Player Matchup

Loki
Loki
Masters
 
Loki
Masters
Level 236
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nike
Nike
Masters
BlackPh03nix
Nike
Masters
Level 213
God Stats
1W - 0L
1,500 SR
Queue Stats
298W - 227L
2,570 MMR
Party 1
Raijin
Raijin
Diamond II
InfraredUK
Raijin
Diamond II
Level 224
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 61L
2,323 MMR
Solo
Sol
Sol
Diamond I
IrrationalFear
Sol
Diamond I
Level 162
God Stats
4W - 1L
1,285 SR
Queue Stats
141W - 102L
2,392 MMR
Party 1
Chiron
Chiron
Masters
R3N3GAN
Chiron
Masters
Level 156
God Stats
4W - 1L
1,702 SR
Queue Stats
175W - 128L
2,731 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 198
1,497 SR
2,303 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 140
1,580 SR
2,278 MMR
Ymir
Ymir
Masters
 
Ymir
Masters
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Diamond IV
Chuuck
Janus
Diamond IV
Level 185
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
2,207 MMR
Solo
Chaac
Chaac
Diamond II
CptPePoo
Chaac
Diamond II
Level 184
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 128L
2,335 MMR
Solo
Serqet
Serqet
Masters
Grustler
Serqet
Masters
Level 83
God Stats
1W - 1L
1,768 SR
Queue Stats
74W - 39L
2,884 MMR
Solo
Artemis
Artemis
Diamond I
Rаspberry
Artemis
Diamond I
Level 122
God Stats
21W - 21L
1,630 SR
Queue Stats
137W - 123L
2,462 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
6 / 0 / 7
8,889
635
11,942
10,662
4,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

15
2 / 2 / 4
8,991
642
8,794
12,600
10,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
InfraredUK
Raijin
13
2 / 1 / 8
8,171
584
7,159
13,083
7,690
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 0 / 5
9,360
669
9,386
6,061
2,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chiron
R3N3GAN
Chiron
15
4 / 2 / 4
8,575
613
12,080
10,282
3,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
Ah Muzen CabSun WukongAphroditeKuzenbo

VS

Bans
AresThorOdinNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
2 / 6 / 1
6,987
499
4,616
18,679
17,086
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
Chuuck
Janus
14
2 / 1 / 2
7,505
536
7,454
7,840
2,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
CptPePoo
Chaac
13
0 / 3 / 1
7,685
549
6,409
16,666
12,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Serqet
Grustler
Serqet
12
1 / 5 / 1
6,458
461
6,412
14,490
5,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
Rаspberry
Artemis
14
0 / 4 / 1
7,261
519
4,415
7,495
2,772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
19
Kills
5
5
Deaths
19
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
6
0
7
9.5
L
Ymir
 
Ymir
2
6
1
0.42
W
2
2
4
2
L
Janus
Chuuck
Janus
2
1
2
3
L
Chaac
CptPePoo
Chaac
0
3
1
0.17
L
Serqet
Grustler
Serqet
1
5
1
0.3
W
Raijin
InfraredUK
Raijin
2
1
8
6
W
5
0
5
7.5
W
Chiron
R3N3GAN
Chiron
4
2
4
3
L
Artemis
Rаspberry
Artemis
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,361
Damage
29,306
52,688
Taken
65,170
27,977
Mitigated
40,549
18,774
Healing
14,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
11,942
3,922
0
4,038
10,662
4,102
0
1,941
8,244
0
70,229
L
Ymir
 
Ymir
4,616
1,979
0
1,498
18,679
17,086
0
6,372
12,307
22,160
1,008
W
8,794
1,194
0
1,753
12,600
10,169
0
2,056
10,350
0
73,173
L
Janus
Chuuck
Janus
7,454
703
0
643
7,840
2,820
0
1,416
6,424
65,845
0
L
Chaac
CptPePoo
Chaac
6,409
1,331
0
6,727
16,666
12,295
0
2,228
14,438
0
66,487
L
Serqet
Grustler
Serqet
6,412
1,855
0
4,290
14,490
5,576
0
1,396
13,094
0
43,006
W
Raijin
InfraredUK
Raijin
7,159
1,269
206
5,375
13,083
7,690
835
2,966
9,819
43,135
2,777
W
9,386
5,849
0
4,466
6,061
2,117
3,494
564
5,497
69,423
12,359
W
Chiron
R3N3GAN
Chiron
12,080
5,001
487
2,449
10,282
3,899
180
4,043
5,722
0
68,769
L
Artemis
Rаspberry
Artemis
4,415
1,958
0
1,839
7,495
2,772
0
3,868
3,627
0
64,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,986
Gold Earned
35,896
517
Minions Killed
478
0
Camps Cleared
0
1,454,608
Distance Traveled
1,388,384
16
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,889
635
104
7
0
366,109
0
L
Ymir
6,987
499
30
2
0
257,914
0
W
Nike
8,991
642
126
9
0
271,801
4
L
Janus
7,505
536
142
10
0
303,479
0
L
Chaac
7,685
549
118
8
0
257,524
0
L
Serqet
6,458
461
73
5
0
312,618
0
W
Raijin
8,171
584
44
3
0
266,360
6
W
Sol
9,360
669
136
10
0
284,464
6
W
Chiron
8,575
613
107
8
0
265,874
0
L
Artemis
7,261
519
115
8
0
256,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role