Player Matchup

Sun Wukong
Sun Wukong
CallMeOogway219
Sun Wukong
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 25L
1,443 Elo+
Party 1
Zhong Kui
Zhong Kui
JeremyDude3334
Zhong Kui
Level 122
God Stats
2W - 2L
1,757 SR
Queue Stats
13W - 14L
1,517 Elo+
Party 1
Nut
Nut
UnwashedShark70
Nut
Level 145
God Stats
1W - 1L
1,324 SR
Queue Stats
19W - 22L
1,455 Elo+
Party 1
Team Averages
Level 132
1,527 SR
1,472 Elo+

VS

Team Averages
Level 97
1,551 SR
1,416 Elo+
Achilles
Achilles
Caillou_Elcalvo
Achilles
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,433 Elo+
Solo
Medusa
Medusa
Jmans18
Medusa
Level 55
God Stats
93W - 68L
1,544 SR
Queue Stats
157W - 153L
1,400 Elo+
Party 2
Kukulkan
Kukulkan
SlinKDoN
Kukulkan
Level 88
God Stats
6W - 5L
1,608 SR
Queue Stats
137W - 145L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CallMeOogway219
Sun Wukong
14
4 / 0 / 5
8,562
778
7,924
9,214
8,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
JeremyDude3334
Zhong Kui
13
3 / 1 / 6
8,246
750
8,269
9,244
7,391
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 1 / 5
8,289
754
4,986
5,770
2,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
12
2 / 3 / 0
7,608
692
6,159
10,673
10,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
Jmans18
Medusa
12
0 / 3 / 0
7,017
638
3,466
8,367
3,306
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
SlinKDoN
Kukulkan
12
0 / 3 / 1
7,069
643
7,176
8,095
3,271
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
9
Kills
2
2
Deaths
9
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Achilles
2
3
0
0.67
W
Sun Wukong
CallMeOogway219
Sun Wukong
4
0
5
6.5
W
Zhong Kui
JeremyDude3334
Zhong Kui
3
1
6
6
L
Medusa
Jmans18
Medusa
0
3
0
0
L
Kukulkan
SlinKDoN
Kukulkan
0
3
1
0.17
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,179
Damage
16,801
24,228
Taken
27,135
17,966
Mitigated
17,052
7,897
Healing
5,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
6,159
923
0
2,122
10,673
10,475
0
3,230
7,443
0
21,486
W
Sun Wukong
CallMeOogway219
Sun Wukong
7,924
1,392
0
1,604
9,214
8,039
35
2,674
6,042
0
24,548
W
Zhong Kui
JeremyDude3334
Zhong Kui
8,269
895
0
4,396
9,244
7,391
608
2,985
5,869
23,889
0
L
Medusa
Jmans18
Medusa
3,466
663
0
619
8,367
3,306
329
2,814
5,553
0
19,410
L
Kukulkan
SlinKDoN
Kukulkan
7,176
784
486
2,240
8,095
3,271
195
2,365
5,730
31,887
0
W
4,986
1,923
0
1,897
5,770
2,536
1,172
1,597
4,090
0
34,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,097
Gold Earned
21,694
135
Minions Killed
127
0
Camps Cleared
0
625,219
Distance Traveled
583,347
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,608
692
27
2
0
190,492
0
W
Sun Wukong
8,562
778
37
3
0
224,935
0
W
Zhong Kui
8,246
750
47
4
0
199,363
0
L
Medusa
7,017
638
41
4
0
220,371
0
L
Kukulkan
7,069
643
59
5
0
172,484
0
W
Nut
8,289
754
51
5
0
200,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role