Player Matchup

Scylla
Scylla
ScrotoMcBolas
Scylla
Level 137
God Stats
60W - 65L
1,457 SR
Queue Stats
235W - 238L
1,536 Elo+
Solo
Nemesis
Nemesis
Thepopopanda416
Nemesis
Level 63
God Stats
3W - 2L
1,689 SR
Queue Stats
22W - 20L
1,498 Elo+
Party 1
Cthulhu
Cthulhu
TonehthePoneh
Cthulhu
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 20L
1,498 Elo+
Party 1
Team Averages
Level 76
1,549 SR
1,511 Elo+

VS

Team Averages
Level 94
1,322 SR
1,587 Elo+
Danzaburou
Danzaburou
CNobodyknows
Danzaburou
Level 123
God Stats
6W - 7L
1,518 SR
Queue Stats
31W - 24L
1,668 Elo+
Party 2
Sylvanus
Sylvanus
GreaterStone37
Sylvanus
Level 79
God Stats
0W - 4L
1,210 SR
Queue Stats
77W - 72L
1,537 Elo+
Solo
Agni
Agni
Skiplewhip84
Agni
Level 80
God Stats
0W - 2L
1,239 SR
Queue Stats
72W - 77L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 6
7,625
763
9,457
7,748
2,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

12
5 / 2 / 4
7,593
759
5,784
8,640
3,515
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
12
1 / 0 / 6
6,961
696
7,906
6,896
3,936
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CNobodyknows
Danzaburou
10
0 / 4 / 1
6,283
628
5,087
8,267
3,676
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
11
1 / 1 / 1
6,570
657
5,013
10,411
10,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 4 / 1
6,426
643
7,375
7,591
3,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
9
Kills
1
2
Deaths
9
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CNobodyknows
Danzaburou
0
4
1
0.13
L
Sylvanus
1
1
1
1.5
W
3
0
6
6
L
0
4
1
0.13
W
5
2
4
3.5
W
Cthulhu
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,147
Damage
17,475
23,284
Taken
26,269
10,028
Mitigated
17,075
4,282
Healing
5,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CNobodyknows
Danzaburou
5,087
2,689
0
1,650
8,267
3,676
357
5,109
3,107
0
16,973
L
Sylvanus
5,013
1,295
509
2,629
10,411
10,229
0
6,775
3,614
15,314
0
W
9,457
1,289
0
2,207
7,748
2,577
115
3,677
3,594
26,979
1,413
L
7,375
1,100
0
845
7,591
3,170
24
4,139
3,427
24,255
632
W
5,784
2,960
0
1,723
8,640
3,515
0
3,830
4,173
0
17,617
W
Cthulhu
7,906
684
352
0
6,896
3,936
599
3,141
3,148
24,485
1,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,179
Gold Earned
19,279
109
Minions Killed
105
0
Camps Cleared
0
543,329
Distance Traveled
475,467
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,283
628
32
3
0
149,043
0
L
Sylvanus
6,570
657
19
2
0
160,058
0
W
Scylla
7,625
763
56
6
0
184,509
0
L
Agni
6,426
643
54
5
0
166,366
0
W
Nemesis
7,593
759
23
2
0
180,151
0
W
Cthulhu
6,961
696
30
3
0
178,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role