Player Matchup

King Arthur
King Arthur
ForOhFour
King Arthur
Level 148
God Stats
2W - 3L
1,571 SR
Queue Stats
55W - 66L
1,606 Elo+
Solo
Jormungandr
Jormungandr
KingxLSD
Jormungandr
Level 139
God Stats
1W - 3L
1,500 SR
Queue Stats
503W - 517L
1,541 Elo+
Solo
Thor
Thor
Seffy
Thor
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 72L
1,575 Elo+
Party 1
Sobek
Sobek
ThirstMutilator
Sobek
Level 122
God Stats
1W - 1L
1,733 SR
Queue Stats
68W - 64L
1,522 Elo+
Party 1
Chronos
Chronos
XTCloud
Chronos
Level 157
God Stats
1W - 2L
1,309 SR
Queue Stats
95W - 103L
1,530 Elo+
Solo
Team Averages
Level 139
1,523 SR
1,555 Elo+

VS

Team Averages
Level 156
1,573 SR
1,527 Elo+
Skadi
Skadi
DeltronZeeero
Skadi
Level 174
God Stats
4W - 3L
1,483 SR
Queue Stats
350W - 373L
1,514 Elo+
Solo
Ao Kuang
Ao Kuang
JerkinNots
Ao Kuang
Level 158
God Stats
1W - 3L
1,224 SR
Queue Stats
94W - 116L
1,524 Elo+
Solo
Zeus
Zeus
Sweatington
Zeus
Level 137
God Stats
8W - 2L
1,764 SR
Queue Stats
323W - 316L
1,548 Elo+
Solo
Gilgamesh
Gilgamesh
Vondidoy
Gilgamesh
Level 164
God Stats
5W - 4L
1,804 SR
Queue Stats
301W - 315L
1,482 Elo+
Solo
Artemis
Artemis
soggy_taco075
Artemis
Level 148
God Stats
6W - 2L
1,591 SR
Queue Stats
233W - 232L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ForOhFour
King Arthur
17
1 / 8 / 6
9,846
703
7,903
23,306
26,128
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jormungandr
KingxLSD
Jormungandr
18
4 / 6 / 7
10,591
757
12,193
18,911
19,681
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
Seffy
Thor
17
6 / 6 / 4
10,777
770
13,276
17,839
8,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

16
1 / 6 / 6
10,404
743
8,281
20,561
29,746
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos
XTCloud
Chronos
16
2 / 6 / 5
9,852
704
14,495
20,052
9,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 17
10,376
741
16,035
12,757
6,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
JerkinNots
Ao Kuang
17
11 / 4 / 12
11,802
843
9,843
14,817
13,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
8 / 1 / 18
12,409
886
29,214
7,250
3,886
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Vondidoy
Gilgamesh
18
4 / 5 / 19
10,908
779
15,032
24,114
33,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
19
5 / 4 / 19
11,447
818
23,175
11,858
6,624
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
117
14
Kills
32
32
Deaths
17
28
Assists
85
Player
Kills
Deaths
Assists
KDA
W
4
3
17
4.17
L
King Arthur
ForOhFour
King Arthur
1
8
6
0.5
W
Ao Kuang
JerkinNots
Ao Kuang
11
4
12
4.25
L
Jormungandr
KingxLSD
Jormungandr
4
6
7
1.25
L
Thor
Seffy
Thor
6
6
4
1.33
W
8
1
18
17
L
1
6
6
0.67
W
Gilgamesh
Vondidoy
Gilgamesh
4
5
19
2.7
L
Chronos
XTCloud
Chronos
2
6
5
0.75
W
Artemis
5
4
19
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,148
Damage
93,299
100,669
Taken
70,796
93,772
Mitigated
64,044
19,849
Healing
20,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,035
5,773
311
2,940
12,757
6,560
1,607
6,801
5,822
0
26,761
L
King Arthur
ForOhFour
King Arthur
7,903
1,172
1,154
2,525
23,306
26,128
56
5,526
17,450
0
19,362
W
Ao Kuang
JerkinNots
Ao Kuang
9,843
3,492
820
4,681
14,817
13,068
585
5,659
8,989
11,182
1,012
L
Jormungandr
KingxLSD
Jormungandr
12,193
2,046
1,047
2,279
18,911
19,681
0
7,190
11,308
30,647
497
L
Thor
Seffy
Thor
13,276
2,111
2,305
1,982
17,839
8,292
509
10,058
7,625
0
17,502
W
29,214
2,388
1,390
1,554
7,250
3,886
1,821
2,486
4,656
53,955
0
L
8,281
328
795
3,673
20,561
29,746
28
6,850
13,246
15,087
1,247
W
Gilgamesh
Vondidoy
Gilgamesh
15,032
3,161
1,359
5,720
24,114
33,906
751
13,315
10,387
0
23,495
L
Chronos
XTCloud
Chronos
14,495
3,945
1,337
2,752
20,052
9,925
1,288
8,326
11,151
35,621
0
W
Artemis
23,175
9,027
770
1,037
11,858
6,624
1,634
5,651
6,073
0
45,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,470
Gold Earned
56,942
159
Minions Killed
156
0
Camps Cleared
0
1,210,400
Distance Traveled
1,268,810
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,376
741
23
2
0
260,458
0
L
King Arthur
9,846
703
30
2
0
233,262
0
W
Ao Kuang
11,802
843
8
1
0
231,909
0
L
Jormungandr
10,591
757
26
2
0
234,748
0
L
Thor
10,777
770
19
1
0
215,034
0
W
Zeus
12,409
886
62
4
0
285,099
0
L
Sobek
10,404
743
22
2
0
258,376
0
W
Gilgamesh
10,908
779
22
2
0
268,267
0
L
Chronos
9,852
704
62
4
0
268,980
0
W
Artemis
11,447
818
41
3
0
223,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role