Player Matchup

Anhur
Anhur
Adametius
Anhur
Level 35
God Stats
2W - 4L
1,680 SR
Queue Stats
28W - 47L
1,263 Elo+
Party 1
Amaterasu
Amaterasu
BiGbOwLeR-_-
Amaterasu
Level 76
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 41L
1,476 Elo+
Solo
Sol
Sol
Bluewinter08
Sol
Level 122
God Stats
3W - 0L
1,500 SR
Queue Stats
59W - 62L
1,327 Elo+
Solo
Zhong Kui
Zhong Kui
MisterKiite
Zhong Kui
Level 84
God Stats
49W - 38L
1,511 SR
Queue Stats
302W - 343L
1,402 Elo+
Solo
Yemoja
Yemoja
SabrinaTheTWitch
Yemoja
Level 28
God Stats
13W - 27L
1,198 SR
Queue Stats
28W - 47L
1,263 Elo+
Party 1
Team Averages
Level 69
1,478 SR
1,346 Elo+

VS

Team Averages
Level 71
1,526 SR
1,418 Elo+
Cupid
Cupid
Juguito_07
Cupid
Level 94
God Stats
14W - 16L
1,460 SR
Queue Stats
459W - 445L
1,434 Elo+
Solo
Erlang Shen
Erlang Shen
SwiftRez
Erlang Shen
Level 66
God Stats
18W - 9L
1,678 SR
Queue Stats
44W - 34L
1,513 Elo+
Solo
Surtr
Surtr
lukas_aksel
Surtr
Level 43
God Stats
9W - 7L
1,497 SR
Queue Stats
461W - 508L
1,338 Elo+
Party 2
Susano
Susano
sansnom514
Susano
Level 39
God Stats
5W - 9L
1,377 SR
Queue Stats
69W - 102L
1,285 Elo+
Party 2
Zhong Kui
Zhong Kui
zmankiller1
Zhong Kui
Level 114
God Stats
19W - 12L
1,619 SR
Queue Stats
177W - 200L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Adametius
Anhur
10
1 / 1 / 3
5,909
537
3,044
6,347
1,928
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
BiGbOwLeR-_-
Amaterasu
9
1 / 1 / 0
5,888
535
2,071
7,783
3,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 0 / 0
7,257
660
1,415
4,145
1,166
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Zhong Kui
MisterKiite
Zhong Kui
12
4 / 0 / 1
7,013
638
3,773
5,668
4,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
1 / 1 / 3
6,109
555
4,285
4,827
2,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
8
0 / 3 / 1
4,774
434
3,196
7,211
2,206
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Erlang Shen
SwiftRez
Erlang Shen
9
1 / 2 / 0
5,067
461
3,017
7,552
4,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 0 / 0
5,362
487
3,200
4,987
3,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Susano
sansnom514
Susano
8
0 / 2 / 1
4,912
447
2,075
7,831
2,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
zmankiller1
Zhong Kui
1
0 / 0 / 0
3,749
341
0
148
30
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
7
Kills
2
3
Deaths
7
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anhur
Adametius
Anhur
1
1
3
2.5
W
Amaterasu
BiGbOwLeR-_-
Amaterasu
1
1
0
1
W
0
0
0
0
L
Cupid
0
3
1
0.17
W
Zhong Kui
MisterKiite
Zhong Kui
4
0
1
4.5
W
1
1
3
2.5
L
Erlang Shen
SwiftRez
Erlang Shen
1
2
0
0.5
L
1
0
0
1
L
Susano
sansnom514
Susano
0
2
1
0.25
L
Zhong Kui
zmankiller1
Zhong Kui
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,588
Damage
11,488
28,770
Taken
27,729
12,983
Mitigated
13,456
14,185
Healing
8,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Adametius
Anhur
3,044
1,642
0
2,656
6,347
1,928
589
0
6,054
0
24,275
W
Amaterasu
BiGbOwLeR-_-
Amaterasu
2,071
790
0
3,548
7,783
3,638
0
209
7,216
0
24,642
W
1,415
522
0
2,908
4,145
1,166
6,574
0
4,145
47,805
2,487
L
Cupid
3,196
1,744
508
2,813
7,211
2,206
0
2,858
4,353
0
28,367
W
Zhong Kui
MisterKiite
Zhong Kui
3,773
889
0
3,352
5,668
4,140
522
0
5,590
43,659
14,327
W
4,285
887
730
991
4,827
2,111
203
0
4,680
27,950
0
L
Erlang Shen
SwiftRez
Erlang Shen
3,017
1,028
151
1,898
7,552
4,577
0
3,248
4,304
0
21,900
L
3,200
1,265
0
876
4,987
3,843
0
1,137
3,850
549
24,264
L
Susano
sansnom514
Susano
2,075
266
0
2,442
7,831
2,800
0
2,018
5,813
0
22,957
L
Zhong Kui
zmankiller1
Zhong Kui
0
0
0
40
148
30
0
0
148
572
695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,176
Gold Earned
23,864
323
Minions Killed
168
0
Camps Cleared
0
951,288
Distance Traveled
766,124
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,909
537
57
5
0
169,743
0
W
Amaterasu
5,888
535
39
4
0
227,494
4
W
Sol
7,257
660
96
9
0
158,372
0
L
Cupid
4,774
434
45
4
0
178,050
0
W
Zhong Kui
7,013
638
101
9
0
214,773
0
W
Yemoja
6,109
555
30
3
0
180,906
2
L
Erlang Shen
5,067
461
35
3
0
219,051
0
L
Surtr
5,362
487
41
4
0
167,084
0
L
Susano
4,912
447
44
4
0
180,893
0
L
Zhong Kui
3,749
341
3
0
0
21,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role