Player Matchup

Aphrodite
Aphrodite
Bronze II
Burn_Herbs_420
Aphrodite
Bronze II
Level 103
God Stats
23W - 43L
1,329 SR
Queue Stats
687W - 1,098L
205 MMR
Party 1
Horus
Horus
Silver I
Hydra Shoots
Horus
Silver I
Level 104
God Stats
6W - 2L
1,534 SR
Queue Stats
37W - 44L
1,225 MMR
Party 1
Gilgamesh
Gilgamesh
Silver II
kingphantom1299
Gilgamesh
Silver II
Level 109
God Stats
4W - 3L
1,467 SR
Queue Stats
65W - 84L
1,005 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 105
1,443 SR
812 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 92
1,423 SR
1,053 MMR
Zhong Kui
Zhong Kui
Silver V
 
Zhong Kui
Silver V
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hun Batz
Hun Batz
Silver V
Brizzle2084
Hun Batz
Silver V
Level 158
God Stats
5W - 18L
1,252 SR
Queue Stats
384W - 489L
696 MMR
Party 2
Cthulhu
Cthulhu
Bronze I
Joelkib
Cthulhu
Bronze I
Level 38
God Stats
4W - 11L
1,517 SR
Queue Stats
7W - 20L
964 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Burn_Herbs_420
Aphrodite
18
3 / 4 / 6
11,915
701
11,241
27,809
15,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 2 / 4
11,857
697
14,216
32,385
37,371
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gilgamesh
kingphantom1299
Gilgamesh
17
3 / 4 / 5
11,282
664
11,394
26,719
29,473
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Ne ZhaVulcanAchillesSurtrAthena

VS

Bans
KukulkanThothHeraBaron SamediAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
4 / 9 / 6
11,841
697
23,922
20,501
14,714
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
Brizzle2084
Hun Batz
18
4 / 1 / 5
12,386
729
23,553
15,063
8,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
Joelkib
Cthulhu
16
2 / 0 / 7
11,351
668
23,655
15,141
19,696
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
28
10
Kills
10
10
Deaths
10
15
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
4
9
6
0.78
L
Hun Batz
Brizzle2084
Hun Batz
4
1
5
6.5
W
Aphrodite
Burn_Herbs_420
Aphrodite
3
4
6
1.5
W
4
2
4
3
L
Cthulhu
Joelkib
Cthulhu
2
0
7
5.5
W
Gilgamesh
kingphantom1299
Gilgamesh
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,851
Damage
71,130
86,913
Taken
50,705
82,314
Mitigated
43,097
51,015
Healing
11,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
23,922
2,098
99
3,963
20,501
14,714
66
4,998
14,879
52,291
0
L
Hun Batz
Brizzle2084
Hun Batz
23,553
3,194
0
2,995
15,063
8,687
844
1,193
13,629
0
82,788
W
Aphrodite
Burn_Herbs_420
Aphrodite
11,241
1,863
16,751
19,874
27,809
15,470
961
17,189
10,620
54,522
0
W
14,216
5,740
2,485
9,101
32,385
37,371
563
14,169
18,216
1,166
26,136
L
Cthulhu
Joelkib
Cthulhu
23,655
1,460
1,260
2,817
15,141
19,696
297
5,763
8,793
39,270
2,427
W
Gilgamesh
kingphantom1299
Gilgamesh
11,394
2,632
0
2,804
26,719
29,473
1,677
13,851
12,868
0
31,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,054
Gold Earned
35,578
138
Minions Killed
185
0
Camps Cleared
0
945,400
Distance Traveled
928,552
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
11,841
697
58
3
0
275,948
0
L
Hun Batz
12,386
729
92
5
0
305,187
0
W
Aphrodite
11,915
701
84
5
0
293,694
0
W
Horus
11,857
697
25
1
0
334,721
0
L
Cthulhu
11,351
668
35
2
0
347,417
1
W
Gilgamesh
11,282
664
29
2
0
316,985
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role