166
L
1,934
1,484
0
4,099
11,986
5,360
0
2,986
9,000
0
38,768
W
Olorun
2,112
1,206
240
2,047
5,123
1,880
1,302
2,397
2,432
68,985
523
W
2,064
360
0
3,740
8,748
4,059
0
843
7,849
39,327
0
L
Vulcan
LKHermos
Vulcan
5,613
1,016
0
740
3,861
1,676
0
970
2,891
66,525
0
L
Khepri
Meyrre
Khepri
2,411
193
0
2,489
9,713
7,421
0
2,238
7,475
20,420
850
L
Neith
4,252
1,105
0
582
7,070
2,640
0
1,548
5,522
0
35,513
W
Medusa
chaleje2
Medusa
10,561
4,487
0
1,950
9,198
3,942
876
2,341
6,819
0
60,734
L
Sun Wukong
piso31
Sun Wukong
3,627
583
0
3,779
12,083
7,470
0
284
11,799
0
53,942
W
Aphrodite
saskerinegan45
Aphrodite
3,472
962
1,818
4,414
7,595
5,440
0
2,289
5,212
21,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,392
Gold Earned
36,386
401
Minions Killed
455
0
Camps Cleared
0
1,177,963
Distance Traveled
1,192,354
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,416
701
127
11
0
251,384
2
L
Arachne
5,770
481
62
5
0
240,525
1
W
Olorun
7,495
625
135
11
0
223,761
0
W
Charon
6,049
504
72
6
0
249,911
5
L
Vulcan
7,514
626
148
12
0
265,032
0
L
Khepri
5,350
446
28
2
0
226,181
0
L
Neith
5,123
427
50
4
0
217,555
0
W
Medusa
7,279
607
90
8
0
242,429
1
L
Sun Wukong
6,635
553
113
9
0
228,670
2
W
Aphrodite
7,147
596
31
3
0
224,869
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role