Player Matchup

Artemis
Artemis
CrimsonWolfX3
Artemis
Level 43
God Stats
3W - 0L
1,824 SR
Queue Stats
167W - 102L
1,572 Elo+
Solo
Charybdis
Charybdis
carrot_on_my_bum
Charybdis
Level 109
God Stats
2W - 1L
1,727 SR
Queue Stats
58W - 53L
1,437 Elo+
Party 3
Bacchus
Bacchus
charzaceae
Bacchus
Level 82
God Stats
1W - 2L
1,492 SR
Queue Stats
28W - 44L
1,473 Elo+
Party 2
Ares
Ares
kralamadul
Ares
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 42L
1,425 Elo+
Party 3
Chronos
Chronos
zugi96
Chronos
Level 90
God Stats
1W - 0L
1,660 SR
Queue Stats
33W - 44L
1,499 Elo+
Party 2
Team Averages
Level 90
1,641 SR
1,481 Elo+

VS

Team Averages
Level 133
1,381 SR
1,543 Elo+
Hachiman
Hachiman
Capucchino
Hachiman
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 97L
1,528 Elo+
Party 4
Athena
Athena
MalawagMeester57
Athena
Level 159
God Stats
3W - 7L
1,275 SR
Queue Stats
692W - 702L
1,447 Elo+
Party 1
Apollo
Apollo
Neormit
Apollo
Level 142
God Stats
4W - 4L
1,500 SR
Queue Stats
124W - 107L
1,524 Elo+
Party 4
Da Ji
Da Ji
WonderKont2160
Da Ji
Level 154
God Stats
0W - 3L
1,130 SR
Queue Stats
294W - 306L
1,435 Elo+
Party 1
Osiris
Osiris
XXVincenzoX
Osiris
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,783 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
16
7 / 2 / 18
9,453
945
13,603
8,262
5,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charybdis
16
11 / 3 / 10
9,776
978
16,248
8,507
5,588
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
charzaceae
Bacchus
15
2 / 2 / 22
9,087
909
5,986
11,638
17,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
2 / 1 / 22
8,824
882
8,247
10,571
13,839
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
zugi96
Chronos
16
5 / 3 / 22
9,022
902
12,509
13,724
8,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Capucchino
Hachiman
12
0 / 5 / 7
6,824
682
9,288
8,301
3,899
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
5 / 5 / 6
9,107
911
10,128
21,791
21,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
Neormit
Apollo
15
3 / 5 / 5
8,664
866
11,386
9,631
4,877
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
2 / 8 / 5
7,312
731
8,585
11,968
6,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
14
1 / 4 / 8
7,354
735
4,926
11,457
14,583
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
42
27
Kills
11
11
Deaths
27
94
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Capucchino
Hachiman
0
5
7
0.7
W
Artemis
7
2
18
8
L
5
5
6
1.6
L
Apollo
Neormit
Apollo
3
5
5
1.1
L
2
8
5
0.56
L
Osiris
1
4
8
1.25
W
Charybdis
11
3
10
5.33
W
Bacchus
charzaceae
Bacchus
2
2
22
6.5
W
2
1
22
13
W
Chronos
zugi96
Chronos
5
3
22
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,593
Damage
44,313
52,702
Taken
63,148
51,438
Mitigated
51,344
13,953
Healing
12,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Capucchino
Hachiman
9,288
5,313
216
189
8,301
3,899
0
3,504
4,797
0
15,213
W
Artemis
13,603
5,245
2,267
1,283
8,262
5,580
792
1,092
7,170
0
26,252
L
10,128
1,511
296
6,677
21,791
21,151
348
9,770
12,021
12,423
1,816
L
Apollo
Neormit
Apollo
11,386
6,014
596
1,489
9,631
4,877
415
3,545
6,086
0
26,017
L
8,585
1,320
0
165
11,968
6,834
490
4,474
7,494
0
14,614
L
Osiris
4,926
930
499
1,970
11,457
14,583
391
4,154
7,303
0
9,784
W
Charybdis
16,248
11,243
661
492
8,507
5,588
1,446
1,214
7,140
0
29,969
W
Bacchus
charzaceae
Bacchus
5,986
714
1,019
2,443
11,638
17,856
481
1,560
9,875
11,741
186
W
8,247
485
173
1,186
10,571
13,839
422
1,535
8,895
10,089
645
W
Chronos
zugi96
Chronos
12,509
6,034
2,308
2,121
13,724
8,575
1,097
2,611
10,723
20,764
1,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,162
Gold Earned
39,261
107
Minions Killed
85
0
Camps Cleared
0
872,581
Distance Traveled
801,128
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,824
682
18
2
0
147,722
0
W
Artemis
9,453
945
34
3
0
166,763
0
L
Athena
9,107
911
5
1
0
162,460
1
L
Apollo
8,664
866
42
4
0
176,812
0
L
Da Ji
7,312
731
11
1
0
143,223
0
L
Osiris
7,354
735
9
1
0
170,911
0
W
Charybdis
9,776
978
32
3
0
153,233
0
W
Bacchus
9,087
909
7
1
0
203,662
0
W
Ares
8,824
882
8
1
0
179,883
0
W
Chronos
9,022
902
26
3
0
169,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role