Player Matchup

Gilgamesh
Gilgamesh
Silver II
Fguwopp
Gilgamesh
Silver II
Level 128
God Stats
3W - 7L
1,494 SR
Queue Stats
20W - 22L
1,407 MMR
Party 2
Kukulkan
Kukulkan
Gold V
Gaseousss_Snake
Kukulkan
Gold V
Level 145
God Stats
0W - 1L
1,706 SR
Queue Stats
23W - 21L
1,436 MMR
Party 2
Neith
Neith
Silver I
JAlxonsoo
Neith
Silver I
Level 148
God Stats
2W - 7L
1,440 SR
Queue Stats
28W - 32L
1,236 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 140
1,546 SR
1,360 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 149
1,544 SR
1,264 MMR
Poseidon
Poseidon
Gold V
Fr3ck1ly
Poseidon
Gold V
Level 183
God Stats
4W - 5L
1,523 SR
Queue Stats
74W - 84L
1,287 MMR
Party 1
Odin
Odin
Gold V
Madness3123
Odin
Gold V
Level 156
God Stats
5W - 6L
1,362 SR
Queue Stats
40W - 47L
1,267 MMR
Party 1
Bacchus
Bacchus
Gold III
i sniperX4
Bacchus
Gold III
Level 109
God Stats
14W - 9L
1,746 SR
Queue Stats
72W - 72L
1,238 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Fguwopp
Gilgamesh
13
0 / 8 / 3
9,209
614
7,569
20,598
14,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Kukulkan
16
1 / 3 / 1
9,987
666
9,948
8,963
4,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
JAlxonsoo
Neith
15
2 / 3 / 1
10,091
673
12,151
15,016
6,944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Bans
AtlasCharonAchillesFenrirBake Kujira

VS

Bans
Ne ZhaHou YiBastetDa JiGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Fr3ck1ly
Poseidon
18
6 / 0 / 6
12,027
802
8,973
10,791
4,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 2 / 6
11,269
751
12,211
15,256
15,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
i sniperX4
Bacchus
17
2 / 1 / 11
10,548
703
15,386
19,939
31,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
3
Kills
14
14
Deaths
3
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Fguwopp
Gilgamesh
0
8
3
0.19
W
Poseidon
Fr3ck1ly
Poseidon
6
0
6
9
L
Kukulkan
1
3
1
0.5
L
Neith
JAlxonsoo
Neith
2
3
1
0.83
W
6
2
6
4.5
W
Bacchus
i sniperX4
Bacchus
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,668
Damage
36,570
44,577
Taken
45,986
25,388
Mitigated
52,093
3,336
Healing
14,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Fguwopp
Gilgamesh
7,569
1,528
0
1,026
20,598
14,080
0
7,992
11,341
0
29,159
W
Poseidon
Fr3ck1ly
Poseidon
8,973
621
0
4,157
10,791
4,793
1,956
933
9,858
89,010
0
L
Kukulkan
9,948
387
0
300
8,963
4,364
0
5,397
3,095
51,353
0
L
Neith
JAlxonsoo
Neith
12,151
6,066
0
2,010
15,016
6,944
0
6,995
7,039
0
33,611
W
12,211
1,108
0
4,065
15,256
15,844
392
4,278
10,936
1,286
26,018
W
Bacchus
i sniperX4
Bacchus
15,386
1,372
0
5,866
19,939
31,456
664
4,843
15,054
20,723
6,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,287
Gold Earned
33,844
182
Minions Killed
209
0
Camps Cleared
0
784,175
Distance Traveled
882,660
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,209
614
38
3
0
235,747
2
W
Poseidon
12,027
802
153
10
0
290,093
0
L
Kukulkan
9,987
666
91
6
0
276,012
0
L
Neith
10,091
673
53
4
0
272,416
0
W
Odin
11,269
751
31
2
0
283,625
1
W
Bacchus
10,548
703
25
2
0
308,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role