Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
Acquapazza
Skadi
Level 137
God Stats
27W - 19L
1,609 SR
Queue Stats
324W - 193L
1,620 Elo+
Solo
Serqet
Serqet
Bonk XC
Serqet
Level 48
God Stats
9W - 6L
1,595 SR
Queue Stats
129W - 135L
1,507 Elo+
Solo
Baron Samedi
Baron Samedi
ReyissUrith
Baron Samedi
Level 145
God Stats
1W - 2L
1,282 SR
Queue Stats
214W - 209L
1,560 Elo+
Solo
Nox
Nox
khris_957
Nox
Level 83
God Stats
13W - 10L
1,654 SR
Queue Stats
111W - 94L
1,550 Elo+
Party 2
Team Averages
Level 116
1,528 SR
1,548 Elo+

VS

Team Averages
Level 92
1,460 SR
1,502 Elo+
Zhong Kui
Zhong Kui
MagnoliaSlim844
Zhong Kui
Level 89
God Stats
16W - 29L
1,470 SR
Queue Stats
122W - 136L
1,519 Elo+
Party 1
Mulan
Mulan
OzhenSPL
Mulan
Level 120
God Stats
1W - 3L
1,390 SR
Queue Stats
76W - 78L
1,537 Elo+
Solo
Neith
Neith
XxewwBILLxX
Neith
Level 122
God Stats
5W - 12L
1,387 SR
Queue Stats
344W - 370L
1,405 Elo+
Solo
Chang'e
Chang'e
ZkyJon
Chang'e
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 32L
1,499 Elo+
Solo
Sobek
Sobek
pliableone
Sobek
Level 83
God Stats
18W - 17L
1,554 SR
Queue Stats
118W - 127L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
1 / 1 / 9
8,382
1,197
3,667
8,876
8,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Skadi
14
4 / 1 / 6
9,180
1,311
11,924
5,788
2,418
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Serqet
Bonk XC
Serqet
14
5 / 2 / 4
8,791
1,256
9,064
8,502
4,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
ReyissUrith
Baron Samedi
13
2 / 2 / 6
8,120
1,160
7,758
5,426
3,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 0 / 7
7,925
1,132
4,566
3,703
1,772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

339

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
MagnoliaSlim844
Zhong Kui
13
2 / 4 / 2
8,375
1,196
6,741
8,058
5,410
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Mulan
OzhenSPL
Mulan
13
0 / 2 / 3
7,179
1,026
3,693
7,186
5,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 2 / 5
7,838
1,120
6,795
7,966
3,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
ZkyJon
Chang'e
12
0 / 2 / 2
7,127
1,018
3,228
5,582
3,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sobek
12
3 / 3 / 1
8,484
1,212
7,493
11,415
15,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
19
13
Kills
6
6
Deaths
13
32
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
1
9
5.5
W
Skadi
4
1
6
7
W
Serqet
Bonk XC
Serqet
5
2
4
3.5
L
Zhong Kui
MagnoliaSlim844
Zhong Kui
2
4
2
0.75
L
Mulan
OzhenSPL
Mulan
0
2
3
0.75
W
Baron Samedi
ReyissUrith
Baron Samedi
2
2
6
2.5
L
1
2
5
1.75
L
Chang'e
ZkyJon
Chang'e
0
2
2
0.5
W
1
0
7
4.5
L
Sobek
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,979
Damage
27,950
32,295
Taken
40,207
20,905
Mitigated
32,633
6,846
Healing
5,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,667
218
0
3,511
8,876
8,843
0
4,496
4,272
5,624
0
W
Skadi
11,924
5,607
0
1,179
5,788
2,418
0
3,375
2,413
0
37,009
W
Serqet
Bonk XC
Serqet
9,064
3,572
0
180
8,502
4,678
0
3,908
4,293
0
11,471
L
Zhong Kui
MagnoliaSlim844
Zhong Kui
6,741
256
0
1,281
8,058
5,410
0
2,931
4,759
25,500
0
L
Mulan
OzhenSPL
Mulan
3,693
468
0
540
7,186
5,590
0
3,574
3,612
0
9,583
W
Baron Samedi
ReyissUrith
Baron Samedi
7,758
417
915
1,061
5,426
3,194
0
2,630
2,754
22,562
0
L
6,795
1,954
0
253
7,966
3,211
0
2,405
5,561
0
11,179
L
Chang'e
ZkyJon
Chang'e
3,228
333
472
840
5,582
3,051
0
1,662
3,920
14,912
0
W
4,566
118
0
0
3,703
1,772
0
1,917
1,750
11,786
541
L
Sobek
7,493
629
0
2,036
11,415
15,371
0
5,117
6,205
18,720
1,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,398
Gold Earned
39,003
123
Minions Killed
116
7
Camps Cleared
5
737,465
Distance Traveled
630,474
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,382
1,197
3
0
0
150,487
0
W
Skadi
9,180
1,311
69
10
3
138,237
0
W
Serqet
8,791
1,256
2
0
0
163,260
0
L
Zhong Kui
8,375
1,196
44
6
1
133,067
0
L
Mulan
7,179
1,026
8
1
2
113,385
0
W
Baron Samedi
8,120
1,160
39
6
3
149,971
0
L
Neith
7,838
1,120
12
2
0
137,870
0
L
Chang'e
7,127
1,018
24
3
1
91,762
0
W
Nox
7,925
1,132
10
1
1
135,510
0
L
Sobek
8,484
1,212
28
4
1
154,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role