Player Matchup

Thanatos
Thanatos
ACS__JoKs
Thanatos
Level 31
God Stats
2W - 1L
1,719 SR
Queue Stats
116W - 124L
1,578 Elo+
Party 2
Olorun
Olorun
Aristaax
Olorun
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
351W - 342L
1,496 Elo+
Party 3
Cerberus
Cerberus
Miguel_Le_TRAITR
Cerberus
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 74L
1,484 Elo+
Party 2
Scylla
Scylla
Shakolatie
Scylla
Level 105
God Stats
17W - 23L
1,442 SR
Queue Stats
160W - 219L
1,397 Elo+
Solo
Izanami
Izanami
WrxVrx
Izanami
Level 3
God Stats
1W - 1L
1,781 SR
Queue Stats
1W - 4L
1,697 Elo+
Party 3
Team Averages
Level 62
1,588 SR
1,530 Elo+

VS

Team Averages
Level 132
1,489 SR
1,519 Elo+
Achilles
Achilles
C_HaXXeR
Achilles
Level 156
God Stats
7W - 6L
1,694 SR
Queue Stats
198W - 199L
1,469 Elo+
Party 1
Anubis
Anubis
C_Marshall91
Anubis
Level 103
God Stats
7W - 4L
1,231 SR
Queue Stats
60W - 53L
1,457 Elo+
Solo
Thor
Thor
Dima_Jancza
Thor
Level 149
God Stats
5W - 6L
1,485 SR
Queue Stats
261W - 247L
1,489 Elo+
Party 1
Nu Wa
Nu Wa
KalEl17
Nu Wa
Level 106
God Stats
1W - 2L
1,457 SR
Queue Stats
16W - 9L
1,632 Elo+
Solo
Charybdis
Charybdis
SentineL2047
Charybdis
Level 144
God Stats
22W - 19L
1,580 SR
Queue Stats
216W - 193L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ACS__JoKs
Thanatos
10
1 / 7 / 2
5,968
459
5,052
12,632
4,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
Aristaax
Olorun
10
0 / 7 / 0
6,010
462
3,076
12,402
4,917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
1 / 3 / 1
6,087
468
3,928
10,927
6,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
Shakolatie
Scylla
12
1 / 3 / 1
6,715
517
4,738
8,016
2,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
WrxVrx
Izanami
11
0 / 3 / 1
6,042
465
1,630
7,692
2,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
C_HaXXeR
Achilles
15
8 / 0 / 1
9,374
721
11,173
13,030
10,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
10
5 / 0 / 1
6,954
535
3,044
3,372
1,483
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
5 / 1 / 8
7,817
601
9,118
10,178
4,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Nu Wa
KalEl17
Nu Wa
12
0 / 2 / 13
7,856
604
5,246
8,997
5,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charybdis
SentineL2047
Charybdis
15
5 / 1 / 3
8,972
690
9,980
8,545
3,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
49
3
Kills
23
23
Deaths
4
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Thanatos
ACS__JoKs
Thanatos
1
7
2
0.29
L
Olorun
Aristaax
Olorun
0
7
0
0
W
Achilles
C_HaXXeR
Achilles
8
0
1
8.5
W
Anubis
5
0
1
5.5
W
5
1
8
9
W
Nu Wa
KalEl17
Nu Wa
0
2
13
3.25
L
1
3
1
0.5
W
Charybdis
SentineL2047
Charybdis
5
1
3
6.5
L
Scylla
Shakolatie
Scylla
1
3
1
0.5
L
Izanami
WrxVrx
Izanami
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,424
Damage
38,561
51,669
Taken
44,122
20,366
Mitigated
24,517
11,246
Healing
17,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
ACS__JoKs
Thanatos
5,052
1,435
0
4,277
12,632
4,608
0
2,913
9,719
0
30,985
L
Olorun
Aristaax
Olorun
3,076
1,343
0
2,214
12,402
4,917
0
677
11,725
34,461
3,068
W
Achilles
C_HaXXeR
Achilles
11,173
1,983
0
4,090
13,030
10,102
613
3,023
10,007
377
66,279
W
Anubis
3,044
236
0
1,177
3,372
1,483
0
1,482
1,890
24,201
0
W
9,118
1,814
0
4,705
10,178
4,197
0
2,647
7,531
0
54,008
W
Nu Wa
KalEl17
Nu Wa
5,246
1,838
0
1,605
8,997
5,401
60
3,582
5,415
32,296
1,876
L
3,928
499
0
1,725
10,927
6,451
0
2,359
8,568
19,667
0
W
Charybdis
SentineL2047
Charybdis
9,980
4,681
0
5,616
8,545
3,334
848
1,705
6,840
0
89,204
L
Scylla
Shakolatie
Scylla
4,738
472
0
1,760
8,016
2,267
0
1,794
6,222
54,468
0
L
Izanami
WrxVrx
Izanami
1,630
723
0
1,270
7,692
2,123
0
870
6,822
0
37,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,822
Gold Earned
40,973
308
Minions Killed
406
0
Camps Cleared
0
1,190,101
Distance Traveled
1,145,401
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,968
459
55
4
0
252,287
0
L
Olorun
6,010
462
60
5
0
237,995
0
W
Achilles
9,374
721
92
7
0
266,712
3
W
Anubis
6,954
535
44
3
0
148,344
0
W
Thor
7,817
601
84
6
0
295,543
0
W
Nu Wa
7,856
604
50
4
0
228,105
1
L
Cerberus
6,087
468
39
3
0
233,429
0
W
Charybdis
8,972
690
136
10
0
206,697
2
L
Scylla
6,715
517
91
7
0
242,025
5
L
Izanami
6,042
465
63
5
0
224,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role