Player Matchup

Zeus
Zeus
Cal33Dawg
Zeus
Level 22
God Stats
2W - 8L
1,326 SR
Queue Stats
10W - 18L
1,326 Elo+
Party 2
Fafnir
Fafnir
Gagger-Shrimp
Fafnir
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 10L
1,192 Elo+
Party 2
Tyr
Tyr
My_Name_Is_Brog
Tyr
Level 41
God Stats
0W - 2L
1,519 SR
Queue Stats
23W - 33L
1,404 Elo+
Party 2
Apollo
Apollo
TrackerKeeper
Apollo
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 18L
1,281 Elo+
Party 3
Ravana
Ravana
tommmyeatcake
Ravana
Level 33
God Stats
0W - 6L
1,414 SR
Queue Stats
18W - 43L
1,474 Elo+
Party 3
Team Averages
Level 26
1,452 SR
1,335 Elo+

VS

Team Averages
Level 32
1,304 SR
1,253 Elo+
Anubis
Anubis
KohakuMudin
Anubis
Level 28
God Stats
1W - 2L
1,244 SR
Queue Stats
4W - 11L
1,196 Elo+
Party 1
Gilgamesh
Gilgamesh
ReportMyBallZInU
Gilgamesh
Level 40
God Stats
144W - 136L
1,310 SR
Queue Stats
217W - 231L
1,349 Elo+
Solo
Aphrodite
Aphrodite
SpAcEcAkEs657
Aphrodite
Level 38
God Stats
8W - 10L
1,330 SR
Queue Stats
115W - 143L
1,400 Elo+
Solo
Medusa
Medusa
lRaisu
Medusa
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 14L
1,123 Elo+
Party 1
Odin
Odin
oReiMacac0
Odin
Level 33
God Stats
2W - 4L
1,136 SR
Queue Stats
11W - 21L
1,196 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
11
1 / 9 / 0
6,622
509
3,752
10,205
2,464
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 1 / 3
5,930
456
2,256
9,875
9,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 1 / 0
5,979
460
1,674
11,867
5,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
0 / 2 / 2
5,826
448
3,748
8,052
2,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 2 / 0
6,222
479
3,772
5,192
1,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
6 / 1 / 6
8,049
619
9,071
7,784
3,510
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
15
6 / 0 / 2
8,329
641
5,980
8,329
4,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
SpAcEcAkEs657
Aphrodite
10
1 / 2 / 1
6,392
492
2,368
5,722
3,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Medusa
lRaisu
Medusa
11
0 / 2 / 2
6,093
469
6,645
6,502
2,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
2 / 0 / 2
7,283
560
7,317
5,355
4,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
4
Kills
15
15
Deaths
5
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Zeus
1
9
0
0.11
L
0
1
3
1.5
W
Anubis
6
1
6
9
L
0
1
0
0
W
Gilgamesh
6
0
2
7
W
Aphrodite
SpAcEcAkEs657
Aphrodite
1
2
1
0.75
L
0
2
2
0.5
W
Medusa
lRaisu
Medusa
0
2
2
0.5
W
2
0
2
3
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,202
Damage
31,381
45,191
Taken
33,692
22,293
Mitigated
18,464
9,163
Healing
11,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
3,752
861
0
563
10,205
2,464
159
3,887
6,318
43,447
389
L
2,256
467
0
1,464
9,875
9,431
0
2,808
7,067
13,530
0
W
Anubis
9,071
358
0
3,865
7,784
3,510
1,016
3,072
4,712
43,155
606
L
1,674
300
0
3,646
11,867
5,920
0
1,790
10,077
0
32,775
W
Gilgamesh
5,980
2,715
0
665
8,329
4,269
0
1,446
6,883
0
77,284
W
Aphrodite
SpAcEcAkEs657
Aphrodite
2,368
729
1,419
3,184
5,722
3,680
242
375
5,347
20,960
0
L
3,748
1,954
0
1,868
8,052
2,610
0
1,857
6,195
0
36,559
W
Medusa
lRaisu
Medusa
6,645
1,973
0
698
6,502
2,626
606
241
6,261
0
47,313
W
7,317
1,445
0
1,282
5,355
4,379
0
788
4,567
0
42,553
L
3,772
1,113
0
1,622
5,192
1,868
0
1,048
4,144
0
37,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,579
Gold Earned
36,146
277
Minions Killed
352
0
Camps Cleared
0
1,274,597
Distance Traveled
1,151,899
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,622
509
76
6
0
225,245
0
L
Fafnir
5,930
456
12
1
0
266,188
0
W
Anubis
8,049
619
73
6
0
215,682
0
L
Tyr
5,979
460
64
5
0
275,987
0
W
Gilgamesh
8,329
641
120
9
0
220,488
0
W
Aphrodite
6,392
492
24
2
0
215,796
0
L
Apollo
5,826
448
57
4
0
210,846
0
W
Medusa
6,093
469
68
5
0
223,867
0
W
Odin
7,283
560
67
5
0
276,066
2
L
Ravana
6,222
479
68
5
0
296,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role