Player Matchup

Medusa
Medusa
Diamond IV
 
Medusa
Diamond IV
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Diamond V
CarbonRick
Sun Wukong
Diamond V
Level 128
God Stats
13W - 1L
2,026 SR
Queue Stats
181W - 15L
2,436 MMR
Party 1
Xing Tian
Xing Tian
Diamond IV
JustF6At10
Xing Tian
Diamond IV
Level 125
God Stats
7W - 1L
1,878 SR
Queue Stats
193W - 13L
2,437 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 124
1,801 SR
2,124 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 156
1,776 SR
2,117 MMR
Khepri
Khepri
Diamond V
Habasi
Khepri
Diamond V
Level 153
God Stats
1W - 4L
1,718 SR
Queue Stats
346W - 286L
1,874 MMR
Party 2
Persephone
Persephone
Masters
QueenWasabii
Persephone
Masters
Level 157
God Stats
85W - 57L
1,741 SR
Queue Stats
301W - 210L
2,619 MMR
Solo
Anhur
Anhur
Diamond III
best77
Anhur
Diamond III
Level 158
God Stats
3W - 2L
1,869 SR
Queue Stats
145W - 108L
1,859 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
6 / 1 / 2
10,762
828
13,696
8,910
3,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
CarbonRick
Sun Wukong
15
1 / 0 / 7
9,340
718
10,605
14,127
12,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
JustF6At10
Xing Tian
15
1 / 0 / 7
9,129
702
9,386
16,724
17,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
KuzenboCharonCthulhuAchillesNe Zha

VS

Bans
ThothAresBaron SamediOdinAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Habasi
Khepri
14
0 / 3 / 1
7,732
595
5,336
13,040
12,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Persephone
QueenWasabii
Persephone
13
0 / 3 / 0
8,340
642
9,737
9,456
3,680
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
best77
Anhur
12
1 / 2 / 0
7,797
600
10,460
13,661
6,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
8
Kills
1
1
Deaths
8
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
1
2
7
W
Sun Wukong
CarbonRick
Sun Wukong
1
0
7
4.5
L
Khepri
Habasi
Khepri
0
3
1
0.17
W
Xing Tian
JustF6At10
Xing Tian
1
0
7
4.5
L
Persephone
QueenWasabii
Persephone
0
3
0
0
L
Anhur
best77
Anhur
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,687
Damage
25,533
39,761
Taken
36,157
33,072
Mitigated
23,524
15,041
Healing
7,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
13,696
4,537
0
3,389
8,910
3,640
2,069
3,739
4,871
0
65,626
W
Sun Wukong
CarbonRick
Sun Wukong
10,605
1,458
0
6,874
14,127
12,386
65
4,143
8,162
0
38,797
L
Khepri
Habasi
Khepri
5,336
121
0
2,840
13,040
12,921
0
1,751
10,455
10,509
1,114
W
Xing Tian
JustF6At10
Xing Tian
9,386
631
0
4,778
16,724
17,046
28
5,609
10,113
24,953
3,594
L
Persephone
QueenWasabii
Persephone
9,737
223
0
1,159
9,456
3,680
210
2,199
6,687
47,989
0
L
Anhur
best77
Anhur
10,460
5,388
0
3,669
13,661
6,923
49
3,240
9,108
0
31,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,231
Gold Earned
23,869
187
Minions Killed
137
0
Camps Cleared
0
817,201
Distance Traveled
750,849
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,762
828
99
8
0
264,735
0
W
Sun Wukong
9,340
718
56
4
0
280,278
0
L
Khepri
7,732
595
9
1
0
271,831
1
W
Xing Tian
9,129
702
32
2
0
272,188
0
L
Persephone
8,340
642
73
6
0
237,701
3
L
Anhur
7,797
600
55
4
0
241,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role