Player Matchup

Arachne
Arachne
 
Arachne
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
AquA-G7iTcH
Poseidon
Level 126
God Stats
11W - 8L
1,516 SR
Queue Stats
161W - 150L
1,411 Elo+
Solo
Anubis
Anubis
EliteXBrynk
Anubis
Level 88
God Stats
69W - 50L
1,580 SR
Queue Stats
83W - 68L
1,508 Elo+
Solo
Sun Wukong
Sun Wukong
penal-lemonade1
Sun Wukong
Level 100
God Stats
15W - 9L
1,805 SR
Queue Stats
69W - 68L
1,476 Elo+
Solo
Team Averages
Level 124
1,580 SR
1,479 Elo+

VS

Team Averages
Level 124
1,535 SR
1,473 Elo+
Zhong Kui
Zhong Kui
CHI TOWN 1620
Zhong Kui
Level 116
God Stats
3W - 1L
1,500 SR
Queue Stats
138W - 124L
1,481 Elo+
Solo
Cthulhu
Cthulhu
Dasaefv
Cthulhu
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 79L
1,496 Elo+
Solo
He Bo
He Bo
Ed_Jay26
He Bo
Level 103
God Stats
11W - 15L
1,437 SR
Queue Stats
108W - 93L
1,496 Elo+
Solo
Izanami
Izanami
InvisibleBeezy
Izanami
Level 110
God Stats
18W - 15L
1,580 SR
Queue Stats
318W - 301L
1,470 Elo+
Solo
Chaac
Chaac
xDuby 420
Chaac
Level 147
God Stats
8W - 7L
1,656 SR
Queue Stats
87W - 104L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
2 / 0 / 1
5,988
544
3,705
7,620
3,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Nu Wa
 
Nu Wa
10
2 / 0 / 2
5,740
522
7,807
3,208
858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Poseidon
AquA-G7iTcH
Poseidon
9
0 / 2 / 0
5,426
493
2,013
6,982
2,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
10
1 / 2 / 3
5,499
500
7,290
7,600
3,286
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
penal-lemonade1
Sun Wukong
11
2 / 1 / 0
6,253
568
3,685
9,605
5,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CHI TOWN 1620
Zhong Kui
8
0 / 2 / 1
4,782
435
2,490
6,739
4,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
Dasaefv
Cthulhu
11
1 / 2 / 0
6,438
585
6,759
7,949
4,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
Ed_Jay26
He Bo
11
2 / 0 / 0
6,158
560
5,463
4,553
1,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 1 / 1
5,249
477
2,777
6,824
1,963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
xDuby 420
Chaac
9
0 / 2 / 1
4,614
419
3,159
10,062
5,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
7
7
Kills
4
5
Deaths
7
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
0
1
2.5
W
Nu Wa
 
Nu Wa
2
0
2
3
W
Poseidon
AquA-G7iTcH
Poseidon
0
2
0
0
L
Zhong Kui
CHI TOWN 1620
Zhong Kui
0
2
1
0.25
L
Cthulhu
Dasaefv
Cthulhu
1
2
0
0.5
L
He Bo
Ed_Jay26
He Bo
2
0
0
2
W
Anubis
1
2
3
1.25
L
1
1
1
1.5
W
Sun Wukong
penal-lemonade1
Sun Wukong
2
1
0
2
L
Chaac
xDuby 420
Chaac
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,500
Damage
20,648
35,015
Taken
36,127
15,927
Mitigated
18,675
8,789
Healing
11,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
3,705
2,753
0
2,112
7,620
3,334
0
2,931
4,595
0
45,244
W
Nu Wa
 
Nu Wa
7,807
1,552
0
250
3,208
858
444
363
2,622
31,229
1,742
W
Poseidon
AquA-G7iTcH
Poseidon
2,013
618
0
1,628
6,982
2,587
252
5,046
1,936
39,029
1,297
L
Zhong Kui
CHI TOWN 1620
Zhong Kui
2,490
401
0
2,861
6,739
4,586
0
1,303
5,240
24,444
7,557
L
Cthulhu
Dasaefv
Cthulhu
6,759
741
0
1,746
7,949
4,947
0
391
7,438
46,036
971
L
He Bo
Ed_Jay26
He Bo
5,463
531
0
1,460
4,553
1,637
0
2,252
2,181
36,008
2,207
W
Anubis
7,290
310
0
3,179
7,600
3,286
0
318
7,052
30,768
0
L
2,777
1,651
0
1,795
6,824
1,963
0
5,016
1,352
0
45,034
W
Sun Wukong
penal-lemonade1
Sun Wukong
3,685
990
0
1,620
9,605
5,862
0
4,842
3,898
0
40,568
L
Chaac
xDuby 420
Chaac
3,159
78
0
3,216
10,062
5,542
0
6,351
3,224
0
24,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,906
Gold Earned
27,241
322
Minions Killed
332
0
Camps Cleared
0
1,069,905
Distance Traveled
1,000,151
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,988
544
81
7
0
272,142
0
W
Nu Wa
5,740
522
73
7
0
198,842
4
W
Poseidon
5,426
493
54
5
0
199,846
2
L
Zhong Kui
4,782
435
58
5
0
163,149
0
L
Cthulhu
6,438
585
84
8
0
213,200
0
L
He Bo
6,158
560
73
7
0
202,381
3
W
Anubis
5,499
500
40
4
0
182,087
0
L
Izanami
5,249
477
82
7
0
201,111
0
W
Sun Wukong
6,253
568
74
7
0
216,988
0
L
Chaac
4,614
419
35
3
0
220,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role