Player Matchup

Guan Yu
Guan Yu
ITMX JDA
Guan Yu
Level 29
God Stats
7W - 7L
1,293 SR
Queue Stats
425W - 398L
1,455 Elo+
Party 1
Hun Batz
Hun Batz
Luis_1326
Hun Batz
Level 89
God Stats
2W - 4L
1,302 SR
Queue Stats
31W - 36L
1,443 Elo+
Solo
Janus
Janus
PoloTrap_God
Janus
Level 61
God Stats
0W - 1L
1,785 SR
Queue Stats
22W - 17L
1,612 Elo+
Solo
Ullr
Ullr
rock5tar2004
Ullr
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
262W - 224L
1,463 Elo+
Party 1
Khepri
Khepri
therealbeandip
Khepri
Level 98
God Stats
0W - 1L
1,735 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Level 72
1,523 SR
1,495 Elo+

VS

Team Averages
Level 75
1,523 SR
1,437 Elo+
Guan Yu
Guan Yu
BloodyThebes
Guan Yu
Level 129
God Stats
41W - 26L
1,458 SR
Queue Stats
462W - 433L
1,454 Elo+
Solo
Atlas
Atlas
ClankySwag44
Atlas
Level 43
God Stats
12W - 13L
1,483 SR
Queue Stats
193W - 193L
1,391 Elo+
Solo
Nut
Nut
Edro721
Nut
Level 97
God Stats
2W - 2L
1,735 SR
Queue Stats
152W - 139L
1,493 Elo+
Solo
Eset
Eset
HundredDisc6853
Eset
Level 69
God Stats
73W - 53L
1,538 SR
Queue Stats
208W - 170L
1,500 Elo+
Solo
Bakasura
Bakasura
Rebor777
Bakasura
Level 39
God Stats
15W - 18L
1,401 SR
Queue Stats
110W - 132L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ITMX JDA
Guan Yu
10
1 / 4 / 0
6,155
513
6,701
12,458
7,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Hun Batz
Luis_1326
Hun Batz
14
1 / 1 / 3
6,967
581
4,063
9,838
4,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 2 / 0
6,116
510
1,487
6,332
2,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 3 / 2
5,478
457
5,524
9,989
4,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 1 / 1
6,539
545
3,833
9,937
7,412
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BloodyThebes
Guan Yu
13
3 / 0 / 1
7,680
640
7,608
10,720
10,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
3 / 1 / 1
7,090
591
7,604
12,160
11,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nut
11
1 / 2 / 1
5,862
489
8,385
6,840
2,727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 1 / 1
7,132
594
4,870
4,873
1,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bakasura
Rebor777
Bakasura
10
3 / 1 / 1
6,270
523
4,254
8,557
3,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
15
5
Kills
10
11
Deaths
5
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
BloodyThebes
Guan Yu
3
0
1
3.5
W
3
1
1
3.5
W
Nut
1
2
1
0.75
W
0
1
1
0.5
L
Guan Yu
ITMX JDA
Guan Yu
1
4
0
0.25
L
Hun Batz
Luis_1326
Hun Batz
1
1
3
2.5
L
0
2
0
0
W
Bakasura
Rebor777
Bakasura
3
1
1
3.5
L
1
3
2
0.67
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,608
Damage
32,721
48,554
Taken
43,150
25,352
Mitigated
29,154
7,829
Healing
13,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
BloodyThebes
Guan Yu
7,608
981
353
4,367
10,720
10,556
44
0
10,720
0
55,771
W
7,604
3,526
0
1,036
12,160
11,293
0
2,463
9,697
28,496
5,147
W
Nut
8,385
5,673
0
1,810
6,840
2,727
0
1,370
5,470
0
48,806
W
4,870
157
78
1,998
4,873
1,547
0
1,080
3,633
58,839
772
L
Guan Yu
ITMX JDA
Guan Yu
6,701
1,285
68
1,778
12,458
7,098
0
0
12,193
0
43,251
L
Hun Batz
Luis_1326
Hun Batz
4,063
1,085
0
1,151
9,838
4,567
0
1,390
8,438
0
79,792
L
1,487
50
0
1,750
6,332
2,034
0
4,226
1,978
43,909
0
W
Bakasura
Rebor777
Bakasura
4,254
3,091
0
3,635
8,557
3,031
0
205
8,310
0
26,172
L
5,524
2,347
229
1,461
9,989
4,241
0
2,680
7,309
0
36,328
L
3,833
605
0
1,392
9,937
7,412
0
3,661
5,996
24,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,255
Gold Earned
34,034
375
Minions Killed
371
0
Camps Cleared
0
1,292,360
Distance Traveled
1,175,000
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,680
640
88
7
0
264,255
0
W
Atlas
7,090
591
36
3
0
236,807
0
W
Nut
5,862
489
76
6
0
221,599
1
W
Eset
7,132
594
102
9
0
212,762
7
L
Guan Yu
6,155
513
64
5
0
239,683
0
L
Hun Batz
6,967
581
118
10
0
305,238
0
L
Janus
6,116
510
89
7
0
258,426
0
W
Bakasura
6,270
523
69
6
0
239,577
0
L
Ullr
5,478
457
64
5
0
232,700
0
L
Khepri
6,539
545
40
3
0
256,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role