Player Matchup

Poseidon
Poseidon
ReggaeBruce
Poseidon
Level 41
God Stats
8W - 6L
1,749 SR
Queue Stats
117W - 128L
1,472 Elo+
Solo
Atlas
Atlas
SarnTetra
Atlas
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Sol
Sol
ToiletToweI
Sol
Level 83
God Stats
6W - 8L
1,561 SR
Queue Stats
113W - 110L
1,529 Elo+
Solo
Bastet
Bastet
jclynn12
Bastet
Level 40
God Stats
16W - 12L
1,440 SR
Queue Stats
86W - 91L
1,429 Elo+
Solo
Nut
Nut
omeguh
Nut
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Team Averages
Level 68
1,550 SR
1,486 Elo+

VS

Team Averages
Level 45
1,467 SR
1,432 Elo+
Discordia
Discordia
AjXsel
Discordia
Level 47
God Stats
5W - 3L
1,500 SR
Queue Stats
91W - 83L
1,460 Elo+
Solo
Izanami
Izanami
DGD376
Izanami
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 93L
1,495 Elo+
Solo
Nemesis
Nemesis
Infycals
Nemesis
Level 34
God Stats
46W - 29L
1,388 SR
Queue Stats
67W - 64L
1,327 Elo+
Solo
Ares
Ares
TUBB MAN40
Ares
Level 32
God Stats
1W - 6L
1,500 SR
Queue Stats
51W - 57L
1,438 Elo+
Solo
Cthulhu
Cthulhu
TheBigSko
Cthulhu
Level 45
God Stats
3W - 2L
1,448 SR
Queue Stats
80W - 88L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ReggaeBruce
Poseidon
10
0 / 6 / 0
6,387
426
3,132
7,455
1,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
SarnTetra
Atlas
13
4 / 1 / 4
8,257
550
5,981
13,426
10,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 4 / 0
8,911
594
6,606
11,748
4,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bastet
jclynn12
Bastet
14
3 / 2 / 1
7,501
500
4,240
11,529
3,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Nut
omeguh
Nut
13
4 / 1 / 3
7,909
527
10,145
12,187
4,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AjXsel
Discordia
14
5 / 1 / 4
9,169
611
10,089
9,787
3,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
DGD376
Izanami
12
0 / 4 / 2
6,894
460
4,933
10,427
3,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Infycals
Nemesis
14
4 / 2 / 3
8,114
541
7,300
11,838
5,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
1 / 3 / 0
6,868
458
6,732
14,433
13,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
TheBigSko
Cthulhu
15
4 / 4 / 0
8,972
598
8,335
13,715
10,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
23
14
Kills
14
14
Deaths
14
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Discordia
AjXsel
Discordia
5
1
4
7
W
Izanami
DGD376
Izanami
0
4
2
0.25
W
Nemesis
Infycals
Nemesis
4
2
3
2.75
L
Poseidon
ReggaeBruce
Poseidon
0
6
0
0
L
Atlas
SarnTetra
Atlas
4
1
4
6
W
1
3
0
0.33
W
Cthulhu
TheBigSko
Cthulhu
4
4
0
1
L
3
4
0
0.75
L
Bastet
jclynn12
Bastet
3
2
1
1.75
L
Nut
omeguh
Nut
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,104
Damage
37,389
56,345
Taken
60,200
25,485
Mitigated
36,286
18,012
Healing
7,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AjXsel
Discordia
10,089
536
0
500
9,787
3,345
0
2,624
6,765
54,914
1,746
W
Izanami
DGD376
Izanami
4,933
2,250
0
895
10,427
3,898
278
1,862
8,565
0
54,000
W
Nemesis
Infycals
Nemesis
7,300
3,836
0
2,029
11,838
5,202
512
1,261
10,529
0
63,465
L
Poseidon
ReggaeBruce
Poseidon
3,132
743
0
1,250
7,455
1,859
0
4,188
2,725
33,025
967
L
Atlas
SarnTetra
Atlas
5,981
2,719
361
2,515
13,426
10,424
140
5,526
7,277
22,873
0
W
6,732
355
138
1,159
14,433
13,439
0
2,862
11,571
38,894
2,141
W
Cthulhu
TheBigSko
Cthulhu
8,335
435
80
3,076
13,715
10,402
64
5,449
8,266
53,828
0
L
6,606
2,973
0
4,741
11,748
4,364
0
7,123
3,766
55,776
9,769
L
Bastet
jclynn12
Bastet
4,240
958
0
5,407
11,529
3,945
0
2,414
8,707
0
49,976
L
Nut
omeguh
Nut
10,145
6,732
0
3,738
12,187
4,893
153
2,429
9,454
0
62,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,965
Gold Earned
40,017
375
Minions Killed
446
0
Camps Cleared
0
1,332,744
Distance Traveled
1,419,494
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,169
611
121
8
0
288,773
0
W
Izanami
6,894
460
84
6
0
239,064
0
W
Nemesis
8,114
541
82
5
0
371,089
0
L
Poseidon
6,387
426
70
5
0
189,195
2
L
Atlas
8,257
550
29
2
0
308,963
4
W
Ares
6,868
458
51
3
0
262,371
0
W
Cthulhu
8,972
598
108
7
0
258,197
0
L
Sol
8,911
594
119
8
0
245,076
1
L
Bastet
7,501
500
68
5
0
312,537
0
L
Nut
7,909
527
89
6
0
276,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role