Player Matchup

Kuzenbo
Kuzenbo
Silver V
FreyaKawaiii
Kuzenbo
Silver V
Level 89
God Stats
5W - 5L
1,624 SR
Queue Stats
11W - 18L
1,217 MMR
Solo
Ra
Ra
Silver I
HaleTheRehab
Ra
Silver I
Level 159
God Stats
3W - 3L
1,500 SR
Queue Stats
398W - 409L
1,199 MMR
Solo
Heimdallr
Heimdallr
Silver III
briahays87
Heimdallr
Silver III
Level 152
God Stats
2W - 1L
1,688 SR
Queue Stats
33W - 56L
1,191 MMR
Party 1
Arachne
Arachne
Silver IV
elemen56
Arachne
Silver IV
Level 127
God Stats
1W - 5L
1,500 SR
Queue Stats
107W - 98L
1,199 MMR
Solo
Ymir
Ymir
Silver I
whydsheleaveme
Ymir
Silver I
Level 153
God Stats
3W - 5L
1,548 SR
Queue Stats
173W - 168L
1,179 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 136
1,572 SR
1,197 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 129
1,622 SR
1,258 MMR
Hou Yi
Hou Yi
Silver I
 
Hou Yi
Silver I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Silver I
Codydoc27
Kukulkan
Silver I
Level 142
God Stats
4W - 2L
1,812 SR
Queue Stats
236W - 247L
1,090 MMR
Party 2
Bastet
Bastet
Silver II
MasterAtroxYT
Bastet
Silver II
Level 143
God Stats
23W - 18L
1,498 SR
Queue Stats
95W - 117L
1,212 MMR
Solo
Jormungandr
Jormungandr
Gold V
Punisher1418
Jormungandr
Gold V
Level 63
God Stats
46W - 36L
1,755 SR
Queue Stats
154W - 159L
1,334 MMR
Party 2
Nu Wa
Nu Wa
Bronze I
WildTemper
Nu Wa
Bronze I
Level 151
God Stats
8W - 13L
1,546 SR
Queue Stats
11W - 22L
1,154 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
FreyaKawaiii
Kuzenbo
6
0 / 0 / 0
3,805
634
1,069
4,026
3,211
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

1
0 / 0 / 0
1,154
192
0
0
0
Heimdallr
briahays87
Heimdallr
7
0 / 0 / 0
3,567
595
1,970
2,954
984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
elemen56
Arachne
8
0 / 0 / 0
3,653
609
1,063
4,317
1,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8
3 / 0 / 0
4,885
814
5,150
6,452
2,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bans
BacchusVamanaThothCliodhna

VS

Bans
ThanatosAgniThorCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
6
0 / 0 / 0
3,557
593
2,140
3,001
875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
Codydoc27
Kukulkan
7
0 / 0 / 0
3,857
643
1,042
1,945
653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

7
0 / 0 / 0
3,542
590
1,042
4,418
1,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Punisher1418
Jormungandr
6
0 / 3 / 0
3,779
630
3,357
6,467
2,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nu Wa
6
0 / 0 / 0
3,938
656
1,693
2,228
735
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
0
0
0
0
W
Kukulkan
Codydoc27
Kukulkan
0
0
0
0
L
Kuzenbo
FreyaKawaiii
Kuzenbo
0
0
0
0
L
0
0
0
0
W
0
0
0
0
W
Jormungandr
Punisher1418
Jormungandr
0
3
0
0
W
Nu Wa
0
0
0
0
L
Heimdallr
briahays87
Heimdallr
0
0
0
0
L
Arachne
elemen56
Arachne
0
0
0
0
L
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,252
Damage
9,274
17,749
Taken
18,059
8,633
Mitigated
6,424
7,112
Healing
5,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
2,140
1,106
0
1,773
3,001
875
0
441
2,560
0
25,533
W
Kukulkan
Codydoc27
Kukulkan
1,042
314
0
480
1,945
653
0
0
1,945
20,123
737
L
Kuzenbo
FreyaKawaiii
Kuzenbo
1,069
397
0
1,614
4,026
3,211
0
892
3,134
9,085
0
L
0
0
0
0
0
0
0
0
0
0
0
W
1,042
297
0
938
4,418
1,586
0
580
3,792
0
20,956
W
Jormungandr
Punisher1418
Jormungandr
3,357
1,367
0
760
6,467
2,575
0
4,164
1,925
19,564
0
W
Nu Wa
1,693
739
0
1,291
2,228
735
0
446
1,782
18,610
0
L
Heimdallr
briahays87
Heimdallr
1,970
483
0
943
2,954
984
0
749
2,205
0
26,542
L
Arachne
elemen56
Arachne
1,063
778
0
1,609
4,317
1,611
0
834
3,357
0
16,130
L
5,150
2,308
0
2,946
6,452
2,827
0
3,357
3,095
23,378
2,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,064
Gold Earned
18,673
139
Minions Killed
192
0
Camps Cleared
0
510,664
Distance Traveled
578,017
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
3,557
593
40
7
0
99,860
0
W
Kukulkan
3,857
643
44
7
0
120,908
2
L
Kuzenbo
3,805
634
9
2
0
133,871
1
L
Ra
1,154
192
0
0
0
0
0
W
Bastet
3,542
590
40
7
0
136,531
2
W
Jormungandr
3,779
630
41
7
0
119,789
0
W
Nu Wa
3,938
656
27
5
0
100,929
5
L
Heimdallr
3,567
595
50
8
0
123,652
0
L
Arachne
3,653
609
28
5
0
145,081
0
L
Ymir
4,885
814
52
9
0
108,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role