Player Matchup

Charon
Charon
Benghazi
Charon
Level 86
God Stats
38W - 28L
1,606 SR
Queue Stats
45W - 46L
1,478 Elo+
Party 3
Anubis
Anubis
MadibaM
Anubis
Level 141
God Stats
7W - 19L
1,231 SR
Queue Stats
19W - 38L
1,182 Elo+
Party 1
Neith
Neith
Octopossi
Neith
Level 25
God Stats
59W - 55L
1,516 SR
Queue Stats
93W - 84L
1,457 Elo+
Party 3
Ymir
Ymir
Prototype 037
Ymir
Level 18
God Stats
6W - 10L
1,312 SR
Queue Stats
12W - 31L
1,284 Elo+
Party 1
Achilles
Achilles
killegatorade
Achilles
Level 98
God Stats
11W - 4L
1,495 SR
Queue Stats
102W - 93L
1,462 Elo+
Party 3
Team Averages
Level 74
1,432 SR
1,373 Elo+

VS

Team Averages
Level 43
1,624 SR
1,519 Elo+
Maui
Maui
Evangelo69
Maui
Level 59
God Stats
2W - 1L
1,828 SR
Queue Stats
6W - 7L
1,509 Elo+
Solo
Nu Wa
Nu Wa
JakeAucz
Nu Wa
Level 6
God Stats
7W - 6L
1,868 SR
Queue Stats
18W - 16L
1,546 Elo+
Party 2
Izanami
Izanami
LaBonty
Izanami
Level 49
God Stats
3W - 2L
1,703 SR
Queue Stats
73W - 58L
1,542 Elo+
Solo
Sun Wukong
Sun Wukong
NBA MudBoy
Sun Wukong
Level 34
God Stats
4W - 6L
1,222 SR
Queue Stats
155W - 159L
1,371 Elo+
Party 2
Merlin
Merlin
X Feitro X
Merlin
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 3L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Benghazi
Charon
15
1 / 1 / 6
9,957
1,245
8,315
7,907
7,890
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
MadibaM
Anubis
14
1 / 2 / 4
8,482
1,060
9,148
6,757
3,632
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
Octopossi
Neith
14
2 / 0 / 2
8,862
1,108
8,033
8,945
4,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 2 / 3
8,777
1,097
4,095
10,722
10,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Achilles
killegatorade
Achilles
15
6 / 1 / 4
10,227
1,278
12,717
11,019
11,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

295

VS

Team 2 Tickets

273

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 0
7,661
958
1,993
6,709
3,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Nu Wa
JakeAucz
Nu Wa
15
0 / 2 / 3
8,604
1,076
8,143
7,304
2,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
LaBonty
Izanami
15
5 / 2 / 1
9,924
1,241
15,052
13,126
5,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
NBA MudBoy
Sun Wukong
14
1 / 2 / 2
8,669
1,084
6,616
13,459
9,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
X Feitro X
Merlin
14
0 / 1 / 1
8,415
1,052
10,183
4,933
2,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
10
Kills
6
6
Deaths
10
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Charon
Benghazi
Charon
1
1
6
4
L
0
3
0
0
L
Nu Wa
JakeAucz
Nu Wa
0
2
3
0.75
L
Izanami
LaBonty
Izanami
5
2
1
2.75
W
Anubis
MadibaM
Anubis
1
2
4
1.5
L
Sun Wukong
NBA MudBoy
Sun Wukong
1
2
2
1
W
Neith
Octopossi
Neith
2
0
2
3
W
0
2
3
0.75
L
Merlin
X Feitro X
Merlin
0
1
1
0.5
W
Achilles
killegatorade
Achilles
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,308
Damage
41,987
45,350
Taken
45,531
38,314
Mitigated
22,186
6,640
Healing
3,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
Benghazi
Charon
8,315
2,244
0
741
7,907
7,890
0
4,026
3,881
19,204
1,001
L
1,993
255
0
120
6,709
3,027
0
3,997
2,634
4,533
218
L
Nu Wa
JakeAucz
Nu Wa
8,143
2,448
0
0
7,304
2,449
0
3,061
4,042
17,827
0
L
Izanami
LaBonty
Izanami
15,052
10,506
0
2,701
13,126
5,095
0
4,532
8,271
0
39,044
W
Anubis
MadibaM
Anubis
9,148
426
0
1,432
6,757
3,632
0
3,835
2,922
30,161
0
L
Sun Wukong
NBA MudBoy
Sun Wukong
6,616
628
0
1,006
13,459
9,614
0
6,971
6,324
0
12,521
W
Neith
Octopossi
Neith
8,033
1,988
0
1,048
8,945
4,276
0
4,061
4,884
0
30,491
W
4,095
1,398
263
1,108
10,722
10,997
0
3,267
7,455
15,611
0
L
Merlin
X Feitro X
Merlin
10,183
421
0
0
4,933
2,001
0
2,568
2,314
32,867
0
W
Achilles
killegatorade
Achilles
12,717
2,812
0
2,048
11,019
11,519
0
5,115
5,904
0
24,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,305
Gold Earned
43,273
182
Minions Killed
161
5
Camps Cleared
5
803,524
Distance Traveled
704,360
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
9,957
1,245
36
5
1
160,974
0
L
Maui
7,661
958
4
1
0
104,259
0
L
Nu Wa
8,604
1,076
15
2
1
137,341
0
L
Izanami
9,924
1,241
63
8
2
154,038
0
W
Anubis
8,482
1,060
34
4
2
156,107
0
L
Sun Wukong
8,669
1,084
17
2
2
148,211
0
W
Neith
8,862
1,108
53
7
1
165,393
0
W
Ymir
8,777
1,097
35
4
0
135,863
0
L
Merlin
8,415
1,052
62
8
0
160,511
0
W
Achilles
10,227
1,278
24
3
1
185,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role