Player Matchup

Ymir
Ymir
Dr Drakken6566
Ymir
Level 103
God Stats
1W - 1L
1,298 SR
Queue Stats
224W - 200L
1,516 Elo+
Party 1
Ne Zha
Ne Zha
Fast Aperature
Ne Zha
Level 111
God Stats
23W - 12L
1,865 SR
Queue Stats
451W - 433L
1,497 Elo+
Party 1
Atlas
Atlas
PinkBlåck
Atlas
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,451 Elo+
Solo
Sobek
Sobek
anthonyesmipapi1
Sobek
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,425 Elo+
Solo
Bastet
Bastet
sassybaldsalmon
Bastet
Level 157
God Stats
8W - 7L
1,709 SR
Queue Stats
317W - 316L
1,471 Elo+
Party 1
Team Averages
Level 84
1,575 SR
1,472 Elo+

VS

Team Averages
Level 91
1,532 SR
1,489 Elo+
Geb
Geb
 
Geb
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
LuisFrank
Tyr
Level 109
God Stats
2W - 1L
1,662 SR
Queue Stats
38W - 36L
1,474 Elo+
Solo
Tiamat
Tiamat
MwB piggy
Tiamat
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 45L
1,523 Elo+
Solo
Maui
Maui
R700 Azera
Maui
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 54L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 5
6,743
1,124
4,890
6,116
3,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

12
4 / 1 / 8
6,786
1,131
7,129
6,427
4,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atlas
13
2 / 0 / 10
7,333
1,222
7,349
11,429
8,127
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
2 / 2 / 9
7,024
1,171
4,386
8,887
10,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
2 / 2 / 8
6,145
1,024
6,072
4,697
1,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
1 / 4 / 3
5,939
990
3,780
9,088
7,253
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baba Yaga
 
Baba Yaga
11
1 / 5 / 5
5,813
969
6,601
8,648
3,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 2 / 1
6,457
1,076
9,040
10,077
8,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
MwB piggy
Tiamat
10
1 / 3 / 2
5,096
849
5,489
5,909
3,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

1
0 / 0 / 0
1,500
250
0
0
0

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
18
14
Kills
7
7
Deaths
14
40
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
4
3
0.63
L
Baba Yaga
 
Baba Yaga
1
5
5
0.7
W
4
2
5
3.25
W
4
1
8
8
L
4
2
1
2.25
L
Tiamat
MwB piggy
Tiamat
1
3
2
0.67
W
Atlas
2
0
10
7
L
0
0
0
0
W
2
2
9
3.25
W
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,826
Damage
24,910
37,556
Taken
33,722
28,356
Mitigated
22,890
13,596
Healing
8,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
3,780
248
943
1,139
9,088
7,253
0
3,769
5,059
7,410
0
L
Baba Yaga
 
Baba Yaga
6,601
607
409
1,938
8,648
3,836
0
4,205
4,279
10,980
284
W
4,890
404
0
0
6,116
3,478
342
2,157
3,959
5,389
0
W
7,129
1,380
536
1,771
6,427
4,667
247
2,118
4,309
0
16,858
L
9,040
1,173
180
1,773
10,077
8,421
0
4,351
5,578
0
16,866
L
Tiamat
MwB piggy
Tiamat
5,489
306
495
1,159
5,909
3,380
0
3,494
2,323
8,860
372
W
Atlas
7,349
2,941
548
6,105
11,429
8,127
0
4,603
6,826
14,059
593
L
0
0
0
0
0
0
0
0
0
0
0
W
4,386
405
216
1,812
8,887
10,181
300
3,964
4,923
10,878
0
W
6,072
1,381
1,450
1,158
4,697
1,903
412
2,661
2,036
0
8,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,031
Gold Earned
24,805
68
Minions Killed
50
0
Camps Cleared
0
651,627
Distance Traveled
476,407
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,939
990
6
1
0
129,331
0
L
Baba Yaga
5,813
969
16
3
0
104,211
0
W
Ymir
6,743
1,124
5
1
0
106,420
0
W
Ne Zha
6,786
1,131
23
4
0
137,356
0
L
Tyr
6,457
1,076
20
3
0
129,629
0
L
Tiamat
5,096
849
8
1
0
113,236
0
W
Atlas
7,333
1,222
17
3
0
145,991
0
L
Maui
1,500
250
0
0
0
0
0
W
Sobek
7,024
1,171
17
3
0
132,946
0
W
Bastet
6,145
1,024
6
1
0
128,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role