Player Matchup

Chernobog
Chernobog
Caircath
Chernobog
Level 52
God Stats
8W - 2L
1,872 SR
Queue Stats
32W - 30L
1,551 Elo+
Party 2
Cthulhu
Cthulhu
Devinousmind
Cthulhu
Level 147
God Stats
8W - 6L
1,636 SR
Queue Stats
117W - 114L
1,550 Elo+
Party 2
Awilix
Awilix
JudoActionJesus
Awilix
Level 149
God Stats
9W - 6L
1,667 SR
Queue Stats
130W - 121L
1,518 Elo+
Party 1
Ra
Ra
Qachorro04
Ra
Level 125
God Stats
5W - 3L
1,795 SR
Queue Stats
123W - 108L
1,584 Elo+
Solo
Bacchus
Bacchus
ShadedValkyrie
Bacchus
Level 154
God Stats
2W - 0L
1,708 SR
Queue Stats
87W - 79L
1,514 Elo+
Party 1
Team Averages
Level 125
1,735 SR
1,543 Elo+

VS

Team Averages
Level 105
1,510 SR
1,529 Elo+
Danzaburou
Danzaburou
AVMCrack
Danzaburou
Level 63
God Stats
1W - 2L
1,471 SR
Queue Stats
147W - 167L
1,469 Elo+
Party 3
Scylla
Scylla
Abyl0
Scylla
Level 126
God Stats
54W - 51L
1,535 SR
Queue Stats
282W - 294L
1,509 Elo+
Solo
Vamana
Vamana
ConsolePeazant
Vamana
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 64L
1,517 Elo+
Solo
Susano
Susano
javisantrax
Susano
Level 141
God Stats
2W - 2L
1,546 SR
Queue Stats
65W - 50L
1,623 Elo+
Party 3
Freya
Freya
kingtinajero
Freya
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Caircath
Chernobog
12
0 / 4 / 4
6,907
493
3,234
8,808
3,267
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Devinousmind
Cthulhu
15
2 / 0 / 1
8,905
636
10,585
9,026
9,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
6 / 0 / 5
8,147
582
8,054
9,883
4,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
6 / 2 / 5
8,645
618
7,457
7,960
3,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
1 / 3 / 6
7,035
503
5,026
10,128
9,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AVMCrack
Danzaburou
10
5 / 2 / 3
6,994
500
7,246
6,474
2,412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
Abyl0
Scylla
13
2 / 4 / 3
7,731
552
5,827
13,783
5,963
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
0 / 3 / 0
7,347
525
5,772
17,353
11,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Susano
15
2 / 3 / 1
7,521
537
4,291
12,320
5,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
0 / 5 / 1
5,985
428
2,682
7,129
2,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
15
Kills
9
9
Deaths
17
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AVMCrack
Danzaburou
5
2
3
3.25
L
Scylla
Abyl0
Scylla
2
4
3
0.88
W
Chernobog
Caircath
Chernobog
0
4
4
0.5
L
0
3
0
0
W
Cthulhu
Devinousmind
Cthulhu
2
0
1
2.5
W
6
0
5
8.5
W
6
2
5
4.25
W
1
3
6
1.33
L
Susano
2
3
1
0.83
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,356
Damage
25,818
45,805
Taken
57,059
29,876
Mitigated
27,912
10,991
Healing
18,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AVMCrack
Danzaburou
7,246
3,828
0
1,240
6,474
2,412
471
3,212
3,195
0
28,064
L
Scylla
Abyl0
Scylla
5,827
676
250
6,152
13,783
5,963
238
3,919
9,747
57,128
0
W
Chernobog
Caircath
Chernobog
3,234
1,396
0
2,667
8,808
3,267
0
2,320
6,488
0
42,572
L
5,772
2,116
0
4,273
17,353
11,994
0
9,956
6,268
0
64,296
W
Cthulhu
Devinousmind
Cthulhu
10,585
1,184
102
1,598
9,026
9,599
35
0
9,026
65,466
2,273
W
8,054
3,041
0
2,298
9,883
4,372
0
1,254
8,629
0
60,660
W
7,457
568
453
1,967
7,960
3,535
165
1,683
6,277
63,039
970
W
5,026
1,021
0
1,906
10,128
9,103
0
3,235
6,893
17,234
0
L
Susano
4,291
1,433
0
5,992
12,320
5,049
0
2,108
10,135
0
67,472
L
2,682
640
0
935
7,129
2,494
0
2,112
5,017
24,642
1,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,639
Gold Earned
35,578
418
Minions Killed
399
0
Camps Cleared
0
1,520,545
Distance Traveled
1,203,489
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,994
500
49
4
0
211,088
0
L
Scylla
7,731
552
79
6
0
244,139
0
W
Chernobog
6,907
493
71
5
0
265,173
2
L
Vamana
7,347
525
109
8
0
258,446
2
W
Cthulhu
8,905
636
136
10
0
302,831
2
W
Awilix
8,147
582
84
6
0
367,050
2
W
Ra
8,645
618
102
7
0
292,224
0
W
Bacchus
7,035
503
25
2
0
293,267
6
L
Susano
7,521
537
107
8
0
295,694
0
L
Freya
5,985
428
55
4
0
194,122
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role