Player Matchup

Anhur
Anhur
CorparalHazard
Anhur
Level 72
God Stats
8W - 5L
1,444 SR
Queue Stats
178W - 143L
1,420 Elo+
Party 1
Gilgamesh
Gilgamesh
MrPickle256
Gilgamesh
Level 42
God Stats
18W - 7L
1,549 SR
Queue Stats
258W - 243L
1,467 Elo+
Solo
Da Ji
Da Ji
PijuSodu
Da Ji
Level 40
God Stats
14W - 14L
1,282 SR
Queue Stats
142W - 146L
1,370 Elo+
Solo
Agni
Agni
aleexbancu_
Agni
Level 67
God Stats
8W - 4L
1,571 SR
Queue Stats
128W - 128L
1,418 Elo+
Solo
Kuzenbo
Kuzenbo
iobotheangryest
Kuzenbo
Level 36
God Stats
2W - 1L
1,500 SR
Queue Stats
196W - 184L
1,488 Elo+
Party 1
Team Averages
Level 51
1,469 SR
1,432 Elo+

VS

Team Averages
Level 51
1,451 SR
1,413 Elo+
Atlas
Atlas
Armybob112
Atlas
Level 38
God Stats
3W - 5L
1,500 SR
Queue Stats
114W - 135L
1,355 Elo+
Party 2
Hel
Hel
BaertigeAlte
Hel
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
236W - 246L
1,407 Elo+
Party 2
Izanami
Izanami
Deamex
Izanami
Level 43
God Stats
8W - 8L
1,274 SR
Queue Stats
148W - 152L
1,465 Elo+
Solo
Thor
Thor
Pegatron_92
Thor
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 143L
1,464 Elo+
Solo
Bellona
Bellona
polnoe
Bellona
Level 32
God Stats
1W - 3L
1,481 SR
Queue Stats
32W - 36L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 1
5,866
587
4,629
4,833
1,863
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gilgamesh
MrPickle256
Gilgamesh
10
1 / 2 / 1
5,604
560
2,924
8,925
7,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Breastplate

Breastplate

+20
Physical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
PijuSodu
Da Ji
10
2 / 1 / 1
5,333
533
3,502
8,763
3,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
4 / 0 / 0
6,619
662
5,067
5,312
1,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 0 / 3
5,904
590
4,595
7,415
6,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
8
0 / 2 / 0
4,918
492
2,792
7,194
5,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 3 / 0
4,423
442
2,898
6,820
2,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Izanami
Deamex
Izanami
8
0 / 3 / 0
4,395
440
2,122
6,226
2,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 2 / 1
4,733
473
2,487
7,966
3,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
polnoe
Bellona
9
3 / 2 / 0
5,848
585
6,276
8,017
8,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
12
Kills
3
3
Deaths
12
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Atlas
0
2
0
0
L
0
3
0
0
W
4
0
1
4.5
L
Izanami
Deamex
Izanami
0
3
0
0
W
Gilgamesh
MrPickle256
Gilgamesh
1
2
1
0.75
L
0
2
1
0.25
W
Da Ji
PijuSodu
Da Ji
2
1
1
2.5
W
4
0
0
4
W
1
0
3
2.5
L
Bellona
polnoe
Bellona
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,717
Damage
16,575
35,248
Taken
36,223
21,456
Mitigated
21,155
11,221
Healing
7,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
2,792
1,100
0
1,974
7,194
5,258
0
2,189
5,005
11,377
0
L
2,898
386
80
1,603
6,820
2,594
0
3,892
2,928
24,357
1,059
W
4,629
2,219
0
2,460
4,833
1,863
18
1,224
3,609
0
47,631
L
Izanami
Deamex
Izanami
2,122
1,164
0
912
6,226
2,028
0
2,872
3,354
0
33,796
W
Gilgamesh
MrPickle256
Gilgamesh
2,924
953
0
1,266
8,925
7,831
0
0
8,313
0
30,634
L
2,487
956
0
784
7,966
3,142
0
578
7,346
0
24,598
W
Da Ji
PijuSodu
Da Ji
3,502
868
0
3,074
8,763
3,286
0
75
8,520
0
29,969
W
5,067
431
0
2,125
5,312
1,950
180
2,858
2,454
43,349
2,387
W
4,595
2,201
0
2,296
7,415
6,526
0
1,533
5,882
19,655
0
L
Bellona
polnoe
Bellona
6,276
1,999
0
2,034
8,017
8,133
0
0
7,477
0
33,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,326
Gold Earned
24,317
284
Minions Killed
192
0
Camps Cleared
0
935,984
Distance Traveled
902,869
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
4,918
492
11
1
0
182,778
0
L
Hel
4,423
442
32
3
0
162,869
0
W
Anhur
5,866
587
82
8
0
194,340
0
L
Izanami
4,395
440
65
7
0
153,254
0
W
Gilgamesh
5,604
560
57
6
0
178,283
0
L
Thor
4,733
473
42
4
0
190,956
0
W
Da Ji
5,333
533
44
4
0
180,350
0
W
Agni
6,619
662
83
8
0
181,149
0
W
Kuzenbo
5,904
590
18
2
0
201,862
2
L
Bellona
5,848
585
42
4
0
213,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role