Player Matchup

Janus
Janus
DANymir
Janus
Level 144
God Stats
0W - 2L
1,284 SR
Queue Stats
4W - 3L
1,613 Elo+
Solo
Sobek
Sobek
MrMarcEddy
Sobek
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 162L
1,483 Elo+
Party 1
Thor
Thor
MrPops1459
Thor
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 80L
1,487 Elo+
Party 1
Hou Yi
Hou Yi
Papadibilis6922
Hou Yi
Level 149
God Stats
3W - 3L
1,708 SR
Queue Stats
199W - 198L
1,491 Elo+
Party 1
Hercules
Hercules
Thannnny
Hercules
Level 86
God Stats
5W - 7L
1,314 SR
Queue Stats
61W - 51L
1,549 Elo+
Solo
Team Averages
Level 136
1,461 SR
1,525 Elo+

VS

Team Averages
Level 139
1,582 SR
1,495 Elo+
Hades
Hades
LloydLynch
Hades
Level 108
God Stats
64W - 51L
1,544 SR
Queue Stats
72W - 60L
1,475 Elo+
Solo
Gilgamesh
Gilgamesh
NastyPony
Gilgamesh
Level 109
God Stats
13W - 3L
1,547 SR
Queue Stats
27W - 21L
1,433 Elo+
Solo
Raijin
Raijin
Paddington90
Raijin
Level 241
God Stats
2W - 1L
1,628 SR
Queue Stats
84W - 81L
1,515 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
XxDaniS592xX
Ah Muzen Cab
Level 110
God Stats
20W - 26L
1,489 SR
Queue Stats
177W - 196L
1,490 Elo+
Solo
Osiris
Osiris
rettenetes92
Osiris
Level 126
God Stats
2W - 0L
1,704 SR
Queue Stats
264W - 236L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DANymir
Janus
18
6 / 6 / 0
11,013
580
13,059
13,107
5,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sobek
12
0 / 4 / 1
7,785
410
3,730
18,092
16,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
1 / 4 / 2
8,803
463
5,241
15,001
5,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

15
1 / 6 / 3
9,517
501
9,052
15,040
6,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
Thannnny
Hercules
17
5 / 2 / 2
11,328
596
14,979
14,724
14,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
12
0 / 6 / 0
7,824
412
3,644
15,771
7,603
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Gilgamesh
NastyPony
Gilgamesh
15
3 / 1 / 14
10,292
542
11,639
17,796
17,505
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Raijin
17
8 / 2 / 6
11,352
597
13,688
9,635
4,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Ah Muzen Cab
XxDaniS592xX
Ah Muzen Cab
18
5 / 3 / 4
10,201
537
10,425
12,240
5,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
20
6 / 1 / 3
11,274
593
11,422
18,283
12,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
49
13
Kills
22
22
Deaths
13
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Janus
DANymir
Janus
6
6
0
1
W
Hades
0
6
0
0
L
Sobek
0
4
1
0.13
L
1
4
2
0.5
W
Gilgamesh
NastyPony
Gilgamesh
3
1
14
10
W
Raijin
8
2
6
5.5
L
1
6
3
0.42
L
Hercules
Thannnny
Hercules
5
2
2
3
W
Ah Muzen Cab
XxDaniS592xX
Ah Muzen Cab
5
3
4
2.33
W
Osiris
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,061
Damage
50,818
75,964
Taken
73,725
49,146
Mitigated
47,317
13,679
Healing
18,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
DANymir
Janus
13,059
812
0
250
13,107
5,138
24
4,796
8,311
82,113
214
W
Hades
3,644
299
56
4,498
15,771
7,603
0
1,573
13,574
34,132
1,885
L
Sobek
3,730
271
0
5,226
18,092
16,398
0
1,818
16,274
26,217
1,844
L
5,241
1,663
0
854
15,001
5,987
0
4,523
10,478
0
74,342
W
Gilgamesh
NastyPony
Gilgamesh
11,639
3,178
0
3,155
17,796
17,505
345
3,472
14,109
0
37,752
W
Raijin
13,688
1,583
0
1,185
9,635
4,094
0
4,130
5,451
71,117
3,005
L
9,052
3,504
0
3,449
15,040
6,632
0
1,489
13,551
0
84,924
L
Hercules
Thannnny
Hercules
14,979
4,557
0
3,900
14,724
14,991
0
4,632
10,092
4,275
76,952
W
Ah Muzen Cab
XxDaniS592xX
Ah Muzen Cab
10,425
4,932
0
1,895
12,240
5,887
0
4,228
8,012
0
103,526
W
Osiris
11,422
4,668
0
8,151
18,283
12,228
254
4,056
14,120
0
111,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,446
Gold Earned
50,943
591
Minions Killed
557
0
Camps Cleared
0
1,785,358
Distance Traveled
1,919,272
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,013
580
128
7
0
385,749
3
W
Hades
7,824
412
69
4
0
314,406
0
L
Sobek
7,785
410
48
3
0
359,371
0
L
Thor
8,803
463
115
6
0
383,952
0
W
Gilgamesh
10,292
542
43
2
0
435,511
0
W
Raijin
11,352
597
116
6
0
328,869
6
L
Hou Yi
9,517
501
152
8
0
313,217
2
L
Hercules
11,328
596
148
8
0
343,069
3
W
Ah Muzen Cab
10,201
537
159
8
0
362,721
0
W
Osiris
11,274
593
170
9
0
477,765
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role