Player Matchup

King Arthur
King Arthur
Dionixio9
King Arthur
Level 146
God Stats
6W - 23L
1,335 SR
Queue Stats
273W - 244L
1,526 Elo+
Party 1
Mercury
Mercury
ElCulebra24
Mercury
Level 127
God Stats
6W - 5L
1,570 SR
Queue Stats
278W - 265L
1,518 Elo+
Party 1
Charybdis
Charybdis
IagoPereira
Charybdis
Level 103
God Stats
12W - 10L
1,491 SR
Queue Stats
202W - 196L
1,488 Elo+
Solo
Ymir
Ymir
JFallester
Ymir
Level 127
God Stats
1W - 2L
1,704 SR
Queue Stats
119W - 120L
1,518 Elo+
Solo
Vulcan
Vulcan
ReeDust
Vulcan
Level 88
God Stats
4W - 5L
1,884 SR
Queue Stats
140W - 127L
1,586 Elo+
Party 1
Team Averages
Level 118
1,597 SR
1,527 Elo+

VS

Team Averages
Level 131
1,620 SR
1,494 Elo+
Ymir
Ymir
 
Ymir
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
CogolloEnojado
Awilix
Level 178
God Stats
4W - 1L
1,863 SR
Queue Stats
229W - 231L
1,521 Elo+
Party 3
Olorun
Olorun
Cristocomekk
Olorun
Level 128
God Stats
2W - 1L
1,430 SR
Queue Stats
244W - 255L
1,487 Elo+
Party 2
Artemis
Artemis
Mirlos
Artemis
Level 154
God Stats
4W - 0L
1,807 SR
Queue Stats
192W - 190L
1,471 Elo+
Party 2
Hades
Hades
Remanente
Hades
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,494 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dionixio9
King Arthur
12
3 / 2 / 0
6,889
689
6,375
8,310
5,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
ElCulebra24
Mercury
8
1 / 3 / 0
5,048
505
1,955
9,541
3,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
IagoPereira
Charybdis
10
1 / 4 / 0
5,548
555
4,469
7,253
2,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

8
0 / 3 / 1
4,996
500
1,700
8,924
6,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
ReeDust
Vulcan
9
1 / 6 / 0
5,410
541
4,615
7,426
2,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
1 / 4 / 0
5,206
521
3,851
10,337
5,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

13
13 / 0 / 0
7,504
750
8,299
5,891
2,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
9
1 / 1 / 5
5,659
566
5,101
4,496
1,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Artemis
Mirlos
Artemis
12
3 / 0 / 4
6,450
645
6,675
7,080
2,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hades
Remanente
Hades
11
0 / 1 / 7
5,965
597
3,879
7,622
3,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
6
Kills
18
18
Deaths
6
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
4
0
0.25
W
13
0
0
13
W
Olorun
1
1
5
3.5
L
King Arthur
Dionixio9
King Arthur
3
2
0
1.5
L
Mercury
ElCulebra24
Mercury
1
3
0
0.33
L
Charybdis
IagoPereira
Charybdis
1
4
0
0.25
L
0
3
1
0.17
W
Artemis
Mirlos
Artemis
3
0
4
5
L
Vulcan
ReeDust
Vulcan
1
6
0
0.17
W
Hades
Remanente
Hades
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,114
Damage
27,805
41,454
Taken
35,426
20,828
Mitigated
15,436
6,060
Healing
15,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,851
790
0
2,702
10,337
5,356
0
0
10,337
29,513
0
W
8,299
2,786
0
4,244
5,891
2,378
115
1,362
4,529
0
48,199
W
Olorun
5,101
1,941
365
1,946
4,496
1,689
1,307
1,170
3,326
33,304
4,203
L
King Arthur
Dionixio9
King Arthur
6,375
761
0
1,360
8,310
5,402
0
2,893
4,924
0
52,554
L
Mercury
ElCulebra24
Mercury
1,955
881
0
1,814
9,541
3,563
0
2,114
7,379
0
33,933
L
Charybdis
IagoPereira
Charybdis
4,469
2,727
0
718
7,253
2,403
0
266
6,987
0
41,161
L
1,700
67
0
1,799
8,924
6,911
0
3,317
5,607
15,628
0
W
Artemis
Mirlos
Artemis
6,675
3,560
0
2,055
7,080
2,777
457
611
6,469
0
51,720
L
Vulcan
ReeDust
Vulcan
4,615
1,043
0
369
7,426
2,549
0
3,473
3,953
31,374
1,756
W
Hades
Remanente
Hades
3,879
453
352
3,654
7,622
3,236
120
2,636
4,986
39,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,891
Gold Earned
30,784
297
Minions Killed
351
0
Camps Cleared
0
1,014,052
Distance Traveled
1,085,045
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,206
521
54
5
0
186,385
1
W
Awilix
7,504
750
76
8
0
286,561
0
W
Olorun
5,659
566
61
6
0
199,153
1
L
King Arthur
6,889
689
86
9
0
176,461
0
L
Mercury
5,048
505
57
6
0
257,588
0
L
Charybdis
5,548
555
75
8
0
175,297
1
L
Ymir
4,996
500
24
2
0
198,446
0
W
Artemis
6,450
645
78
8
0
191,390
0
L
Vulcan
5,410
541
55
6
0
206,260
2
W
Hades
5,965
597
82
8
0
221,556
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role