Player Matchup

Ratatoskr
Ratatoskr
Gold II
 
Ratatoskr
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Platinum V
MVProuds
Rama
Platinum V
Level 77
God Stats
3W - 4L
1,393 SR
Queue Stats
79W - 84L
1,779 MMR
Solo
Janus
Janus
Platinum V
ShadowHunter116
Janus
Platinum V
Level 141
God Stats
19W - 11L
1,690 SR
Queue Stats
124W - 117L
1,739 MMR
Solo
Ares
Ares
Gold III
pete8466
Ares
Gold III
Level 129
God Stats
1W - 0L
1,664 SR
Queue Stats
24W - 15L
1,660 MMR
Solo
Surtr
Surtr
Gold III
xShizZLeRz
Surtr
Gold III
Level 142
God Stats
6W - 2L
1,646 SR
Queue Stats
21W - 24L
1,789 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 129
1,579 SR
1,693 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 124
1,630 SR
1,730 MMR
Chiron
Chiron
Platinum V
AlexH02
Chiron
Platinum V
Level 78
God Stats
15W - 8L
1,802 SR
Queue Stats
169W - 171L
1,700 MMR
Party 1
Susano
Susano
Platinum II
Elliot1231234
Susano
Platinum II
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 152L
1,814 MMR
Party 1
Sobek
Sobek
Gold I
Range
Sobek
Gold I
Level 157
God Stats
2W - 2L
1,500 SR
Queue Stats
55W - 48L
1,730 MMR
Solo
Horus
Horus
Gold V
TIMET0DIE
Horus
Gold V
Level 140
God Stats
9W - 5L
1,850 SR
Queue Stats
111W - 100L
1,620 MMR
Solo
Thoth
Thoth
Gold III
ejxjx
Thoth
Gold III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 18L
1,786 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
15
4 / 1 / 4
8,069
621
6,800
12,023
5,186
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Rama
14
2 / 2 / 2
7,894
607
6,937
11,179
3,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 1 / 1
7,716
594
5,246
6,299
1,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ares
12
3 / 2 / 2
7,168
551
7,540
10,268
7,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Surtr
13
1 / 1 / 2
7,681
591
8,757
14,126
13,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
Bake KujiraAo KuangMulanThanatos

VS

Bans
ThorCthulhuOdinKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
AlexH02
Chiron
15
3 / 2 / 0
8,099
623
10,004
10,288
4,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
3 / 4 / 0
6,506
500
5,206
12,639
4,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
Range
Sobek
11
1 / 0 / 3
6,757
520
4,740
12,853
11,534
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Horus
TIMET0DIE
Horus
12
0 / 3 / 1
6,839
526
8,431
13,773
14,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thoth
ejxjx
Thoth
12
0 / 3 / 1
6,821
525
3,400
5,532
1,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
12
Kills
7
7
Deaths
12
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
4
1
4
6
L
Chiron
AlexH02
Chiron
3
2
0
1.5
L
3
4
0
0.75
W
Rama
2
2
2
1.5
L
Sobek
Range
Sobek
1
0
3
2.5
W
2
1
1
2.5
L
Horus
TIMET0DIE
Horus
0
3
1
0.17
L
Thoth
ejxjx
Thoth
0
3
1
0.17
W
Ares
3
2
2
2
W
Surtr
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,280
Damage
31,781
53,895
Taken
55,085
31,514
Mitigated
36,623
13,841
Healing
18,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
6,800
2,178
0
1,725
12,023
5,186
0
1,248
10,719
0
72,004
L
Chiron
AlexH02
Chiron
10,004
3,947
258
3,296
10,288
4,033
0
1,202
9,030
0
80,022
L
5,206
2,056
0
3,900
12,639
4,749
0
3,210
9,301
0
41,385
W
Rama
6,937
5,003
0
3,858
11,179
3,691
0
709
10,470
0
59,802
L
Sobek
Range
Sobek
4,740
650
0
5,362
12,853
11,534
0
4,222
8,331
23,953
804
W
5,246
374
0
711
6,299
1,870
0
2,906
3,051
61,199
0
L
Horus
TIMET0DIE
Horus
8,431
3,316
30
5,349
13,773
14,490
0
2,330
11,443
3,628
54,491
L
Thoth
ejxjx
Thoth
3,400
120
0
554
5,532
1,817
0
2,572
2,827
55,685
336
W
Ares
7,540
1,255
0
1,988
10,268
7,112
0
2,684
7,538
19,594
1,336
W
Surtr
8,757
2,834
0
5,559
14,126
13,655
112
528
13,598
6,438
54,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,528
Gold Earned
35,022
468
Minions Killed
473
0
Camps Cleared
0
1,346,189
Distance Traveled
1,325,597
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
8,069
621
113
9
0
301,751
0
L
Chiron
8,099
623
148
11
0
265,988
0
L
Susano
6,506
500
66
5
0
285,573
0
W
Rama
7,894
607
116
9
0
246,217
0
L
Sobek
6,757
520
20
2
0
307,263
5
W
Janus
7,716
594
128
10
0
299,487
4
L
Horus
6,839
526
100
8
0
222,292
0
L
Thoth
6,821
525
139
11
0
244,481
1
W
Ares
7,168
551
18
1
0
273,137
7
W
Surtr
7,681
591
93
7
0
225,597
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role