Player Matchup

Hera
Hera
Silver II
HaIIow
Hera
Silver II
Level 48
God Stats
6W - 4L
1,530 SR
Queue Stats
50W - 58L
1,166 MMR
Solo
Danzaburou
Danzaburou
Silver I
S2 Smokin
Danzaburou
Silver I
Level 129
God Stats
12W - 18L
1,545 SR
Queue Stats
78W - 78L
1,187 MMR
Solo
Ravana
Ravana
Silver I
WATCHmeROLL420
Ravana
Silver I
Level 146
God Stats
12W - 21L
1,484 SR
Queue Stats
417W - 475L
1,208 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 108
1,520 SR
1,187 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 97
1,446 SR
1,180 MMR
Janus
Janus
Gold V
Mancisandrea
Janus
Gold V
Level 43
God Stats
3W - 1L
1,500 SR
Queue Stats
109W - 121L
1,260 MMR
Solo
Izanami
Izanami
Silver II
Renxet
Izanami
Silver II
Level 129
God Stats
1W - 2L
1,356 SR
Queue Stats
63W - 69L
1,225 MMR
Solo
Odin
Odin
Silver II
manjesticle
Odin
Silver II
Level 119
God Stats
24W - 20L
1,482 SR
Queue Stats
114W - 126L
1,055 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
HaIIow
Hera
13
0 / 2 / 0
8,025
669
10,318
8,036
3,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
S2 Smokin
Danzaburou
11
0 / 4 / 0
7,281
607
10,647
12,564
5,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 0
7,053
588
2,976
9,150
6,917
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AchillesThothKuzenboAthenaCthulhu

VS

Bans
AtlasGebMorgan Le FaySobekDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 4
10,428
869
8,902
7,160
2,930
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
Renxet
Izanami
14
3 / 0 / 5
9,399
783
9,245
11,539
4,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 0 / 6
8,724
727
8,306
12,377
8,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
9
9
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hera
HaIIow
Hera
0
2
0
0
W
5
0
4
7
W
Izanami
Renxet
Izanami
3
0
5
5.5
L
Danzaburou
S2 Smokin
Danzaburou
0
4
0
0
L
0
3
0
0
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,941
Damage
26,453
29,750
Taken
31,076
15,276
Mitigated
15,830
4,242
Healing
9,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
HaIIow
Hera
10,318
2,655
0
1,563
8,036
3,111
0
2,198
5,509
42,389
0
W
8,902
321
0
1,059
7,160
2,930
403
2,765
4,395
59,441
0
W
Izanami
Renxet
Izanami
9,245
6,759
0
6,346
11,539
4,444
2,412
2,985
8,554
0
42,874
L
Danzaburou
S2 Smokin
Danzaburou
10,647
3,817
0
1,209
12,564
5,248
0
4,656
7,615
0
25,210
L
2,976
363
0
1,470
9,150
6,917
0
2,076
6,710
0
12,732
W
8,306
1,269
0
1,850
12,377
8,456
0
4,604
7,773
0
20,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,359
Gold Earned
28,551
136
Minions Killed
190
0
Camps Cleared
0
625,704
Distance Traveled
714,930
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,025
669
77
6
0
236,526
0
W
Janus
10,428
869
83
7
0
239,544
0
W
Izanami
9,399
783
71
6
0
223,740
0
L
Danzaburou
7,281
607
32
3
0
220,383
0
L
Ravana
7,053
588
27
2
0
168,795
3
W
Odin
8,724
727
36
3
0
251,646
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role