Player Matchup

Fenrir
Fenrir
Ronaldo1989
Fenrir
Level 6
God Stats
6W - 6L
1,682 SR
Queue Stats
7W - 13L
1,397 Elo+
Party 1
Cupid
Cupid
matuopm
Cupid
Level 16
God Stats
1W - 3L
1,327 SR
Queue Stats
1W - 4L
1,292 Elo+
Party 1
Xing Tian
Xing Tian
schulinho
Xing Tian
Level 87
God Stats
2W - 5L
1,445 SR
Queue Stats
7W - 13L
1,397 Elo+
Party 1
Team Averages
Level 36
1,484 SR
1,362 Elo+

VS

Team Averages
Level 77
1,420 SR
1,373 Elo+
Merlin
Merlin
eustachegaming
Merlin
Level 84
God Stats
5W - 8L
1,394 SR
Queue Stats
16W - 18L
1,346 Elo+
Party 2
Skadi
Skadi
larmina
Skadi
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 22L
1,439 Elo+
Party 2
Cthulhu
Cthulhu
orttox
Cthulhu
Level 62
God Stats
7W - 8L
1,365 SR
Queue Stats
17W - 22L
1,333 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
3 / 0 / 1
8,409
647
5,076
9,845
6,922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cupid
matuopm
Cupid
11
0 / 6 / 1
7,433
572
6,009
11,257
3,999
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Xing Tian
schulinho
Xing Tian
14
1 / 2 / 1
8,151
627
6,564
16,281
14,015
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 6
9,548
734
11,239
9,762
4,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
larmina
Skadi
16
5 / 0 / 3
10,198
784
14,187
9,745
4,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cthulhu
orttox
Cthulhu
14
1 / 2 / 7
9,065
697
7,975
12,350
12,874
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
4
Kills
8
8
Deaths
4
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fenrir
3
0
1
3.5
W
2
2
6
2.5
W
Skadi
larmina
Skadi
5
0
3
6.5
L
Cupid
matuopm
Cupid
0
6
1
0.08
W
Cthulhu
orttox
Cthulhu
1
2
7
2.25
L
Xing Tian
schulinho
Xing Tian
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,649
Damage
33,401
37,383
Taken
31,857
24,936
Mitigated
22,288
2,259
Healing
9,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
5,076
892
0
368
9,845
6,922
0
3,759
5,463
0
18,524
W
11,239
857
638
2,326
9,762
4,702
1,041
1,858
7,904
35,126
4,345
W
Skadi
larmina
Skadi
14,187
4,970
0
3,308
9,745
4,712
1,171
3,092
6,623
0
59,658
L
Cupid
matuopm
Cupid
6,009
2,085
418
973
11,257
3,999
465
4,520
5,866
0
21,997
W
Cthulhu
orttox
Cthulhu
7,975
334
402
2,332
12,350
12,874
0
1,697
10,629
18,025
883
L
Xing Tian
schulinho
Xing Tian
6,564
642
0
500
16,281
14,015
0
7,120
7,902
23,083
454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,993
Gold Earned
28,811
87
Minions Killed
181
0
Camps Cleared
0
718,977
Distance Traveled
763,246
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,409
647
19
1
0
262,091
1
W
Merlin
9,548
734
75
6
0
221,734
0
W
Skadi
10,198
784
73
6
0
259,265
0
L
Cupid
7,433
572
38
3
0
194,195
0
W
Cthulhu
9,065
697
33
3
0
282,247
0
L
Xing Tian
8,151
627
30
2
0
262,691
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role