Player Matchup

Chronos
Chronos
Gold II
AlexSobekskin
Chronos
Gold II
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 32L
1,462 MMR
Party 1
Fafnir
Fafnir
Gold IV
IIIkastroIll
Fafnir
Gold IV
Level 106
God Stats
6W - 5L
1,665 SR
Queue Stats
30W - 32L
1,563 MMR
Solo
Bellona
Bellona
Gold IV
NightShade6415
Bellona
Gold IV
Level 149
God Stats
13W - 12L
1,559 SR
Queue Stats
203W - 201L
1,573 MMR
Solo
Thanatos
Thanatos
Platinum III
Toès
Thanatos
Platinum III
Level 132
God Stats
9W - 7L
1,720 SR
Queue Stats
102W - 101L
1,673 MMR
Party 1
Thoth
Thoth
Gold II
troyano33
Thoth
Gold II
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 90L
1,601 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 140
1,589 SR
1,574 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 122
1,585 SR
1,557 MMR
Hachiman
Hachiman
Gold IV
 
Hachiman
Gold IV
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold I
BanG x MachineZ
Cthulhu
Gold I
Level 149
God Stats
12W - 4L
1,696 SR
Queue Stats
131W - 129L
1,602 MMR
Solo
Bastet
Bastet
Bronze III
JUNGLERINO
Bastet
Bronze III
Level 68
God Stats
3W - 1L
1,767 SR
Queue Stats
3W - 2L
1,546 MMR
Solo
Persephone
Persephone
Gold II
YoungWarrior674
Persephone
Gold II
Level 155
God Stats
7W - 15L
1,461 SR
Queue Stats
208W - 204L
1,585 MMR
Solo
Terra
Terra
Gold III
edsuxks
Terra
Gold III
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 57L
1,553 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
12
0 / 2 / 0
6,363
530
3,136
6,246
2,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
8
0 / 2 / 0
5,304
442
2,708
10,881
9,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 4 / 0
6,345
529
4,542
12,182
8,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Toès
Thanatos
11
3 / 4 / 1
6,404
534
7,211
13,699
5,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thoth
troyano33
Thoth
10
2 / 7 / 1
6,288
524
2,812
9,522
2,891
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
KukulkanAwilixAresBake Kujira

VS

Bans
ThorCharonSun WukongBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
2 / 0 / 4
7,474
623
6,635
7,004
2,880
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 0 / 1
7,613
634
6,685
8,328
8,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
JUNGLERINO
Bastet
13
9 / 1 / 3
7,305
609
11,061
11,366
4,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Persephone
YoungWarrior674
Persephone
12
2 / 3 / 3
7,155
596
6,983
5,632
1,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Terra
edsuxks
Terra
11
2 / 1 / 9
6,737
561
5,056
9,424
7,250
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
5
Kills
19
19
Deaths
5
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
2
0
4
4
L
Chronos
0
2
0
0
W
4
0
1
4.5
L
Fafnir
0
2
0
0
W
Bastet
JUNGLERINO
Bastet
9
1
3
10.5
L
0
4
0
0
L
Thanatos
Toès
Thanatos
3
4
1
0.88
W
Persephone
YoungWarrior674
Persephone
2
3
3
1.17
W
Terra
edsuxks
Terra
2
1
9
6.5
L
Thoth
troyano33
Thoth
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,409
Damage
36,420
52,530
Taken
41,754
28,697
Mitigated
24,379
17,417
Healing
16,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
6,635
3,572
0
3,552
7,004
2,880
0
2,824
4,180
0
70,560
L
Chronos
3,136
754
0
1,000
6,246
2,096
0
1,168
5,078
53,837
1,181
W
6,685
847
349
2,817
8,328
8,230
0
0
8,328
49,355
1,165
L
Fafnir
2,708
678
0
2,992
10,881
9,574
0
4,768
6,113
13,661
0
W
Bastet
JUNGLERINO
Bastet
11,061
2,215
0
6,125
11,366
4,176
0
965
10,401
0
52,404
L
4,542
1,416
0
4,487
12,182
8,540
0
4,668
6,834
0
50,751
L
Thanatos
Toès
Thanatos
7,211
1,865
0
7,568
13,699
5,596
0
3,474
10,059
0
44,545
W
Persephone
YoungWarrior674
Persephone
6,983
185
0
764
5,632
1,843
120
1,367
4,252
55,185
1,041
W
Terra
edsuxks
Terra
5,056
938
192
2,685
9,424
7,250
0
3,249
6,175
19,571
0
L
Thoth
troyano33
Thoth
2,812
169
0
1,370
9,522
2,891
105
3,577
5,945
35,874
1,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,704
Gold Earned
36,284
360
Minions Killed
423
0
Camps Cleared
0
1,184,431
Distance Traveled
1,277,663
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,474
623
122
10
0
232,827
4
L
Chronos
6,363
530
105
9
0
229,703
0
W
Cthulhu
7,613
634
110
9
0
252,662
1
L
Fafnir
5,304
442
19
2
0
232,015
1
W
Bastet
7,305
609
80
7
0
298,419
3
L
Bellona
6,345
529
96
8
0
241,635
0
L
Thanatos
6,404
534
79
7
0
252,760
0
W
Persephone
7,155
596
72
6
0
223,872
1
W
Terra
6,737
561
39
3
0
269,883
6
L
Thoth
6,288
524
61
5
0
228,318
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role