Player Matchup

Skadi
Skadi
Gagnor
Skadi
Level 120
God Stats
10W - 1L
1,940 SR
Queue Stats
133W - 66L
1,526 Elo+
Party 1
Anubis
Anubis
MGamba
Anubis
Level 159
God Stats
1W - 0L
1,690 SR
Queue Stats
87W - 77L
1,499 Elo+
Solo
Ullr
Ullr
NoobNeeb
Ullr
Level 120
God Stats
4W - 1L
1,476 SR
Queue Stats
4W - 1L
1,496 Elo+
Solo
Yemoja
Yemoja
Simienne
Yemoja
Level 97
God Stats
3W - 1L
1,572 SR
Queue Stats
43W - 36L
1,492 Elo+
Party 1
Ah Puch
Ah Puch
TheGrayGhost257
Ah Puch
Level 109
God Stats
11W - 8L
1,587 SR
Queue Stats
146W - 138L
1,501 Elo+
Solo
Team Averages
Level 121
1,653 SR
1,503 Elo+

VS

Team Averages
Level 126
1,515 SR
1,469 Elo+
Ah Puch
Ah Puch
Gwanum
Ah Puch
Level 147
God Stats
2W - 2L
1,500 SR
Queue Stats
362W - 427L
1,442 Elo+
Solo
Jormungandr
Jormungandr
NordicLover
Jormungandr
Level 127
God Stats
49W - 53L
1,441 SR
Queue Stats
258W - 322L
1,452 Elo+
Solo
Arachne
Arachne
XpressoDepressoX
Arachne
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,427 Elo+
Solo
Chernobog
Chernobog
kinglew89
Chernobog
Level 154
God Stats
41W - 54L
1,525 SR
Queue Stats
188W - 219L
1,483 Elo+
Solo
Chang'e
Chang'e
nocturnalwaves
Chang'e
Level 67
God Stats
18W - 18L
1,611 SR
Queue Stats
89W - 102L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Gagnor
Skadi
13
1 / 0 / 6
7,361
1,227
5,896
3,129
1,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Anubis
MGamba
Anubis
12
2 / 1 / 3
7,544
1,257
5,557
6,287
3,345
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ullr
12
3 / 2 / 4
7,817
1,303
6,534
7,669
3,506
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Simienne
Yemoja
12
0 / 0 / 5
7,512
1,252
2,025
4,201
2,957
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
2 / 0 / 5
7,286
1,214
9,170
3,602
1,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

339

VS

Team 2 Tickets

311

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Gwanum
Ah Puch
12
1 / 0 / 1
7,321
1,220
8,910
5,637
2,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jormungandr
NordicLover
Jormungandr
12
0 / 0 / 2
7,020
1,170
6,013
6,444
4,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 5 / 3
6,884
1,147
4,413
9,182
6,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chernobog
kinglew89
Chernobog
12
1 / 2 / 1
6,943
1,157
2,926
5,593
1,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

12
1 / 1 / 0
6,877
1,146
763
4,813
1,551
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
8
Kills
3
3
Deaths
8
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Skadi
Gagnor
Skadi
1
0
6
4
L
Ah Puch
Gwanum
Ah Puch
1
0
1
1.5
W
Anubis
MGamba
Anubis
2
1
3
3.5
W
Ullr
3
2
4
2.5
L
Jormungandr
NordicLover
Jormungandr
0
0
2
1
W
Yemoja
Simienne
Yemoja
0
0
5
2.5
W
2
0
5
4.5
L
0
5
3
0.3
L
Chernobog
kinglew89
Chernobog
1
2
1
0.75
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,182
Damage
23,025
24,888
Taken
31,669
12,502
Mitigated
17,249
7,613
Healing
3,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Gagnor
Skadi
5,896
1,579
0
672
3,129
1,267
0
2,206
837
0
19,227
L
Ah Puch
Gwanum
Ah Puch
8,910
189
0
696
5,637
2,228
0
2,643
2,800
24,378
0
W
Anubis
MGamba
Anubis
5,557
563
0
2,061
6,287
3,345
0
4,062
1,929
27,905
0
W
Ullr
6,534
2,277
0
422
7,669
3,506
0
3,625
3,904
0
13,527
L
Jormungandr
NordicLover
Jormungandr
6,013
198
0
588
6,444
4,868
0
4,110
2,140
20,852
0
W
Yemoja
Simienne
Yemoja
2,025
419
2,464
1,321
4,201
2,957
0
2,650
1,465
11,179
656
W
9,170
110
0
673
3,602
1,427
0
2,323
1,067
18,488
0
L
4,413
3,202
0
293
9,182
6,611
0
4,027
4,909
0
7,572
L
Chernobog
kinglew89
Chernobog
2,926
1,361
0
392
5,593
1,991
0
2,790
2,651
0
14,432
L
763
38
741
619
4,813
1,551
0
2,166
2,547
9,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,520
Gold Earned
35,045
193
Minions Killed
142
7
Camps Cleared
5
669,682
Distance Traveled
564,455
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,361
1,227
40
7
2
138,354
0
L
Ah Puch
7,321
1,220
46
8
0
133,737
0
W
Anubis
7,544
1,257
68
11
2
119,762
0
W
Ullr
7,817
1,303
28
5
2
140,060
0
L
Jormungandr
7,020
1,170
32
5
0
143,367
0
W
Yemoja
7,512
1,252
26
4
0
129,516
0
W
Ah Puch
7,286
1,214
31
5
1
141,990
0
L
Arachne
6,884
1,147
7
1
4
99,255
0
L
Chernobog
6,943
1,157
24
4
0
85,569
0
L
Chang'e
6,877
1,146
33
6
1
102,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role